Quotulatiousness

February 10, 2011

XM-25 man-packable artillery piece takes the field

Filed under: Asia, Military, Technology, USA, Weapons — Tags: , , — Nicholas @ 09:17

Lewis Page has some information on the first field use of the XM-25:

First reports are emerging on the performance of the futuristic, Judge Dredd style XM-25 computer smartgun, which went into combat with frontline US troops in Afghanistan in December. The hi-tech rifle — almost a portable artillery piece — is said to have been dubbed “the Punisher” by soldiers who have used it.

The US Army news service reports that the existing five custom-made prototype XM-25 weapons, which have long been trialled and tested in the States, arrived in Afghanistan in November and were first used in combat on 3 December. Since then, as of the army report, some 55 explosive smartshells have been fired in combat and hundreds more in practice.

“We silenced two machine-gun positions — two PKM positions,” said Major Christopher Conley, describing some of the firefights in which the XM-25 has been used. “We destroyed four ambush locations, where the survivors fled.”

Earlier post on the XM-25 here.

Update, 1 April: The XM-25 program is now under contract:

The US Army’s futuristic Judge Dredd style computer smart-rifle project, the XM-25, is moving ahead. Developer ATK, which has so far made just five prototype weapons, inked a $65.8m deal this week to move the weapon into manufacturing.

[. . .]

US troops in Afghanistan, who are trying out the initial five prototype weapons, apparently don’t favour Judge Dredd references. They have reportedly chosen to dub the new smartgun “the Punisher” instead.

Feedback from these users has apparently been positive, with the AM-25’s ability to strike out accurately and speedily at Taliban snipers or machine-gun teams lurking in cover at long range highly prized. The soldiers don’t much care for the gun’s battery system, however, which reportedly has the same flaws as an iPhone’s: it can’t be swapped for a new one and must be plugged in to charge up. ATK are apparently to sort this out as the design develops.

The new engineering and manufacturing development deal is to run for 30 months.

I’m not sure what the change from XM-25 to AM-25 in that report means . . . that is, if the weapon’s designation has changed with the switch to production, or if it’s just a typo in the write-up.

February 2, 2011

UK government trying to further economize on helicopters for Afghan service

Filed under: Asia, Britain, Military — Tags: , , — Nicholas @ 08:25

Lewis Page is concerned that, on top of the wrong-headed approach to cutting military costs, the coalition government may further reduce the Chinook helicopter plans:

In its last months in office, the previous Labour government announced plans to order 22 new Chinook helicopters (in addition to two which would replace recent combat losses in Afghanistan). The money was to be found by cutting squadrons of fast jets — in particular, Tornado low-level deep strike bombers. The first 10 helicopters were to come into service in 2012-13.

On arrival in office the Coalition carried out a Strategic Defence Review, personally supervised by Prime Minister Cameron, in which it was decided that the Tornado bomber fleet would be preserved intact, the Chinook order would be cut to just 12 — and, controversially, that the Harrier jumpjet fleet would be scrapped entirely.

Even the much reduced Chinook order has so far failed to actually be signed, and there have since been suggestions that the Ministry of Defence financial assumptions which underlay the Review were too optimistic – thus, that more cuts might be required.

January 31, 2011

US Army to keep MRAP, speed up development of JLTV

Filed under: Military, Technology, USA — Tags: , , , — Nicholas @ 08:48

For your morning dose of military acronyms, here’s a report from Strategy Page on a recent change in US Army planning caused by field experience in Iraq and Afghanistan:

The U.S. Army has decided that the MRAP (Mine Resistant Ambush Protected) should be a permanent part of their vehicle fleet. It wasn’t supposed to be this way. Four years ago, the U.S. Army and Marine Corps were in the midst of spending $20 billion to buy over 20,000 MRAP (Mine Resistant Ambush Protected) vehicles. Shortly thereafter, the terrorist resistance in Iraq collapsed, and so did the need for MRAPs. This resulted in about a quarter of the MRAP orders being cancelled, and others changed to designs more suitable for use in Afghanistan, which had far fewer roads to use them on.

While the troops appreciated the MRAPs, some of the generals saw serious problems in the future. In Iraq and Afghanistan, people in these bomb resistant vehicles were much less likely to be killed or injured if they encountered a roadside bomb. But MRAPs are basically armored trucks (weighing 8-23 tons) that are hardened to survive bombs and mines, and cost about five to ten times more than an armored hummer.

As you can see, the MRAP isn’t a dainty sort of vehicle (this one has the recent overhead wire kit attached):

But now, thousands of those MRAPs will stay in service after the war in Afghanistan has ended. They will be considered armored combat vehicles, not transport, like the hummer and army trucks, and not used on a daily basis. This will keep down the operating expenses, as MRAPs consume a lot of fuel.

In addition to keeping thousands of the MRAPS, the army is developing a heavier replacement for the hummer, using a design with lots of MRAP features. This is the JLTV(Joint Light Tactical Vehicle), which is arriving a little ahead of schedule, as part of a program to massively upgrade army vehicles every few decades.

The JLTV competition is still underway, with three vehicles being tested:


Image from Wikipedia.

In addition to being built to better survive mines and roadside bombs, the JLTV will be able to generate 30 KW of electricity (for operating all the new electronic gear, and recharging batteries), have an automatic fire extinguishing system and jam-resistant doors. Like the hummer, JLTV will be easy to reconfigure, for everything from a four seat, armed scout vehicle, to an ambulance, command vehicle or cargo or troop transport. The hummer will continue to be used outside of the combat zone, where most troops spend most of their time. But the JLTV will be built to better handle the beating vehicles take in the combat zone, including a design that enables troops to quickly slide in armor and Kevlar panels to make the vehicles bullet and blast proof.

January 25, 2011

Russian army still suffering from Soviet hangover

Filed under: History, Military, Russia — Tags: , , , — Nicholas @ 07:47

Strategy Page reports on the troubles the Russian army is still experiencing twenty years after the fall of the Soviet Union:

Russian efforts to reform and upgrade its armed forces have, so far, failed. The basic problem is that few Russian men are willing to join, even at good pay rates. Efforts to recruit women and foreigners have not made up for this. The Russian military has an image problem that just won’t go away. This resulted in the period of service for conscripts being lowered to one year (from two) in 2008. That was partly to placate the growing number of parents who were encouraging, and assisting, their kids in avoiding military service.

But there are other problems. The latest crop of draftees are those born after the Soviet Union dissolved. That was when the birth rate went south. Not so much because the Soviet Union was gone, but more because of the economic collapse (caused by decades of communist misrule) that precipitated the collapse of the communist government. The number of available draftees went from 1.5 million a year in the early 1990s, to 800,000 today. Less than half those potential conscripts are showing up, and many have criminal records (or tendencies) that help sustain the abuse of new recruits that has made military service so unsavory. With conscripts in for only a year, rather than two, the military is forced to take a lot of marginal (sickly, overweight, bad attitudes, drug users) recruits in order to keep the military and Ministry of Interior units up to strength. But this means that even elite airborne and commando units are using a lot of conscripts. Most of these young guys take a year to master the skills needed to be useful, and then they are discharged. Few choose to remain in uniform and become a career soldiers. That’s primarily because the Russian armed forces is seen as a crippled institution, and one not likely to get better any time soon. With so many of the troops now one year conscripts, an increasing number of the best officers and NCOs get tired of coping with all the alcoholics, drug users and petty criminals that are taken in just to make quotas. With the exodus of the best leaders, and growing number of ill-trained and unreliable conscripts, the Russian military is more of a mirage than an effective combat (or even police) organization.

January 21, 2011

Not your granddaddy’s binoculars

Filed under: France, Military, Technology — Tags: — Nicholas @ 12:21

Strategy Page reports on some new kit for the French army:

The French Army is buying 1,175 new electronic binoculars for its troops. The JIM LR 2 looks a little different than your traditional binoculars. There are four, instead of two, round glass windows in the front, and the usual two eyepieces in the back. The controls are electronic, not mechanical. Batteries are required. The zoom equipped stabilized binoculars also include infrared (night vision) electronics, as well as a laser rangefinder (max range of 5,000 meters) GPS, digital compass, a laser designator (max range of 10,000 meters), and communications systems to transmit coordinates of targets. The binoculars can also record video and still images. Weighing about 3 kg (6.7 pounds), one battery charge lasts four hours. Individuals can be detected at 5,000 meters and identified at about 900. Vehicles can be spotted at 8,600 meters and identified and 1,700.

The new binoculars look more like a militarized eye testing unit from your opthalmologist:

January 18, 2011

Simple solution to aggravating problem

Filed under: Middle East, Military, Technology — Tags: , , , — Nicholas @ 09:06

Here’s an example of a US Army MRAP with a useful modification installed:

Two years ago, the U.S. Army began using the MRAP Overhead Wire Mitigation Kit (OWMK) system that uses two curved lengths of metal to safely get tall armored vehicles past low hanging power or telephone wires. For several years, troops had improvised similar systems to prevent vehicles from coming into contact with power cables, causing injury to the troops and their equipment. A more common problem was turret gunners getting snagged by low hanging wires, often electrical ones. The improvised solution usually involved just putting plastic pipe, at an angle, in front, to deal with the wire. Finally, the army took notice and developed a simple kit that could be fitted to an MRAP. The OWMK also prevents making the locals angry, because passing military vehicles tore down their power wires. The MWMK can handle wires as low as 2.6 meters (8 feet) from the ground. MRAPS are tall vehicles, and the top of the turret (if installed) is usually over three meters.

January 14, 2011

Last year’s biggest military developments

Filed under: Military, Technology, USA — Tags: , , , — Nicholas @ 09:37

Strategy Page lists some of the most significant military developments of 2010:

* Infantry. Here we saw more evolution, not revolution, in infantry gear. But at least the trends continued to move in the right direction. The biggest change is the equipment that must be carried. Until the 1980s, you could strip down (for actual fighting) to your helmet, weapon (assault rifle and knife), ammo (hanging from webbing on your chest, along with grenades), canteen and first aid kit (on your belt) and your combat uniform. Total load was 13-14 kg (about 30 pounds). You could move freely, and quickly, like this, and you quickly found that speed and agility was a lifesaver in combat. But now the minimum load carried is twice as much (27 kg), and, worse yet, more restrictive. Over the last seven years, this has translated into some dramatic changes in training. In Iraq, troops found they were not in the best condition to run around with all that weight. This was worse in Afghanistan, with all those hills. Plus, the vest constricted movement, and that took time to adjust to. Commanders complained about troops not being properly trained, and that led to a series of changes in basic and unit training. The big change in basic was to condition troops to handle the heavy weights they would be carrying, for extended periods of time. This was particularly critical for non-combat troops (especially those operating convoys) outside of camps (where you usually didn’t have to wear armor and combat gear.) New exercises were developed. Infantry troops got several months of additional training after basic, and had plenty of opportunity to adjust to moving around wearing 14 kg or more of gear. The heavier weight included better armor and equipment (night vision, personal radio, weapon sights), which reduced combat deaths, and made the troops more lethal. But now the troops accept the fact that a lot of essential training takes place in the gym, particularly the weight room. The army and marines have been developing lighter and more comfortable versions of essential gear, but there’s still a need for muscle. This decade of infantry innovation has been noted by other armies around the world, and they are all hustling to emulate this American revolution. Not just to get the gadgets, but to implement the new training methods as well.

* Support. Few pay attention to support functions, especially no one in the media. But here is where big things happen. One of things has been how video games joined the army. Over the last eight years, billions of dollars has been spent on creating several generations of increasingly accurate combat simulators for training troops to deal with roadside bombs, hostile civilians, flying UAVs and new enemy tactics. These sims are taken for granted inside the army and marines, but still seem out of place to ill informed outsiders.

[. . .]

* Naval Power. The U.S. Navy has accepted the fact that is has gotten smaller, and that this process will continue. The navy shrunk by 20 percent in the last decade, to a force of 280 ships. The main reason is the high cost of new ships, to replace those that are wearing out and being retired. In the next decade, the fleet is expected to shrink another 20 percent, again because Congress refuses to provide enough money to replace older ships (only about $14 billion a year, at most, is provided for new ships, and this is expected to shrink.) New ships cost, on average, $2.5 billion each. This is made possible because of six billion dollar destroyers, seven billion dollar subs and eleven billion dollar carriers. This is offset somewhat by $1.7 billion amphibious ships and half billion dollar LCS (a compact, controversial, ship design). The big news is that the admirals are actively brainstorming how to live with a high cost/low income future, not try to magically make it go away.

December 28, 2010

The French Foreign Legion in film and in history

Filed under: Books, Europe, France, Germany, Media, Military — Tags: , , , — Nicholas @ 00:01

Peter Shawn Taylor explains how what was once the second most popular “adventure movie” themes has become all but invisible today:

The French Foreign Legion, steeped as it is in romance and adventure, had an entirely prosaic birth. It was a supply-side army.

In 1830, France’s reputation for continual political upheaval made it a magnet for Europe’s wandering class. Political agitators, disenfranchised liberals, left-wing revolutionaries and outright criminals from every country flocked to Paris. Such an agglomeration of potential trouble-makers proved unsettling for the newly reinstalled French monarchy.

At the same time France had recently conquered Algeria, rather by accident. (It’s a long story involving Napoleon Bonaparte’s unpaid grain debt, a flyswatter to the face of a French diplomat and the Gallic need to avenge even the slightest insult.) Maintaining the colony, however, was proving perilous for regular French troops.

The genius of the French Foreign Legion was that it solved both problems.

Refugees, criminals and agitators were pressed into a special unit of the French military created exclusively for foreigners. To make this urban renewal process as efficient as possible, no questions were asked as to the background of the recruits. And because French law prevented mercenary troops from serving on French soil, these soldiers were immediately shipped off to Algeria. Out of sight, out of mind.

After the “cowboys and indians” movies, Legion movies were the next most common adventure movie in early Hollywood. They faded from Hollywood’s radar even faster than the French empire did in the real world.

I remember reading a book about the Legion in French Indochina in the late 1940s and early 1950s (The Devil’s Guard by George Robert Elford), but I assumed it was largely fictionalized. Checking the Wikipedia entry, I see I wasn’t alone in suspecting it to be less than fully factual:

[. . .] published in 1971, is the story of a former German Waffen-SS officer’s string of near-constant combat that begins on World War II’s eastern front and continues into the book’s focus — the First Indochina War, as an officer in the French Foreign Legion. The book is presented by the author as nonfiction but considered to be untrue by military historians, and usually sold as fiction. In 2006 the online bookstore AbeBooks reported that it was among the 10 novels most frequently sold to American soldiers in Iraq (the only war fiction in the top 10, in fact).

December 21, 2010

This goes far beyond accepting the end of “DADT”

Filed under: Asia, Health, Military — Tags: , , , , , — Nicholas @ 13:40

As I posted back in January, one of the problems western troops have in dealing with Pashtuns in Afghanistan is the radically different sexual culture, including barely concealed pedophilia:

The vast gulf between U.S. and Afghan attitudes about homosexuality and pedophilia has generated concern among U.S. advisers in Afghanistan since the American presence there began to expand.

In late 2009, U.S. and British forces ordered a study of Pashtun male sexuality. They were worried that homosexuality and pedophilia among Afghan security forces and tribes could create cultural misunderstanding with allied troops, according to a copy of the report obtained by The Washington Examiner.

[. . .]

“I know Marines and soldiers who have refused to work with Afghan military or police,” said one U.S. military official, who spoke on condition of anonymity. “It’s not about homosexuality as much as it is about the young boys. Some of them like to show pictures on their cell phone — that should be illegal. Some of the Afghans have their own young boys they use for sexual purposes and we can’t do anything about it.”

[. . .]

“Homosexuality is strictly prohibited in Islam, but cultural interpretations of Islamic teaching prevalent in Pashtun areas of southern Afghanistan tacitly condone it in comparison to heterosexual relationships,” the study states.

For a male to have sex with a boy is considered a “foible,” the report said. By contrast, having sex with an “ineligible woman” would set up “issues of revenge and honor killings.”

Years of living under that cultural construct have greatly altered sexual attitudes, the study said. “One of the country’s favorite sayings is ‘women are for children, boys are for pleasure,” the report noted.

The next step in robotics: combat casualty recovery bots

Filed under: Military, Technology — Tags: , — Nicholas @ 09:16

It’s not ready to be used in the field yet, but the next military robot may be a stretcher bearer:

Killing a soldier removes one enemy from the fray. Wounding him removes three: the victim and the two who have to carry him from the field of battle. That cynical calculation lies behind the design of many weapons that are intended to incapacitate rather than annihilate. But robotics may change the equation.

The Battlefield Extraction-Assist Robot, BEAR for short, is, in the words of Gary Gilbert of the American Army’s Telemedicine and Advanced Technology Research Centre (TATRC), “a highly agile and powerful mobile robot capable of lifting and carrying a combat casualty from a hazardous area across uneven terrain.” On top of that, when it is not saving lives, it can perform difficult, heavy and repetitive tasks, such as the loading and unloading of ammunition.

The current prototype BEAR is a small, tracked vehicle with two hydraulic arms and a set of video cameras that provide a view of its surroundings to its operator across a wireless link. It has been developed by TATRC in collaboration with Vecna Technologies, a company based in Maryland that invented the robot.

December 18, 2010

Man bites dog story, military style

Filed under: Military, Technology, USA — Tags: , , , , — Nicholas @ 11:42

In Afghanistan and Iraq, they are finding uses for manned aircraft to supplement Predator UAV patrols:

The U.S. Air Force MC-12 “manned UAV replacement” has been in Afghanistan for a year, and has proved successful. This despite the fact that it can only stay in action for seven hours per sortie, versus more than twice the hours for a UAV. But the military needs more UAV capabilities (vidcams overhead for hours at a time), and doesn’t care if the pilots are in the air or on the ground.

[. . .]

The MC-12 is basically a militarized version of the Beech King Air. The army began using the Beech aircraft as the RC-12 in the 1970s, and has been seeking a replacement for the last few years. But then it was realized that the RC-12 was suitable for use as a Predator substitute.

The King Air 350 is a 5.6 ton, twin engine aircraft. The MC-12 can stay in the air for up to eight hours per sortie. Not quite what the Predator can do (over 20 hours per sortie), but good enough to help meet the demand. The MC-12 has advantages over UAVs. It can carry over a ton of sensors, several times what a Predator can haul. The MC-12 can fly higher (11 kilometers/35,000 feet) and is faster (over 500 kilometers an hour, versus 215 for the Predator.) The MC-12s cost about $20 million each, more than twice what a Predator goes for. The MC-12’s crew consists of two pilots and two equipment operators. Some of the sensors are operated from the ground.

December 16, 2010

Military FPS games

Filed under: Gaming, Military, USA — Tags: , , — Nicholas @ 12:32

Perhaps all those concerned parent organizations had a germ of truth to feed their panic after all: the US military has been finding their FPS games really have been useful as recruiting tools:

The army began using simulation training game tech for recruiting a decade ago when it rolled out the online game “America’s Army” (www.americasarmy.com/). Britain, Australia and New Zealand eventually went in the same direction as the marines. To the despair of parents everywhere, it appears that video games do serve a useful purpose. “America’s Army” was originally developed as a recruiting and public relations tool. It cost over eight million dollars to create. By late 2002, it had 929,000 registered players, 563,000 of whom stayed around long enough to finish the basic training exercise. The game costs $3.5 million a year to maintain. So far, nearly ten million people have downloaded the front end (player) software. At peak times, over 5,000 players are online with the game simultaneously. Recruiters are satisfied with the number of prospects coming in because of the game. But an unexpected bonus has been the number of other uses the game has been put to.

The game, like many games today, was based on one of the “game engines” that are for sale to those developing commercial games. A “game engine” is the software for an earlier, successful, game, with all the specific graphics and play elements removed. When you buy a game engine, you add your own graphics and specific game and play elements, and have a new game. America’s Army used the Unreal game engine, and that led to clones of the America’s Army software for additional training systems. Using the highly realistic combat operations depicted in the game, special versions are used to create specific games for all sorts of combat situations. The public will never see most of these, especially the classified ones.

The USMC, of course, prefers not to do things the army way:

The marines went with a different engine because, well, even with lots of updates, the America’s Army software is showing its age. More realism is a matter of life and death in these training simulations, as getting the details wrong can teach troops the wrong lesson and get them killed. The marines have long been innovators in the use of tactical training and wargames. Back in the 90s, they adapted one of the first FPS (First Person perspective Shooters), “Doom” to marine use. Now they have a much more realistic game engine to use, and one that can be easily networked. Many marines take their laptop computers to combat zones, and that takes care of a lot of hardware problems.

December 10, 2010

US Army to equip troops with XM-25 manpack artillery by 2014

Filed under: Military, Technology, USA, Weapons — Tags: , , — Nicholas @ 08:50

The XM-25, which The Register refers to as a Judge Dredd smartgun will be provided to front-line troops by 2014:

The US Army has confirmed plans to equip every infantry squad and special-forces team by 2014 with an XM-25 Judge Dredd style computer smartgun able to hit enemies hiding around corners or behind rocks etc.

The XM-25 has been widely covered in the media recently, despite the fact that the last piece of actual news regarding the futuristic weapon — that it would at long last be put in the hands of US combat troops, in Afghanistan — came back in October, as we here on the Reg crazy-guns desk reported at the time (getting the tip from the Soldier Systems blog). However we also mentioned it about six weeks later in our widely-read Thanksgiving crazy-guns-o-the-future feature — and shortly thereafter the XM-25’s Afghan deployment decision was in all the mainstream outlets as “news”.

December 3, 2010

Sniper detection systems continue to improve

Filed under: Military, Technology — Tags: , , — Nicholas @ 09:30

Strategy Page looks at the continuing evolution of sniper detection devices:

The U.S. Army has ordered another 13,500 SWATS (Soldier Worn Acoustic Targeting Systems) sniper detectors. These 183 g (6.4 ounce) devices come in two pieces. One is the sensor, that is worn on the shoulder, while the controller, with small LCD display, is worn in front, where it can be quickly glanced at. SWATS calculates (from the of the sound weapon fired) direction of fire in a tenth of a second. SWATS has been very popular with troops, and costs about $5,000 each. SWATS can also be mounted on vehicles, and work when the vehicle is moving at speeds of 80 kilometers an hour or more.

Acoustic gunfire (sniper) detectors, which have been in the field for a decade, have had increasing success. Over 50,000 sniper detectors have been shipped to Iraq and Afghanistan, where they have been increasingly useful. Sniper detection systems provide directional information about where the snipers are. Several generations of these systems have showed up over the last decade. The usefulness of these anti-sniper systems has increased as the manufacturers have decreased the number of false alarms, and improved the user interface. There are other reasons for all this progress, including major advances in computing power, sensor quality and software development. One of the latest, and most useful, improvements is providing nearly instant, and easy to comprehend, location info on the sniper.

November 26, 2010

Time to upgrade your rifle sights?

Filed under: Military, Technology, USA — Tags: , , — Nicholas @ 12:10

The Register looks at futuristic guns, including a coming-into-production sighting system:

As everyone who has read the Discworld books knows, million-to-one shots actually hit nine times out of ten. Pentagon weaponeers saw no reason why this should not also become true for US military snipers, leading them to begin work on the “One Shot” miracle sniper-scope project.

One Shot works by using a laser to measure not just the exact range to the target (this is already common practice among snipers) but also to measure the wind forces along the bullet’s line of flight. Wind is perhaps the marksman’s greatest bugbear in long-range shooting, so much so that snipers aren’t expected to achieve a first-shot kill any further off than 600m in normal circumstances.

The One Shot instrument, which will replace the telescope used by the sniper team’s spotter, will measure wind, range, inclination, air pressure and humidity. Linked to the scope on the sniper rifle, it will continually generate artificial crosshairs indicating where the bullet will actually strike: it will also indicate the likelihood of a wind shift during the projectile’s flight time, allowing the shooter to pick the best moment to fire. All the sniper has to do is move the crosshairs onto target, wait for the circle of uncertainty to stabilise, and shoot.

According to spec, the One Shot system isn’t quite as good as the Pratchett effect: it will deliver first-shot kills out to 1500m only six times out of ten rather than nine.

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