I’ve been accumulating news snippets about the as-yet-to-be-formally-scheduled release of Guild Wars 2 for an email newsletter I send out to my friends and acquaintances in the Guild Wars community. The game is still in closed alpha testing, and no substantive new information has leaked out about when the closed beta will begin. We’re still expecting it “by the end of the year”, based on the original announcement.
November 26, 2011
This week in Guild Wars 2 news
November 25, 2011
JourneyQuest virtues: Forgiveness and Eloquence
November 19, 2011
This week in Guild Wars 2 news
I’ve been accumulating news snippets about the as-yet-to-be-formally-scheduled release of Guild Wars 2 for an email newsletter I send out to my friends and acquaintances in the Guild Wars community.
November 18, 2011
JourneyQuest virtues: Compassion, Honour, and Courage
Original season episode 1 here.
November 14, 2011
New wargame “ripped from the headlines”
Clash of Arms games is releasing a new wargame based on a possible Israeli airstrike against Iranian nuclear facilities:
Speculation regarding a possible Israeli air campaign against Iran’s nuclear facilities has been rife for years — a pair of MIT students wrote an analysis on the subject back in 2007, and countless articles have appeared before then and since. Now, however, it’s possible to do more than simply talk about such a battle: should you wish to, you can set aside the Monopoly or the chess set in favour of a rousing boardgame pitting one player as Iran against another as Israel, with preservation or destruction of Tehran’s nuclear capability as the prize.
The game is called — perhaps inevitably — Persian Incursion, and is the brainchild of technothriller writer Larry Bond, formerly well known as a designer of tactical combat games (Bond has collaborated with Tom Clancy, and it’s said that his games were used extensively in development of such seminal Cold War works as The Hunt for Red October and Red Storm Rising).
The CoA webpage for Persian Incursion is here.
November 12, 2011
This week in Guild Wars 2 news
I’ve been accumulating news snippets about the as-yet-to-be-formally-scheduled release of Guild Wars 2 for an email newsletter I send out to my friends and acquaintances in the Guild Wars community. Third slow news week in a row. This time, the Arenanet folks have been prepping for the G*Star show in Korea, so we’ve got a few new bits from that, but nothing really major.
November 5, 2011
This week in Guild Wars 2 news
I’ve been accumulating news snippets about the as-yet-to-be-formally-scheduled release of Guild Wars 2 for an email newsletter I send out to my friends and acquaintances in the Guild Wars community. And yet another slow week for GW2 news. The only official news was a posting late on Friday with some updates to the Engineer and Ranger pet mechanics.
October 29, 2011
This week in Guild Wars 2 news
I’ve been accumulating news snippets about the as-yet-to-be-formally-scheduled release of Guild Wars 2 for an email newsletter I send out to my friends and acquaintances in the Guild Wars community. Another slow week for GW2 news. I’m hoping that this means that ArenaNet has been busy with the closed alpha and that we’re therefore closer to the beta.
October 22, 2011
This week in Guild Wars 2 news
I’ve been accumulating news snippets about the as-yet-to-be-formally-scheduled release of Guild Wars 2 for an email newsletter I send out to my friends and acquaintances in the Guild Wars community. I think this has been the slowest week for GW2 news since I started doing the weekly round-up earlier this year. Hopefully this is just a temporary slowdown.
October 15, 2011
This week in Guild Wars 2 news
I’ve been accumulating news snippets about the as-yet-to-be-formally-scheduled release of Guild Wars 2 for an email newsletter I send out to my friends and acquaintances in the Guild Wars community. Another relatively slow week in the news: nothing further on the closed alpha testing or any guess as to when beta testing will begin.
October 8, 2011
This week in Guild Wars 2 news
I’ve been accumulating news snippets about the as-yet-to-be-formally-scheduled release of Guild Wars 2 for an email newsletter I send out to my friends and acquaintances in the Guild Wars community. This week has been slower in Guild Wars 2 information as everyone has been concentrating on last week’s release of the second part of the “War in Cantha” content.
October 3, 2011
Ban violent video games? Expect more crime as a result
Caleb Cox explains why:
While there’s no end of detractors claiming that violent videogames cause aggressive, often criminal behaviour, some refreshing research has now insisted that the opposite is true.
The report, entitled Understanding the Effects of Violent Video Games on Violent Crime, says while “there is evidence that violent videogames cause aggression in a laboratory setting, there is no evidence that [they] cause violence or crime [in society]”.
Written by Benjamin Engelstätter from the Centre for European Economic Research, Scott Cunningham from Baylor University in Texas, and Michael Ward from the University of Texas, the paper essentially asserts that because gamers are too busy gaming, they’re unable to cause much trouble in the real world. No shizzle, Sherlocks.
October 1, 2011
This week in Guild Wars 2 news
I’ve been accumulating news snippets about the as-yet-to-be-formally-scheduled release of Guild Wars 2 for an email newsletter I send out to my friends and acquaintances in the Guild Wars community. The big news this week is the release of the second part of the “War in Cantha” content.



