Quotulatiousness

April 23, 2022

QotD: The “Modern System” of combat

Filed under: History, Military, Quotations, Technology — Tags: , , , — Nicholas @ 01:00

… I am going to borrow an idea from Stephen Biddle’s Military Power (2004). Biddle identifies what he calls the “Modern System” of combat (though I am going to treat it a bit more broadly than he does). In short, it’s a set of tactics and operational art that emerged out of the First World War and were refined in the European theaters (East and West) of the Second, to cope with the tremendous potency of industrialized firepower which had fundamentally reshaped war. Rather than relying on fixed positions for defense and dense shock-formations (“shock” here – think “bayonets, grenades and trench-knives”), the modern system relies on cover-and-concealment for survivability and maneuver in the offense (go around, not through your opponent’s overwhelming firepower). Adroit use of terrain on the tactical level is a key component of the system, which in turn requires both extensive training of junior officers and NCOs and devolving quite a bit of command agency down to them so that they can make local decisions (compare to, for instance, linear tactics which leave virtually no decision-making to the individual rifleman).

The modern system assumes that any real opponent can develop enough firepower to both obliterate any fixed defense (like a line of trenches) or to make direct approaches futile. So armies have to focus on concealment and cover to avoid overwhelming firepower (you can’t hit what you can’t see!); since concealment only works until you do something detectable (like firing), you need to be able [to] move to new concealed positions rapidly. If you want to attack, you need to use your own firepower to fix the enemy and then maneuver against them, rather than punching straight up the middle (punching straight up the middle, I should note, as a tactic, was actually quite successful pre-1850 or so) or trying to simply annihilate the enemy with massed firepower (like the great barrages of WWI), because your enemy will also be using cover and concealment to limit the effectiveness of your firepower (on this, note Biddle, “Afghanistan and the Future of Warfare” Foreign Affairs 82.2 (2003); Biddle notes that even quantities of firepower that approach nuclear yields delivered via massive quantities of conventional explosives were insufficient to blast entrenched infantry out of position in WWI.)

That means that modern system forces are focused on cover and concealment in defense, but on mobility – often very rapid mobility – in attack. The doctrines that developed to operationalize variations on the modern system (Bewegungskrieg, Deep Battle, AirLand Battle, and so on) all relied (intentionally or not) on pushing the tempo of an attack beyond the ability of a defender to coordinate a defense, on the theory that this would produce tactical and even operational collapse. That theory, it turns out, works very well, but it comes with some costs (I should note here I am stretching the definition of Biddle’s “modern system” a bit and also glossing over a lot of detail in maneuver warfare doctrines).

The thing is, embracing the Modern System is hard. Actually pulling this off requires a relatively high degree of training. It also requires delegating a lot of authority down to lower officers and NCOs. You need both because individual small units need to keep moving and maneuvering even when they may not have time to get direct orders from above, and they need the freedom to respond to local conditions and utilize local terrain, often down to the squad or fireteam level. In turn, that means it is really hard to do if your common soldiers are undertrained, simply illiterate, or if (as in an authoritarian regime) you can’t trust your officers with any kind of independence. Modern authoritarian “coup-proofing” makes it practically impossible to actually implement the modern system effectively (which is part of why most tin-pot dictators produce such poor military performance; though note that not all authoritarian regimes need to coup-proof in this way).

It’s also expensive. Getting the mobility to pull this off on the operational level means mechanizing almost everything in your army, so that the infantry and artillery can keep up with the advance units and so that the logistics can keep up with them. Doing that requires a lot of command sophistication, but it also just requires a ton of hardware. Everything needs to be motorized, mechanized and portable, and then all of that needs to be tied into radio communications, GPS, and so on. And because you’re delegating authority down to smaller and smaller units, those units need all of that expensive communications, and so on. All of that hardware costs a fortune.

But – and this is the core of Biddle’s argument – when modern system armies encounter armies that have not implemented the modern system in conventional pitched battle, the result is generally a crushingly one-sided affair. That’s going to matter a lot for the analysis going forward: so far, it doesn’t seem possible to hold territory (meaning not fighting as guerillas, but actually engaging in positional warfare in the Maoist sense) with a non-modern system army against a modern system army. Non-modern system armies that try get pretty badly wrecked. The 1991 Iraq war is the traditional case study in just how badly wrecked: the coalition (using the modern system) took 292 KIA; 776 WIA compared to the Iraqi Army (without the modern system) suffering 25,000+ KIA and 75,000+ WIA. That stunning lopsidedness is going to matter a lot for the argument going forward.

Bret Devereaux, “Collections: Why Don’t We Use Chemical Weapons Anymore?”, A Collection of Unmitigated Pedantry, 2020-03-20.

April 19, 2022

QotD: “Bog iron” in ancient and medieval society

Filed under: Europe, History, Quotations, Technology — Tags: , , , , , — Nicholas @ 01:00

There are quite a lot of ores of iron, but not all of them could be usefully processed with ancient or medieval technology. The most commonly used iron ore was hematite (Fe2O3), with goethite (HFeO2) and limonite (FeO(OH)·nH2O) close behind. Rarer, but still used was magnetite (Fe3O4) and siderite (FeCO3). All of these can occur in big rock deposits, but may also occur as “bog iron” where oxidation occurs in acidic environments (in swamps and bogs) leading to the formation of small clumps of iron-rich material. Many of these ores can be spotted visually by someone who knows what they are doing; hematite can be blackish to reddish-brown but leaves tell-tale red streaks (of rust); goethite’s black-brown color is also fairly recognizable, as is limonite with its burnt yellow-orange hue. We’ll come back to these ores a few times both this week and next, because while they can all yield iron, some of them yield that iron easier than others.

One distinction here is between bog iron and iron in ore deposits. Bog iron is formed when ground-water picks up iron from iron-ore deposits, where that iron is then oxidized under acidic conditions to form chunks of iron minerals (goethite, magnetite, hematite, etc.), typically in smallish chunks. Bog iron is much easier to smelt because it contains fewer impurities than iron ore in rock deposits, but the quantity of iron available from bog iron is relatively low (although actually renewable, unlike mines; a bog can be harvested for iron again after a few decades as the processes which produce the bog iron continue). Because of its low output, bog iron tends to be an important part of the iron supply only when production is relatively low, such as during the Pre-Roman Iron Age in Europe, or the early medieval period.

But what I want to stress here at the outset is that while the local variety of iron may vary based on conditions, iron ores are sufficiently common that prior to the industrial revolution, it wasn’t generally necessary to trade or transport them over long distances because most areas have deposits. There are some exceptions (Japan is notoriously mineral poor – my limited geological understanding is that this is common in volcanic land formations – and while it does have some iron deposits, they are few and relatively small), but for the most part, getting iron ore was not hard. As we’ll see, timber availability was actually often a more pressing limitation on iron exploitation than the ore itself […]

Bret Devereaux, “Iron, How Did They Make It? Part I, Mining”, A Collection of Unmitigated Pedantry, 2020-09-18.

April 10, 2022

QotD: Most MMORPG portrayal of iron-working is incredibly unrealistic

As with our series on farming, we are going to follow the train of iron production from the mine to a finished object, be that a tool, a piece of armor, a simple nail, a weapon or some other object. And I want to stress that broad framing: iron was made into more things than just swords (although swords are cool). If you are here wondering how you go from iron-bearing rocks to a sword, these posts will tell you, but they will equally get you from those same rocks to a nail, or a workman’s hammer, or a sawblade, or a pot, or a decorative iron spiral, or a belt-buckle, or any other of a multitude of things that might be produced in iron.

Iron production is a unique topic in one key way. If the problem with farmers is that the popular understanding of the past (either historical or fantastical) renders them effectively invisible – as indeed, it tends to render most ancient forms of production invisible – iron-working is tremendously visible, but in a series of motifs that are almost completely wrong. Iron is treated as rare when it is common, melted in societies that almost certainly lack the furnaces to do so; swords are cast when they should be forged, quenched in ways that would ruin them and the work of the iron-worker is represented as a solitary activity when every stage of iron-working, when done at any kind of scale, was a team job (many modern traditional blacksmiths work alone, often as a hobby; ancient smiths generally did not). The popular depiction is so consistently wrong that it doesn’t really even provide a firm basis for correction. We are going to have to start over, from the beginning.

[…]

In most video games, if you are looking to produce some iron things, the first problem you invariably have is finding some iron ores. Often iron is some sort of semi-rare strategic resource available in only certain parts of the map, something that factions might fight over. Actually finding some iron might be a serious problem.

Well, I have good news for historical you as compared to video game you: iron is the fourth most common element in earth’s crust, making up around 5% of the total mass of the part of the earth we can actually mine. Modern industry produces – and I mean this very literally – a billion tons (and change) of iron per year. Iron is about the exact opposite of rare; almost all of the major ores of iron are dirt common. And that’s the point.

One of the reasons that the change from using bronze (or copper) as tool metals to using iron was so important historically is that iron is just so damn abundant. Of course iron can be used to make better tools and weapons as well, but only with proper treatment: initially, the advantage in iron was that it was cheap. Now, as we’ll see, while the abundance of iron makes it cheap, the difficulty in working it poses technological problems; that’s why the far rarer and also generally inferior (to proper, work-hardened, heat-treated iron or steel; bronze will often exceed the performance of unalloyed iron) copper and bronze were used first: harder to find, easier to work. […]

Very small amounts of iron occur on earth as pure “native” metal; the term for this, “meteoric iron” is an accurate description of where it comes from (there is also one known deposit of native “telluric iron“); in practice, the sum total of these iron sources is effectively a rounding error on the amount of iron an iron-age society is going to need and so “pure” iron may be disregarded as a meaningful source of iron.

Bret Devereaux, “Iron, How Did They Make It? Part I, Mining”, A Collection of Unmitigated Pedantry, 2020-09-18.

April 6, 2022

QotD: Haruspicy and Augury in Roman religious observances

Filed under: Europe, History, Quotations, Religion — Tags: , , , — Nicholas @ 01:00

Perhaps the most important form of divination in Rome was haruspicy (which spell-check insists is not a word, but is). Performed by a haruspex, haruspicy was the art of determining the will of the gods by examining the entrails of animals – particularly sacrificed animals and most commonly (but not exclusively) the liver. The most common thing haruspicy might tell you is if the sacrifice was accepted: a malformed or otherwise ill-omened liver might indicate that the ritual had failed and that the god had refused the sacrifice.

Remember that the do ut des system is essentially one of bargaining with the gods, and the god you are bargaining with always has the option of simply refusing the bargain. This might mean some failure in the mechanics of the ritual (necessitating it be performed again), or that the god had been offended in some way, but it might also mean something more. A lot of sacrificial rituals were done at the outset of important tasks – before battles, political events, etc. What the god might be telling you then with a failed sacrifice is “DO NOT PROCEED”.

The practitioner is given a bit of wiggle room on how to interrupt a failed sacrifice in this way: it might mean “don’t attack at all”, but it might also mean “don’t attack now”. Roman generals, ready to attack, might repeat the same ritual over and over again, like a runner at the start of a race waiting for the “go” signal.

But more information was potentially available, because the exact nature of the liver and its quality might signal more things. In Rome, it was understood that the very best knowledge in this regard came from the Etruscans (an example of how antiquity lends credibility to ritual – Etruscan religion was old even to the Romans, and thus had acquired a strong reputation). The reading of a liver could be complex: we find “liver models” from both Italy and the Near East with guidance on how to interpret different parts of the liver of a sacrificed animal. This could be fairly specific: famously, it was haruspex who warned Caesar about the danger of the Ides of March (Seut. Caes. 81.2).

Another key system for divining the will of the gods in Rome was augury, the reading of the flights of birds (mostly, there are actually other categories of auspicia); doing so is called taking the auspices, and the men who do so are the augurs. Augurs were particularly important in political matters, taking the auspices for elections and the like. Unfavorable auspices could invalidate even a consular election: the gods get a vote too.

Bret Devereaux, “Collections: Practical Polytheism, Part III: Polling the Gods”, A Collection of Unmitigated Pedantry, 2019-11-08.

April 2, 2022

QotD: The pre-modern farming household

Looking at our peasant household, what we generally have are large families on small farms. The households in these farms were not generally nuclear households, but extended ones. Pre-Han Chinese documents assume a household to include three generations: two elderly parents, their son, his wife, and their four children (eight individuals total). Ptolemaic and Roman census data reveal a bewildering array of composite families, including multi-generational homes, but also households composed of multiple nuclear families of siblings (so a man, his wife, his brother and then brother’s wife and their children, for instance), and so on. Normal family units tended to be around eight individuals, but with wide variation (for comparison, the average household size in the United States for a family is 3.14).

At the same time that households were large (by modern standards), the farms they tilled were, by modern standards, very small. The normal size of a Roman household small farm is generally estimated between 5 and 8 iugera (a Roman measurement of land, roughly 3 to 5 acres); in pre-Han Northern China (where wheat and millet, not rice, were the staple crops), the figure was “one hundred mu (4.764 acres)” – essentially the same. In Languedoc, a study of Saint-Thibery in 1460 showed 118 households (out of 189) on farms of less than 20 setérée (12 acres or so; the setérée appears to be an inexact unit of measurement); 96 of them were on less than 10 setérée (about 6 acres). So while there is a lot of variation, by and large it seems like the largest cluster of household farms tend to be around 3 to 8 acres or so; 5 acre farms are a good “average” small farm.

This coincidence of normal farm size and family size is not an accident, but essentially represents multi-generational family units occupying the smallest possible farms which could support them. The pressures that produce this result are not hard to grasp: families with multiple children and a farm large enough to split between them might do so, while families without enough land to split are likely to cluster around the farm they have. Pre-modern societies typically have only limited opportunities for wage labor (which are often lower status and worse in conditions than peasant farming!), so if the extended family unit can cluster on a single farm too small to split up, it will (with exception for the occasional adventurous type who sets off for high-risk occupations like soldier or bandit).

Now to be clear that doesn’t mean the farm sizes are uniform, because they aren’t. There is tremendous variation and obviously the difference between a 10 acre small farm and a 5 acre small farm is half of the farm. Moreover, in most of the communities you will have significant gaps between the poor peasants (whose farms are often very small, even by these measures), the average peasant farmer, and “rich peasants” who might have a somewhat (but often not massively so) larger farm and access to more farming capital (particularly draft animals). […] Nevertheless, what I want to stress is that these fairly small – 3-8 acres of so – farms with an extended family unit on it make up the vast majority of farming households and most of the rural population, even if they do not control most of the land (for instance in that Languedoc village, more than half of the land was held by households with more than 20 setérée a piece, so a handful of those “rich peasants” with larger accumulations effectively dominated the village’s landholding […]).

This is our workforce and we’re going to spend this entire essay talking about them. Why? Because these folks – these farmers – make up the majority of the population of basically all agrarian societies in the pre-modern period. And when I say “the majority” I mean the vast majority, on the order of 80-90% in many cases.

Bret Devereaux, “Collections: Bread, How Did They Make It? Part I: Farmers!”, A collection of Unmitigated Pedantry, 2020-07-24.

March 25, 2022

QotD: Herodotus as Spartan propagandist

Filed under: Europe, Greece, History, Military, Quotations — Tags: , , , , , , — Nicholas @ 01:00

The greatest military asset the Spartans had was not actual military excellence – although, again, Spartan capabilities seem to have been somewhat better than average – but the perception of military excellence.

Herodotus seems to be at the start of it, at least in our sources – he relates a story where, after an embarrassing failure in an effort to reduce tiny Tegea to helotage (the Tegeans kicked the Spartans’ asses) in the mid-sixth century, the Spartans supposedly stole the bones of the hero Orestes. Consequently, Herodotus notes, the Spartans were from that point on able to always beat Tegea and subdued the Peloponnese (Hdt. 1.68), resulting in the creation of the Spartan-led Peloponnesian League. The unbeatable Spartans thus appear. It’s possible the Spartan reputation predated this, but – as we’ll see – Herodotus will be the one who codifies that reputation and cements it.

Except, hold on a minute – how hard was it to subdue the Peloponnese? It seems to have been done with a fairly adept mix of diplomacy and military force (champion one side in a local dispute, beat the other, force both into your alliance, repeat, see Kennell (2010), 51-3 for details). But it is little surprise that Sparta would be dominant in the Peloponnese. Messenia and Laconia together was around 2,600 square miles or so. This is – if you’ll pardon the expression – flippin’ massive by the standards of Greek poleis. More than twice as large as the next largest polis in all of Greece (Athens). Sparta is fully one-third of the Peloponnese (the peninsula Sparta is located on). The remaining two-thirds is home to many other poleis – Corinth, Argos, Elis, Tegea, Mantinea, Troezen, Sicyon, Lepreum, Aigeira and on and on. Needless to say, Sparta was several times larger than all of them – only Corinth and Argos came even remotely close in size. The population differences seem to have roughly followed land area. Sparta was just much, MUCH larger and more powerful than any nearby state by the start of the fifth century.

Sparta thus spends the back half of the 500s as the teenager beating up all of the little kids in the sandbox and making himself leader. When you are upwards of three times larger (and in some cases, upwards of ten times larger) than your rivals, a reputation for victory should not be hard to achieve. And, in the event, it turns out it wasn’t.

Which brings us back to Herodotus […] because he isn’t just observing the Spartan reputation, Herodotus is manufacturing the Spartan reputation. Herodotus is our main source for early Greek history (read: pre-480) and for the two Persian invasions of Greece. Herodotus’ Histories cover a range of places and topics – Persia, Greece, Scythia, Egypt – and contain a mixture of history, ethnography, mythology and straight up falsehoods. But – as François Hartog famously pointed out in his The Mirror of Herodotus (originally in French as Le Miroir d’Hérodote), Herodotus is writing about Greece, even when he is writing about Persia – those other cultures and places exist to provide contrasts to the things that Herodotus thinks bind all of the fractious and fiercely independent Greek poleis. And he is perfectly willing to manufacture the past to make it fit that vision.

Sparta has a role to play in that narrative: the well-governed polis, a bastion of freedom, ever opposed to tyranny, be it Greek or Persian. We’ll come back to Sparta’s … let’s say relationship … with Persian “tyranny” next week. But for Herodotus, Sparta is the expression of an ideal form of “Greekness” and in Herodotus’ logic, being well-governed (eunomia is the Greek term) results primarily in military excellence. For the story Herodotus is telling to work, Sparta – as one of the leading states resisting Persia – must be well governed and it must be militarily excellent. That’s what will make a good story – and Herodotus never lets the facts get in the way of a good story.

(Sidenote: Athens – at least post-Cleisthenic Athens – gets this treatment too. Athens ends up embodying a different set of “Greek” virtues and where Sparta shows its prowess on land, the Athenians do so at sea.)

And so, Herodotus – the myth-maker – talks up the Spartiates at Thermopylae (you know, the brave 300) and quietly leaves out the other Laconians (who, if you scrutinize his numbers, he knows must be there, to the tune of c. 900 men), downplaying the other Greeks. Spartan leadership is lionized, even when it makes stupid mistakes (Thermopylae, to be clear, was a military disaster and Spartan intransigence nearly loses the battle of Plataea, but Herodotus represents this as boldness in the face of the enemy; even more fantastically inept was the initial Spartan plan to hold on the Isthmus of Corinth as if no one had ever seen a boat before).

Bret Devereaux, “Collections: This. Isn’t. Sparta. Part VI: Spartan Battle”, A Collection of Unmitigated Pedantry, 2019-09-20.

March 18, 2022

QotD: Tactics, operations, and strategy

Filed under: History, Military, Quotations — Tags: , — Nicholas @ 01:00

Military thinking is like ogres are like onions – they have layers. (I am pretty sure this joke dates me worse than basically anything else I have written here, including the repeated 300 references or the fact that I read dead languages and study ancient civilizations.)

We break these layers into tactics, operations and strategy. Put very simply, tactics is the layer of military thinking that concerns how an army fights; […] Operations is the layer of thinking that is concerned with getting the army to the fight – large-scale coordination and logistics live here. Strategy is concerned with bigger picture questions: what wars are worth fighting and for what objectives? Grand strategy extends this thinking to cover not only the military, but also political, cultural and economic institutions.

Bret Devereaux, “Collections: This. Isn’t. Sparta. Part VII: Spartan Ends”, A Collection of Unmitigated Pedantry, 2019-09-27.

March 12, 2022

QotD: Defining an empire

Filed under: Europe, Government, Greece, History, Quotations — Tags: , , , , — Nicholas @ 01:00

… an empire is a state where the core ruling population exercises control and extracts resources from a periphery which is composed of people other than the core group (linguistically/culturally/ethnically/religiously distinct). So an empire is a state where one set of people (the core) extract resources (typically by force) from another set of people (the periphery).

That definition goes back to the root of the word in Latin: imperium, literally meaning a command or control; imperium comes from the Latin verb imperio (lit: “to order or command”). Thus imperium was a sphere of command over others. In Roman politics, this could mean an individual had the authority to command an army or to set up courts (consuls, praetors and dictators had this sort of imperium), but the Romans understood their empire as a sort of command exercised by the Senate and People of Rome over non-Roman people, thus they called that too imperium – an imperium of the Roman people (imperium populi Romani), crucially over the non-Roman people; once cannot, after all, have imperium over one’s self. An imperium of the Roman people must be an imperium over someone else.

Contrary to the venerable Wikipedia, empire does not require a monarchy. Rome was an empire while it was still a Republic, and France continued to hold an empire after it stopped being a monarchy. Athens, famously, converted the Delian League into an Athenian Empire (the Greek word used is ἀρχή (“arche“, pronounced ar-KHAY) while it was still, internally, a democracy. Often, when discussing the internal politics of these states (especially for Rome and France) we will distinguish between a period of “empire” and “republic” to note the shift from a republic to a monarchy or vice-versa, but that sort of nomenclature should not be taken to disguise the fact that, for instance, the Roman Republic in 150 B.C. was very much possessed of an empire, while still functioning as a republic.

Empire, I should note, seems to be one of – if not the – dominant form of large-scale human social organization since at least the bronze age (which is to say: since as far back as our sources let us see clearly). Ideas like loose federations of states (e.g. the EU) or nation-states are relatively new; in many cases, our modern nation-states are merely the consolidated form of what were originally empires of various sizes (e.g. China, Russia, but also France (see: Crusade, Albigensian), etc.). We don’t think about them that way anymore, because the steady application of state power created the shared culture that subsequently formed the foundation for the nation […] In many respects, empire is normal (which, please note, does not mean it is good), whereas this modern world composed primarily of nation-states is an unusual aberration.

Bret Devereaux, “Collections: Why Are There No Empires in Age of Empires?”, A Collection of Unmitigated Pedantry, 2019-11-22.

March 7, 2022

QotD: Historical fiction and fantasy works usually leave out the vast majority of the people who did all the work

… there is a tendency when popular culture represents the past to erase not merely the farmers, but most of the commons generally. Castles seem to be filled with a few servants, a whole bunch of knights and lords and perhaps, if we are lucky, a single blacksmith that somehow makes all of their tools.

But the actual human landscape of the pre-modern period was defined – in agrarian societies, at least – by vast numbers of farms and farmers. Their work proceeded on this cyclical basis, from plowing to sowing to weeding to harvesting and threshing to storage and then back again. Religious observances and social festivals were in turn organized around that calendar (it is not an accident how many Holy Days and big festivals seem to cluster around the harvest season in late Autumn/early Winter, or in Spring). The uneven labor demands of this cycle (intense in plowing and reaping, but easier in between) in turn also provided for the background hum of much early urban life, where the “cities” were for the most part just large towns surrounded by farmland (where often the folks living in the cities might work farmland just outside of the gates). People looked forward to festivals and events organized along the agricultural calendar, to the opportunities a good harvest might provide them to do things like get married or expand their farms. The human drama that defines our lives was no less real for the men and women who toiled in the fields or the farmhouses.

And of course all of this activity was necessary to support literally any other kind of activity.

Bret Devereaux, “Collections: Bread, How Did They Make It? Part III: Actually Farming”, A Collection of Unmitigated Pedantry, 2020-08-06.

March 3, 2022

QotD: Diversity was Rome’s strength … as is true of almost every empire in history

The actual Roman Empire was fantastically diverse and more importantly, its military success hinged on its diversity at every stage of its existence. In many games and cultural products, that diversity is obscured because we lose sight of ethnic, religious, linguistic and cultural divisions which were very important at the time, but no longer matter to us very much. Let’s take a snapshot of Roman territory in 218 B.C. to give a sense of this.

Quite a few people look at a map like that, classify most of Rome’s territories as “Italian” and assume there is a large, homogeneous ethnic core there (except, I suspect, anyone who has actually been to Italy and is aware that Italy is hardly homogeneous, even today!). But Roman Italy in 218 B.C. was nothing like that.

Peninsular Italy (which doesn’t include the Po River Valley) contained a bewildering array of cultures and peoples: at least three distinct religious systems (Roman, Etruscan, Greek), half a dozen languages (some completely unrelated to each other) and many clearly distinct cultural and ethnic groups divided into communities with strong local identities and fierce local rivalries (if you want more on this, check out Salmon, The Making of Roman Italy (1982), Fronda, Between Rome and Carthage (2010), and Keaveney, Rome and the Unification of Italy (2005)).

The Roman army was by no means entirely Roman – it was split between Roman citizens and what the Romans called the socii (lit: “allies”) – a polite term for the communities they had subjugated in Italy (a periphery!). Rome demanded military service – this was the resource they would extract – from these communities; the socii pretty much always made up more than half of the army. Diversity was literally the Roman strength, in terms of total military force. Without it, Rome would have remained just one city-state in Italy, and not a particularly important one besides.

(As an aside: while citizenship is extended to nearly all of Italy in the 80s B.C., by then Rome is making extensive use of non-Italian troops in its armies. by the early empire, half of the army – the auxilia – were non-Roman citizens recruited from the provinces. Roman armies were essentially never majority “Roman” in any period, save possibly for the third century. And before anyone asks what about even earlier than my snapshot – it is quite clear – both archaeologically and in the Romans’ own foundation myths – that Rome was a fusion-society, culturally diverse from the city’s foundation. Indeed, sitting at the meeting point of Latin and Etruscan cultural zones as well as upland and coastal geographic zones was one of the great advantages Rome enjoyed in its early history, as near as we can tell.)

Outside of Italy, narrowly construed, the diversity only increases. Sicily’s population included Greeks, Punic (read: Carthaginian) settlers, and the truly native non-Greeks. Sardinia and Corsica had their own local culture as well. Cisalpine Gaul – the Po River Valley – was, as the name implies, mostly Gallic! As the Romans expended into Spain during the Second Punic War, they would add Iberians, Celt-Iberians, and yet more Punic settlers to their empire. And even those descriptions mask tremendous diversity – Iberians and Celt-Iberians were about as diverse among themselves as the Italians were; a quick read of Strabo reveals a wonderful array of sub-groups in all of these regions, with their own customs, languages, and so on.

Even if the Romans didn’t raise military force directly from any one of these groups, they do need to raise revenue from them – remember, the entire point of having the empire is to raise revenue from it, to make other people do the farming and mining and other labor necessary to support your society from the proceeds of their tribute. To keep that revenue flowing – revenue that, as the Roman army professionalized in the late second century B.C., increasingly paid for Roman military activity which held the empire together – you need to be good at managing those groups. Empires that are bad at handling a wide array of different cultures/religions/languages do not long remain empires.

Bret Devereaux, “Collections: Why Are There No Empires in Age of Empires?”, A Collection of Unmitigated Pedantry, 2019-11-22.

February 27, 2022

QotD: Tactics, operations, strategy, grand strategy … let’s call the whole thing off

Filed under: History, Military, Quotations — Tags: — Nicholas @ 01:00

I watched this video by Military History (not) Visualized on the distinction between tactics, operations and strategy a couple of years ago, but I ran across it again, and I think it is interesting, although I do not entirely agree with the taxonomy. The are a few linked major changes I would have made – and these aren’t really corrections (he isn’t wrong), so much as preferences. First, I think it should probably be more strongly stressed that “grand strategy” is often not broken out in this taxonomy; MHnV is very much presenting a taxonomy with grand strategy as its own distinct entity (and consequently, the space for regular strategy is dramatically shrunk). He notes this, but doesn’t note strongly enough that in selecting grand strategy out, he is effectively presenting not a three-part taxonomy (as his title and structure implies), but a four-part taxonomy, with the fourth part removed. That’s a pretty important difference to leave out!

That in turn leads him to under-emphasize the massive difference between the two definitions of strategy he presents (though he seems aware of its significance, a viewer might not be): one of which confines itself to how to achieve policy ends by military force and the other of which includes the decision not to use force to achieve those ends. I very much prefer the latter definition of strategy, to the point that I am fond of saying that “any game which doesn’t let you declare peace is merely Real Time or Turn Based Tactics.” A definition of strategy that includes only “how to use military force to achieve policy ends” risks fading rapidly into operations and […] mistaking operations for strategy is a classic and disastrous planning blunder.

It’s still a very useful video, especially as a starting point for thinking about these terms, but those are points I think could have done with a touch more clarification; again, not a critique per se – nothing MHnV says is wrong, just a preference.

Bret Devereaux, “Fireside Friday: August 14th, 2020”, A Collection of Unmitigated Pedantry, 2020-08-14.

February 23, 2022

QotD: Debunking the “Spartan one-man-army” myth

Filed under: Europe, Greece, History, Military, Quotations — Tags: , , , , — Nicholas @ 01:00

the Spartans, like all hoplites, were oriented very strongly towards group combat. The one-man-army is simply not how they fought, nor how they ever intended to fight.

Well, ok, perhaps they fought in groups, but were individually better at it. There is something to this. Multiple sources – most notably Xenophon stresses the greater degree of physical fitness that the Spartiates display (Xen. Lac. 4.5, 5.9). The Spartiates were rich after all, so they were well fed and able to build muscle accordingly; they also had a pretty active life-style (mostly things like sport-hunting) and kept athletically active. Chances are the average Spartiate was thus larger and fitter than the average hoplite – although again, the other Lakedaemonians in the phalanx (perioikoi, hypomeiones, mothakes, neodamodes, even helots fighting as hoplites) would probably balance out this effect to at least some degree (more strongly as time went on and the number of Spartiates shrunk!)

But what about martial skills and combat expertise? The fact is, there isn’t much evidence for a Spartan military training regime – certainly nothing like what the Romans had, or even what later Hellenistic Greek poleis set up. We’ve already discussed the agoge and you will note that at no point did swordsmanship, spear use, shield use, or anything of the like come up. There is, to be fair, some mock battles with fennel stalks in place of spears and some war-dances which may have served to mimic combat, but the agoge isn’t a training program, it’s an indoctrination program. Plutarch and Xenophon – who describe it – are quite clear on this: the point is to produce men who are obedient to the laws and subservient to the community (Xen. Lac. 2.10-11; Plut. Lyc. 25.3). Any advantages to military quality are evidently secondary (e.g. Xen. Lac. 2.7).

Xenophon himself notes – in the words of Cyrus (who he presents as an ideal ruler) – that hoplite-style warfare in close-combat required little practice (Xen. Cyrop. 2.1.9-16). And I want to stress two things about this statement: first that Xenophon had seen a lot of hoplite battle when he knew this and was in a position to know and second that he had also seen a lot of Sparta. It is hard to imagine Xenophon – with his Laconophilia – saying that practice for hoplites was unimportant if the Spartans had relied on it heavily. Nevertheless, there he is, saying that all of the movements a hoplite actually needed to perform – blocking with the shield, striking with spear or sword – were instinctive and did not need to be taught or practiced.

Plato provides our first solid evidence for the hoplomachia – practice drills in hoplite warfare – but immediately suggests through the person of Laches that the Spartans, specifically do not practice it (Plat. Lach. 182d-183a), because they think it doesn’t work. There is clearly some practicing with arms in Sparta as elsewhere in Greece (see J. K. Anderson, Military Theory and Practice in the Age of Xenophon (1970), 84-93 for the best discussion of the evidence; note also Wheeler, “Hoplomachia and Greek Dances in Arms” (1982)), but it never approaches the formal weapons drills we see from the Romans, or the complex fighting systems of the late Middle Ages. Nor does Sparta appear to be meaningfully exceptional in this regard; they seem to be exactly as tutored – or untutored – as all the other Greeks.

Nor may we rely on the assumption that the Spartan has more battle experience than his foes. The fact is that Greek poleis went to war fairly regularly and that they tended to bring most of their hoplite class out to battle when they did and as such most Greeks of the hoplite class from anywhere will have likely experienced combat. The Spartans are not unique in this and it is not clear that Sparta fights more often – they murder helots more often, sure, but this is hardly effective preparation for open battle.

(The contrast with Rome is again instructive. Sparta is intermittently at war, but the Roman Republic is continuously at war for all but six years out of five centuries, with the average Roman citizen probably spending upwards of seven years under arms – and this is before the professionalization of the legion. The average Roman free-holding farmer (the technical term is assidui) of the Middle Republic might truthfully have considered Leonidas and his 300 as amateurish by comparison.)

So what can we conclude? Well, the Spartiates are probably, on the whole, better nourished and fitter than their average opponent. If they have an edge in weapons training, it is fairly small – some sort of martial arts experts or superlative weapon-masters they are not. Which, of course they aren’t; the way they fight doesn’t require them to be. Hoplite fighting was never about individual martial excellence or skill, but about holding a position in the formation, supporting and being supported in turn by the shields of the men around you. The hoplite didn’t need to be a spear-master and evidently – we must agree with Xenophon – gained little from becoming so.

Bret Devereaux, “Collections: This. Isn’t. Sparta. Part VI: Spartan Battle”, A Collection of Unmitigated Pedantry, 2019-09-20.

February 19, 2022

QotD: Army marching speed in the pre-industrial era

Filed under: History, Military, Quotations — Tags: , , , , — Nicholas @ 01:00

The intuitive and a touch clever method is to take normal human walking speed – around 3mph – multiply it by walking hours per day (maybe 8) and go with that. This makes intuitive sense, but if large army logistics made intuitive sense, they wouldn’t be hard, and as Clausewitz says (drink!) “War is very simple, but the simplest thing is very hard.” Logistics is very hard. So why don’t armies move at c. 25 miles per day?

So let’s think about – in very general terms – what needs to happen and in what order for a large body of infantry to march. Everyone wakes up and starts to get moving (probably around 5am). Breakfast needs to happen, which may require making fires. Tents need to be struck and stowed along with all of the gear in the baggage train and individual soldiers need to stow their own equipment. All sorts of small tasks add up to eat away parts of the morning. Then everyone needs to get gathered and ready to march.

And now – because you are a large body of infantry, you wait. Let me explain – let’s take a nominally full strength (c. 3,000 men) American Civil War brigade, marching on a road 13ft or so wide. You can get five men (a little cramped) into a single row on that road, meaning that the infantry itself stretches 600 ranks deep. Unlike in the movies (which love ultra-compact marching formations because it looks cool) you need a few feet of separation between rows for best effect (WW2 US Army guidelines specified 2-5 yards), let’s assume each soldier occupies about 5 feet in the marching order. So the infantry is 3,000ft long (914m; nine football fields). We also need unit separation (between the regiments, it’s important to avoid “accordioning” on the march and facilitate control; WW2 army regs suggested 100 yards between companies, 50 yards between platoons, so these could be quite large), so let’s round up to 4,000 ft (1219m; 13 football fields).

But we also have tents, food supplies, spare ammunition and all sorts of other of what the Romans would have called impedimenta (sidenote: if you are thinking, “well, but a pre-gunpowder army doesn’t need this; 1) arrows take up space and 2) camp entrenching supplies – the Romans marched heavy). How many wagons, pack animals or porters you need varies – the Romans seem to have often moved with a mule for every six-to-eight men, plus the army’s siege train. A good rule-of-thumb I’ve seen for American Civil War estimates is around 20 wagons per thousand, so 60 wagons. Rule of thumb in the ACW is 80 wagons to a mile of road, so our wagon train ought to take up around another 4,000ft.

(Sidenote: you can see why logistics gets complicated fast. Even in explaining a rule of thumb, I have to resort to rules of thumb, or else we have to inventory all of the stuff an infantry brigade needs, and all of the food they need and then parcel it out by wagons (and then figure for the mule-or-horse teams for the wagons) and on and on. Fortunately for the historians, this sort of work was done by the armies at the time and written down, so we tend to use their staff-work.)

So the entire force is probably a bit more than 8,000 ft long – 1.5 miles. In practice, there’s actually a lot more space eaten up in separation (between wagons, between men) so it would be longer, but I don’t want to get lost in the details. And this is for just 3,000 infantry – we have no cavalry with their many spare horses (three per man as a typical minimum) or god forbid a siege train which might involve hundreds of wagons.

Bret Devereaux, “New Acquisitions: How Fast Do Armies Move?”, A Collection of Unmitigated Pedantry, 2019-10-06.

February 15, 2022

QotD: Breaking the trench stalemate with tanks

Where the Germans tried tactics, the British tried tools. If the problems were trenches, what was needed was a trench removal machine: the tank.

In theory, a good tank ought to be effectively immune to machine-gun fire, able to cross trenches without slowing and physically protect the infantry (who could advance huddled behind the mass of it), all while bringing its own firepower to the battle. Tracked armored vehicles had been an idea considered casually by a number of the pre-war powers but not seriously attempted. The British put the first serious effort into tank development with the Landship Committee, formed in February of 1915; the first real tanks, 49 British Mark I tanks, made their first battlefield appearance during the Battle of the Somme in 1916. Reliability proved to be a problem: of the 49 tanks that stepped off on the attack on September 15th, only three were operational on the 16th, mostly due to mechanical failures and breakdowns.

Nevertheless there was promise in the idea that was clearly recognized and a major effort to show what tanks could do what attempted at Cambrai in November of 1917; this time hundreds of tanks were deployed and they had a real impact, breaking through the barbed wire and scattering the initial German defenses. But then came the inevitable German counter-attacks and most of the ground taken was lost. It was obvious that tanks had great potential; the French had by 1917 already developed their own, the light Renault FT tank, which would end up being the most successful tank of the war despite its small size (it is the first tank to have its main armament in a rotating turret and so in some sense the first “real” tank). This was hardly an under-invested-in technology. So did tanks break the trench stalemate?

No.

It’s understandable that many people have the impression that they did. Interwar armored doctrine, particularly German Maneuver Warfare (bewegungskrieg) and Soviet Deep Battle both aimed to use the mobility and striking power of tanks in concentrated actions to break the trench stalemate in future wars (the two doctrines are not identical, mind you, but in this they share an objective). But these were doctrines constructed around the performance capabilities of interwar tanks, particularly by two countries (Germany and the USSR) who were not saddled with large numbers of WWI era tanks (and so could premise their doctrine entirely on more advanced models). The Panzer II, with a 24.5mph top speed and an operational range of around 100 miles, depending on conditions, was actually in a position to race the train and win; the same of course true of the Soviet interwar T-26 light tank (19.3mph on roads, 81-150 mile operational range). Such tanks could have radios for coordination and communication on the move (something not done with WWI tanks or even French tanks in WWII).

By contrast, that Renault FT had a top speed of 4.3mph and an operational range of just 37 miles. The British Mark V tank, introduced in 1918, moved at only 5mph and had just 45 miles of range. Such tanks struggled to keep up with the infantry; they certainly were not going to win any race the infantry could not. It is little surprise that the French, posed with the doctrinal problem of having to make use of the many thousands of WWI tanks they had, settled on a doctrine whereby most tanks would simply be the armored gauntlet stretched over the infantry’s fist: it was all those tanks could do! The sort of tank that could do more than just dent the trench-lines (the same way a good infiltration assault with infantry could) were a decade or more away when the war ended.

Moreover, of course, the doctrine – briefly the systems of thinking and patterns of training, habit and action – to actually pull off what tanks would do in 1939 and 1940 were also years away. It seems absurd to fault World War I era commanders for not coming up with a novel tactical and operational system in 1918 for using vehicles that wouldn’t exist for another 15 years and yet more so assuming that they would get it right (since there were quite a number of different ideas post-war about how tanks ought to be used and while many of them seemed plausible, not all of them were practical or effective in the field). It is hard to see how any amount of support into R&D or doctrine was going to make tanks capable of breakthroughs even in the late 1920s or early 1930s (honestly, look at the “best” tanks of the early 1930s; they’re still not up to the task in most cases) much less by 1918.

Bret Devereaux, “Collections: No Man’s Land, Part II: Breaking the Stalemate”, A Collection of Unmitigated Pedantry, 2021-09-24.

February 10, 2022

QotD: Classical Greek Polis governance

Filed under: Europe, Government, Greece, History, Quotations — Tags: , , , — Nicholas @ 01:00

Before we dive in, I want to give a brief primer on the basics of how nearly all Greek poleis – Athens, Sparta, Corinth, Thebes, Plataea, Tegea, whatever – are structured, because it’ll help in understanding Sparta. (Reminder: the polis, sometimes called a city-state, is the basic unit of Greek governance – these are all independent micro-states).

The standard ingredients of a Greek polis are an assembly of all adult citizen males (often called an ekklesia, meaning “assembly”), a smaller advisory committee (frequently called a boule), and then a set number of elected officials who carried out the laws of the other two (magistrates). I’ve given the common names for these components, but they often have different names in different poleis.

Those basic units don’t change from a democracy (like Athens) to an oligarchy (like Corinth) or even a tyranny (like Syracuse) – the type of government just reflects the division of power between them, and the method of selection. In a democracy, like Athens, the ekklesia will have most of the power, being able to overrule the boule or the magistrates. Often the members of the boule can come from a wide range of wealth classes or even be randomly selected.

In an oligarchy, power is generally focused in the magistrates – drawn from the upper-crust of society – and a smaller boule, with the ekklesia having much less power to restrain them. Alternately, the ekklesia may be restricted in size to only a wealthy subset of the citizenry. In a tyranny, a single person (the tyrant) is able to gain control of the system, through a mix of demagoguery, charisma and well-placed cronies. Even under a tyranny, the basic three-part system still exists, it is simply subverted and controlled by one person (much like how some modern dictatorships have all of the institutions of a democracy – courts, elections, etc – but all of the power is still in one set of hands and the elections are shams).

I want to note this up front because it is important to recognize that the existence of a popular assembly does not make a Greek polis a democracy, nor does the existence of a powerful magistrate make it a tyranny. As we’ll see, Sparta has an assembly, it is just laughably weak; it also has two very powerful magistrates, but their power is strongly checked. What matters is the division of power between these parts. I also wanted to start here because Sparta follows this basic model, but with some interesting variations. Knowing what the normal model looks like will make it easier to spot the variations that are unique to Sparta.

Bret Devereaux, “Collections: This. Isn’t. Sparta. Part V: Spartan Government”, A Collection of Unmitigated Pedantry, 2019-08-29.

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