Quotulatiousness

January 9, 2022

QotD: Secrets in plain sight

Filed under: Business, Quotations, Science, Technology — Tags: , , — Nicholas @ 02:00

One such trend – which Thiel approaches in a lot of different equivalent ways – is the loss of belief in secrets. People no longer believe that there are important things that they don’t know, but which they could discover if they tried a little harder.

Past scientific discoveries came from a belief in secrets. Isaac Newton wondered why apples fell, thought “Maybe if I work really hard on this problem, I can discover something nobody has ever learned before”, and then set out to do it. Modern people aren’t just less likely to think this way. They’re actively discouraged from it by a culture which mocks the story of Newton as “the myth of the lone genius”, and tells young people that even thinking about this risks promoting a regressive political agenda. Nowadays people get told that if they think they’ve figured out something about gravity, they’re probably a crackpot. Instead, they should wait for very large government-funded programs full of well-credentialled people to make incremental advances.

Good startups require a belief in secrets, where “secret” is equivalent to “violation of the efficient market hypothesis”. You believe you’ve discovered something that nobody else has: for example, that if you set up an online bookstore in such-and-such a way today, in thirty years you’ll be richer than God. This is an outrageously arrogant claim: that you have spotted a hundred-billion-dollar bill lying on the sidewalk that everyone else has missed. But only people who believe something like it can noncoincidentally found great companies. You must believe there are lucrative secrets hidden in plain sight.

Scott Alexander, “Book Review: Zero to One”, Slate Star Codex, 2019-01-31.

January 7, 2022

The Most Important Invention of the 20th Century: Transistors

Filed under: History, Science, Technology, USA — Tags: , , — Nicholas @ 02:00

The History Guy: History Deserves to Be Remembered
Published 23 Dec 2019

On December 23, 1947, three researchers at Bell labs demonstrated a new device to colleagues. The device, a solid-state replacement for the audion tube, represented the pinnacle of the quest to provide amplification of electronic communication. The History Guy recalls the path that brought us what one engineer describes as “The world’s most important thing.”

This is original content based on research by The History Guy. Images in the Public Domain are carefully selected and provide illustration. As images of actual events are sometimes not available, images of similar objects and events are used for illustration.

All events are portrayed in historical context and for educational purposes. No images or content are primarily intended to shock and disgust. Those who do not learn from history are doomed to repeat it. Non censuram.

Find The History Guy at:

Patreon: https://www.patreon.com/TheHistoryGuy

The History Guy: History Deserves to Be Remembered is the place to find short snippets of forgotten history from five to fifteen minutes long. If you like history too, this is the channel for you.

Awesome The History Guy merchandise is available at:
teespring.com/stores/the-history-guy

Script by THG

#ushistory #thehistoryguy #invention

January 3, 2022

Testing Gyrojet ROCKET GUNS – Why were they a commercial failure?

Filed under: History, Technology, USA, Weapons — Tags: , , , , — Nicholas @ 02:00

TAOFLEDERMAUS
Published 10 Jun 2018

We were able to make the impossible happen: test out two rare Gyrojet rocket guns. Remarkably, instead of just taking one or two shots, we were able to take 4 shots. We were able to learn a lot with these limited test still.

Check out Sean’s Youtube channel:
https://www.youtube.com/c/ReallyGreatGear

If you want to own an amazing book about the MBA Gyrojets:
http://www.gyrojet.net/

Special thanks for our Patreon supporters. We could not have done this without you.
https://www.patreon.com/taofledermaus

Music:
https://www.youtube.com/watch?v=CRli8…
https://www.youtube.com/watch?v=cKPUn…

December 19, 2021

Canada’s almost functional flying saucer; the story of the Avro Canada VZ-9 Avrocar

Filed under: Cancon, History, Military, Technology, USA — Tags: , , , , — Nicholas @ 02:00

Polyus Studios
Published 14 Jul 2018

Support me on Patreon – https://www.patreon.com/polyusstudios

The Avro Canada VZ-9AV Avrocar: Canada’s first attempt at vertical take off and landing aircraft. Although the concept ultimately turned out to be a dead-end, the engineers and designers at Avro experimented with bold new ideas. Their concepts would push the limits of the imagination and reflected the extreme technological optimism of its time.

Music:
Denmark – Portland Cello Project

Research Sources:
“Declassified: America’s Secret Flying Saucer” – https://www.popularmechanics.com/mili…
Avro Canada VZ-9 Avrocar – https://www.aviationsmilitaires.net/v…
Avrocar: Canada’s Flying Saucer: The Story of Avro Canada’s Secret Projects by Bill Zuk (2001)
How to Build a FLYING SAUCER – https://declassification.blogs.archiv…
LaesieWorks – AVROCAR VZ-9AV – http://www.laesieworks.com/ifo/lib/AV…
The Living Moon – Project Silverbug – The Avrocar – http://www.thelivingmoon.com/49ufo_fi…

Footage Sources:
Avrocar I Progress Report 01/02/1958 – 05/1959 – US National Archives (~1959)
Disc Flight Development, Avrocar I Progress Report, 05/02/1959 – 04/12/1960 – US National Archives (~1960)
Avrocar Continuation Test Program and Terrain Test Program, 06/01/1960 – 06/14/1961 – US National Archives (~1959)
Tiltwing Versatility – San Diego Air and Space Museum (~1971)

Aircraft mentioned:
Project Y
Project Y-2
Project PV 704
Project 1794
Project Silverbug
Weapon System 606A
VZ-9AV Avrocar
CL-84 Dynavert

#Avrocar #CanadianAerospace #Polyus

December 16, 2021

Supersonic Firsts

Filed under: Britain, Cancon, History, Military, Technology, USA — Tags: , , , , , — Nicholas @ 02:00

The History Guy: History Deserves to Be Remembered
Published 20 Aug 2021

On August 20, 1955, United States Air Force Colonel Horace A Hanes set the world’s first supersonic world speed record in a North American Aviation F-100C Super Sabre. Although we are well into the supersonic age, aircraft that can exceed the speed of sound are still rare machines, and marvels of engineering and pilot prowess. The early aviation pioneers who tested the terrifying sound barrier have helped scientists better understand the dynamics of superfast speeds.

This is original content based on research by The History Guy. Images in the Public Domain are carefully selected and provide illustration. As very few images of the actual event are available in the Public Domain, images of similar objects and events are used for illustration.

You can purchase the bow tie worn in this episode at The Tie Bar:
https://www.thetiebar.com/?utm_campai…

All events are portrayed in historical context and for educational purposes. No images or content are primarily intended to shock and disgust. Those who do not learn from history are doomed to repeat it. Non censuram.

Find The History Guy at:

Patreon: https://www.patreon.com/TheHistoryGuy
Please send suggestions for future episodes: Suggestions@TheHistoryGuy.net

The History Guy: History Deserves to Be Remembered is the place to find short snippets of forgotten history from five to fifteen minutes long. If you like history too, this is the channel for you.

Awesome The History Guy merchandise is available at:
teespring.com/stores/the-history-guy

Script by THG

#history #thehistoryguy #airforce

December 5, 2021

QotD: The oddity about online ads

Filed under: Business, Quotations, Technology — Tags: , , — Nicholas @ 01:00

I’ve often thought it odd that many companies and publications seemingly believe that the way to charm customers, or ostensible customers, is to make them resent pretty much any interaction with their websites.

David Thompson commenting on “Thrilling Content Goes Here”, DavidThompson, 2021-08-30.

November 30, 2021

The Surprising and Forgotten History of Helium

Filed under: Britain, History, Science, Technology, USA — Tags: , , , , , — Nicholas @ 02:00

The History Guy: History Deserves to Be Remembered
Published 28 Jun 2019

Humanity didn’t recognize the second most abundant element in the known universe until the nineteenth century. A significant source on earth wasn’t discovered until 1903. The discovery and understanding of the element helium played a central role in some of the most important scientific discoveries of the modern era, and helium continues to change the world today.

This is original content based on research by The History Guy. Images in the Public Domain are carefully selected and provide illustration. As images of actual events are sometimes not available, images of similar objects and events are used for illustration.

All events are portrayed in historical context and for educational purposes. No images or content are primarily intended to shock and disgust. Those who do not learn from history are doomed to repeat it. Non censuram.

Find The History Guy at:

Patreon: https://www.patreon.com/TheHistoryGuy

The History Guy: History Deserves to Be Remembered is the place to find short snippets of forgotten history from five to fifteen minutes long. If you like history too, this is the channel for you.

Awesome The History Guy merchandise is available at:
teespring.com/stores/the-history-guy

Script by THG

#thehistoryguy #helium #science

November 26, 2021

The modern carrier debate

Filed under: China, History, Military, Technology, USA, Weapons — Tags: , , , , — Nicholas @ 05:00

I recently started reading A Collection of Unmitigated Pedantry, a fascinating historical blog run by Dr. Bret Devereaux. You can expect to see plenty of QotD entries from his blog in future months, as I’ve been delighted to find that he not only has deep knowledge of several historical areas I find interesting, but that he also writes well and clearly. This post from last year is a bit outside his normal bailliwick, being modern and somewhat speculative rather than dealing with the ancient world, classic-era Greece, Republican and Imperial Rome, or the Middle Ages in Europe and the Mediterranean basin:

The Nimitz-class aircraft carrier USS Theodore Roosevelt (CVN 71) underway in the Persian Gulf, 3 December 2005.
U.S. Navy photo by Photographer’s Mate 2nd Class Matthew Bash via Wikimedia Commons.

Let’s talk about aircraft carriers for a moment […] There is currently a long-raging debate about the future of the aircraft carrier as a platform, particularly for the US Navy (by far the largest operator of aircraft carriers in the world), to the point that I suspect most national security publications could open companion websites exclusively for the endless whinging on aircraft carriers and their supposed obsolescence or non-obsolescence. And yet, new aircraft carriers continue to be built.

As an aside, this is one of those debates that has been going on so long and so continuously that it becomes misleading for regular people. Most writing on the topic, since the battle lines in the debate are so well-drawn, consists of all-or-nothing arguments made in the strongest terms in part because everyone assumes that everyone else has already read the other side; there’s no point in excessively caveating your War on the Rocks aircraft carrier article, because anyone who reads WotR has read twenty already and so knows all of those caveats already. Except, of course, the new reader does not and is going to read that article and assume it represents the current state of the debate and wonder why, if the evidence is so strong, the debate is not resolved. This isn’t exclusive to aircraft carriers, mind you – the various hoplite debates (date of origin, othismos, uniformity of the phalanx) have reached this point as well; a reader of any number of “heterodox” works on the topic (a position most closely associated with Hans van Wees) could well be excused for assuming they were the last word, when it still seems to me that they represent a significant but probably still minority position in the field (though perhaps quite close to parity now). This is a common phenomenon for longstanding specialist debates and thus something to be wary of when moving into a new field; when in doubt, buy a specialist a drink and ask about the “state of the debate” (not “who is right” but “who argues what”; be aware that it is generally the heterodox position in these debates that is loudest, even as the minority).

Very briefly, the argument about carriers revolves around their cost, vulnerability and utility. Carrier skeptics point out that carriers are massive, expensive platforms that are increasingly vulnerable to anti-ship missiles and that the steadily growing range of those missiles would force carriers to operate further and further from their objectives, potentially forcing them to choose between exposing themselves or being pushed out of the battlespace altogether (this, as an aside, is what is meant by A2/AD – “Anti-Access/Area-Denial” – weapons). The fear advanced is of swarms of hypersonic long-range anti-ship missiles defeating or overwhelming the point-defense capability of a carrier strike group and striking or even sinking the prize asset aircraft carrier – an asset too expensive to lose.

Carrier advocates will then point out all of the missions for which carriers are still necessary: power projection, ground action support, sea control, humanitarian operations and so on. They argue that no platform other than an aircraft carrier appears able to do these missions, that these missions remain essential and that smaller aircraft carriers appear to be substantially less effective at these missions, which limits the value of dispersing assets among a greater number of less expensive platforms. They also dispute the degree to which current or future weapon-systems endanger the carrier platform.

I am not here to resolve the carrier debate, of course. The people writing these articles know a lot more about modern naval strategy and carrier operations than I do.

Instead I bring up the carrier debate to note one facet of it […]: the carrier debate operates under conditions of fearsome technological uncertainty. This is one of those things that – as I mentioned above – can be missed by just reading a little of the debate. Almost none of the weapon systems involved here have seen extensive combat usage in a ship-to-ship or land-to-ship context. Naval thinkers are trying to puzzle out what will happen when carriers with untested stealth technology, defended by untested anti-missile defenses are engaged by untested high-speed anti-ship missiles which are guided by untested satellite systems which are under attack by untested anti-satellite systems in a conflict where even the humans in at least one of these fighting forces are also untested in combat (I should note I mean “untested” here not in the sense that these systems haven’t been through test runs, but in the sense that they haven’t ever been used in anger in this kind of near-peer conflict environment; they have all been shown to work under test conditions). Oh, and the interlinked computer systems that all of these components require will likely be under unprecedented levels of cyber-attack.

No one is actually certain how these technologies will interact under battlefield conditions. No one can be really sure if these technologies will even work as advertised under battlefield conditions; ask the designers of the M16 – works in a lab and works in the field are not always the same thing. You can see this in a lot of the bet-hedging that’s currently happening: the People’s Republic of China has famously bet big on A2/AD and prohibiting (American) carriers from operating near China, but now has also initiated an ambitious aircraft carrier building program, apparently investing in the technology they spent so much time and energy rendering – if one believes the carrier skeptics – “obsolete”. Meanwhile, the United States Navy – the largest operator of aircraft carriers in the world – is pushing development on multiple anti-ship missiles of the very sort that supposedly render the Navy’s own fleet “obsolete”, while also moving forward building the newest model of super-carrier. If either side was confident in the obsolescence (or non-obsolescence) of the aircraft carrier in the face of A2/AD weapons, they’d focus on one or the other; the bet hedging is a product of uncertainty – or perhaps more correctly a product of the calculation that uncertainty and less-than-perfect performance will create a space for both sets of weapon-systems to coexist in the battlespace as neither quite lives up to its best billing.

(I should note that for this brief summary, I am treating everyone’s development and ship procurement systems as rational and strategic. Which, to be clear, they are not – personalities, institutional culture and objectives, politics all play a huge role. But for now this is a useful simplifying assumption – for the most part, the people procuring these weapons do imagine that they are still useful.)

In many ways, the current aircraft carrier debate resembles a fast moving version of the naval developments of the late 1800s and early 1900s. Naval designers of the period were faced with fearsome unknowns – would battleships function alone or in groups? Would they be screened against fast moving torpedo boats or forced to defend themselves? How lethal might a torpedo attack be and how could it be defended against? Would they be exposed to short-range direct heavy gunfire or long-range plunging gunfire (which radically changes how you arm and armor these ships)? With technologies evolving in parallel in the absence of battlefield tests, these remained unknowns. The eventual “correct solution” emerged in 1903 with the suggestion of the all-big-gun battleship, but the first of these (HMS Dreadnought), while begun in 1904 was finished only after the Battle of Tsushima (May 27-8, 1905) had provided apparently startling clarity on the question.

November 25, 2021

Why The Most Expensive US Martial Pistol Exploded A Lot

Filed under: History, Military, Technology, USA, Weapons — Tags: , , , , , — Nicholas @ 02:00

Forgotten Weapons
Published 12 Aug 2021

http://www.patreon.com/ForgottenWeapons

https://www.floatplane.com/channel/Fo…

Cool Forgotten Weapons merch! http://shop.forgottenweapons.com

The Colt Model 1847 Walker is one of the most valuable of all US military handguns in the collecting community, with examples sometimes breaking seven figures. However, the Walker was in many ways a remarkable failure as a service sidearm, mostly because it tended to explode. By today’s standards, it exploded quite a lot.

Why?

Basically, a combination of several factors:

– The Walker was made of wrought iron, and not always the best quality wrought iron. Cylinders had internal flaws that became weak points and failed upon firing.
– The Walker had a huge powder capacity in its chambers, between 50 and 60 grains depending on the projectile used. This was basically rifle size, and it left the cylinder design with a very small margin of safety.
– Powder composition and grain size was less standardized in the 1840s than it is today, making overpressure loads more likely than today.
– The Walker was designed for a conical “Pickett” bullet that was tricky to load correctly (point forward). Loading it backward could increase the powder volume in a chamber.

Of nearly 400 Walkers issued for the Mexican-American War, only 191 were returned after a year’s service, and only 82 of those were serviceable. Some of those missing guns were lost and stolen, but a substantial number — generally accepted to be 20%-30% — suffered burst barrels, burst cylinders, and broken cylinder arbors. Whoops!

Contact:
Forgotten Weapons
6281 N. Oracle 36270
Tucson, AZ 85740

November 16, 2021

Mike Solana interviews Chris Best, the co-founder and CEO of Substack

Filed under: Business, Liberty, Media, Technology — Tags: , , , , — Nicholas @ 03:00

Not long after I started hearing about Substack, some of my favourite writers and bloggers began to move their work to the new platform. I now subscribe to more than a dozen Substack authors, although being a penniless blogger, I’m restricted to the free offerings in each case. Thus far I’m definitely seeing Substack as a positive influence in the online world, so this Mike Solana post was of some interest to me:

MIKE SOLANA: In your and Hamish McKenzie’s recent essay, “The internet needs better rules, not stricter referees”, you say Substack is changing the publishing model. Before we get into all that, how would you characterize the publishing landscape before Substack?

CHRIS BEST: My general story on this is we’re coming out of an age of attention-monster social media. People used to get bored. People used to have this problem of like, I don’t know what to do with my time. Then the internet, and especially the mobile internet, took over ALL of our time and attention. It filled up every crevice in our life.

In the first phase of that — the attention suck — it was like this giant land grab. If you were making something that competed for attention space, you wanted to grab as much as possible, as quickly as possible, because there’s only so much. You were competing for people’s 10 minutes while they were waiting in line at the grocery store or whatever. So publishers made content free, and they made it as broadly-compelling as possible. The goal was to grab as much attention as possible in the lowest friction way possible, and to turn that attention into money through advertising.

And listen, none of that was nefarious. None of that was like, people with tented fingers going, “Aha! This will create something bad!” But when you create a system like this, you end up with a certain incentive structure. Then, if you build your algorithms to serve your business model, the incentive structure you create for people participating in your network drives a certain sort of behavior.

The platforms all optimized for things that brought cheap engagement at all costs, that interaction weighed to some of the worst aspects of human nature, and drove emergent behavior that gave us many of the things we see today. The legacy media just got totally steamrolled by all of this, and lives in the world created by these platforms.

SOLANA: Do you really feel that Substack is completely protected from this scaled advertising dynamic with its subscription model? There are a lot of legacy media institutions that have subscriptions, and have had subscriptions for the last 10 or 20 years, in addition to running ads. Personally, I’m also getting requests to run ads on Pirate Wires fairly often. I’m not biting, which maybe answers my question before I’ve asked it, but … do you really see this all changing?

BEST: I think the subscription model is necessary, but not sufficient, right? First of all, as a writer, that you can actually make real money doing this is by itself a big deal. I’ve convinced a lot of people to do subscription instead of ads, and usually they come back to me later like, “Thank you, you changed my life. I can’t believe I was ever thinking the other thing.”

People tend to think about this like, “I could make money with ads. I could make money with subscriptions. Two moneys is better than one money.” But when you’re making the best possible product to drive subscriptions, what you end up having to write is qualitatively different — and better — than the thing you’d have to do to drive the most ad revenue.

If you want to earn and keep the trust of a relatively small number of people who value your writing really deeply, deeply enough to pay for it, and you want that number to grow, the work you do in that world is different than the work you do if you’re like, “I need to get as many people to hear my Casper mattress ad read as possible.”

However, to your point, it’s not enough. One of the big problems with Substack now is people are like, “Great, we’ve got this place where the incentive structure works differently, and I want create this better product to earn and keep the trust of my subscribers … but the way that people find out about my stuff is still on Twitter.”

So we’re kind of downstream from this, you know, attention sewage factory of incentives. I think for Substack to live up to the idea of letting readers take back their mind, and their attention, and helping us all create this kind of alternate universe of content with different laws of physics … we need to do more on that front.

November 12, 2021

Britain’s Highly Unusual Crescent-Wing Victor Bomber

Filed under: Britain, History, Military, Technology, Weapons — Tags: , , , , , — Nicholas @ 02:00

Dark Skies
Published 2 Nov 2021

The V force was a legendary team of bombers built to serve during the post-war crisis. However, they would not carry ordinary bombs, but nuclear weapons.

As World War II ended, the division between the West and the East became a significant threat to world peace, and shortly before the Cold War began, Britain started working on a modern jet bomber force that could rival any other on the planet.

The Handley Page Victor featured a one-of-kind wing, making it the largest aircraft to break the sound barrier up to that point.

As the British mastered the atomic bomb by the mid-1950s with the exceptional V force and the Victor to deliver it, Britain’s stature among the world’s superpowers significantly solidified.

Join Dark Skies as we explore the world of aviation with cinematic short documentaries featuring the biggest and fastest airplanes ever built, top-secret military projects, and classified missions with hidden untold true stories. Including US, German, and Soviet warplanes, along with aircraft developments that took place during World War I, World War 2, the Korean War, the Vietnam War, the Cold War, the Gulf War, and special operations missions in between.

As images and footage of actual events are not always available, Dark Skies sometimes utilizes similar historical images and footage for dramatic effect and soundtracks for emotional impact. We do our best to keep it as visually accurate as possible.

All content on Dark Skies is researched, produced, and presented in historical context for educational purposes. We are history enthusiasts and are not always experts in some areas, so please don’t hesitate to reach out to us with corrections, additional information, or new ideas.

November 11, 2021

QotD: War and human capital

Filed under: Germany, History, Military, Quotations, Technology, WW1, WW2 — Tags: , , , , — Nicholas @ 01:00

… perhaps there is a parallel between the state of human capital in the American elite [today] and the German elite during the war. The German soldiers were the best in the world, but the people further up the line were not the best tacticians. At the upper reaches, the strategists were terrible in all sorts of ways, starting with Hitler, who was laughably inept at running a war. Winning was never an option, but the Germans could have avoided total obliteration if they had better leaders.

The blame for this is always put on Hitler and that’s a good place to start, but the Germans had a brain power problem throughout the planning layer. This is obvious in how they went about making tanks. Instead of going for a tank that was cheap and easy to produce by a civilian workforce, they tried to build tanks that were complex and required specialists to produce. The effects of allied bombing raids were amplified by this strategic blunder in production planning. This is a very basic error in planning and execution.

One possible cause of this was that the middle-aged men who would have been sorting these production and design problems had died during the Great War. The German army tended to “use up” their units, rather than cycle them in and out of lines. That meant that a lot of experience with supply and logistics was lost in the trenches. The British and the Americans rotated units in and out of the lines, thus they came out of the war with a vast number of people with experience in the nuts and bolts of war fighting.

The current ruling class needs the Germans to be seen as the ultimate in super villains, but the truth is the Germans were dumb about a lot of important things. The Russians came up with sloped armor, for example, and the Germans never bothered to steal the idea, even after Kursk. The Germans got their hands on the Churchill tank, but never bothered to learn anything from it. They never learned from the Americans how to use communications to coordinate their artillery and their armor.

In many respects, the story of the tank in the war is a great proxy for the story of human capital and cultural intelligence. The Germans had the best trained military on earth, but they lacked human capital in the strategy and tactics layer. Either the culture was unable to produce it or there was simply not enough smart people to create the necessary smart fraction. That was ultimately why Germany was wiped from the map. It’s probably why no new culture has arisen from that place on the map either.

The Z Man, “Tanking It”, The Z Blog, 2019-03-01.

November 8, 2021

Look at Life — Rendered Safe (1962)

Filed under: Britain, History, Military, Technology, Weapons, WW2 — Tags: , , , — Nicholas @ 02:00

PauliosVids
Published 20 Nov 2018

A look at the work of a bomb disposal squad.

November 4, 2021

You think software is expensive now? You wouldn’t believe how expensive 1980s software was

Filed under: Business, Gaming, Technology — Tags: , , , — Nicholas @ 05:00

A couple of years ago, Rob Griffiths looked at some computer hobbyist magazines from the 1980s and had both nostalgia for the period and sticker shock from the prices asked for computer games and business software:

A friend recently sent me a link to a large collection of 1980s computing magazines — there’s some great stuff there, well worth browsing. Perusing the list, I noticed Softline, which I remember reading in our home while growing up. (I was in high school in the early 1980s.)

We were fortunate enough to have an Apple ][ in our home, and I remember reading Softline for their game reviews and ads for currently-released games.

It was those ads that caught my eye as I browsed a few issues. Consider Missile Defense, a fun semi-clone of the arcade game Missile Command. To give you a sense of what games were like at the time, here are a few screenshots from the game (All game images in this article are courtesy of MobyGames, who graciously allow use of up to 20 images without prior permission.)

Stunning graphics, aren’t they?

Not quite state of the art, but impressive for a home computer of the day. My first computer was a PC clone, and the IBM PC software market was much more heavily oriented to business applications compared to the Apple, Atari, Commodore, or other “home computers” of the day. I think the first game I got was Broderbund’s The Ancient Art of War, which I remembered at the time as being very expensive. The Wikipedia entry says:

A screenshot from the DOS version of The Ancient Art of War.
Image via Moby Games.

In 1985 Computer Gaming World praised The Ancient Art of War as a great war game, especially the ability to create custom scenarios, stating that for pre-gunpowder warfare it “should allow you to recreate most engagements”. In 1990 the magazine gave the game three out of five stars, and in 1993 two stars. Jerry Pournelle of BYTE named The Ancient Art of War his game of the month for February 1986, reporting that his sons “say (and I confirm from my own experience) is about the best strategic computer war game they’ve encountered … Highly recommended.” PC Magazine in 1988 called the game “educational and entertaining”. […] The Ancient Art of War is generally recognized as one of the first real-time strategy or real-time tactics games, a genre which became hugely popular a decade later with Dune II and Warcraft. Those later games added an element of economic management, with mining or gathering, as well as construction and base management, to the purely military.

The Ancient Art of War is cited as a classic example of a video game that uses a rock-paper-scissors design with its three combat units, archer, knight, and barbarian, as a way to balance gameplay strategies.

Back to Rob Griffiths and the sticker shock moment:

What stood out to me as I re-read this first issue wasn’t the very basic nature of the ad layout (after all, Apple hadn’t yet revolutionized page layout with the Mac and LaserWriter). No, what really stood out was the price: $29.95. While that may not sound all that high, consider that’s the cost roughly 38 years ago.

Using the Bureau of Labor Statistics’ CPI Inflation Calculator, that $29.95 in September of 1981 is equivalent to $82.45 in today’s money (i.e. an inflation factor of 2.753). Even by today’s standards, where top-tier games will spend tens of millions on development and marketing, $82.45 would be considered a very high priced game — many top-tier Xbox, PlayStation, and Mac/PC games are priced in the $50 to $60 range.

Business software — what there was of it available to the home computer market — was also proportionally much more expensive, but I found the feature list for this word processor to be more amusing: “Gives true upper/lower case text on your screen with no additional hardware support whatsoever.” Gosh!

H/T to BoingBoing for the link.

October 31, 2021

Meta?

Filed under: Business, Technology, USA — Tags: , , — Nicholas @ 03:00

In The Line Matt Gurney wonders what Zuckerberg is up to with the corporate re-naming:

My favourite reaction to Facebook rebranding as “Meta”.

Mark Zuckerberg, Facebook’s founder, chairman and CEO, has unveiled the newly rebranded company’s plans for the “Metaverse” — a combination of online environments that can be experienced in augmented and virtual reality. (The company’s new name, Meta Inc., reflects the new focus, but the major brands the company owns, including Facebook itself, will retain their current names under the now-renamed parent company.)

We can’t ignore the fact that Facebook is rolling out its bold plan at a moment when the company is on the receiving end of much negative attention over its business practices and corporate values, if any. Facebook is as much a global supervillain as a company, or at least the overall coverage would suggest as much. No, we definitely can’t ignore that, and we won’t — look for a specific analysis of that part of the whole puzzle in this week’s full version of the The Line‘s dispatch feature later today.

But for this column, just for now, let’s briefly set aside Facebook’s major political and cultural problems, and actually try to assess Metaverse on its own merits. What the hell is the company trying to do here, and will anyone go for it?

The what of Metaverse is intriguing. Zuckerberg announced the concept in a promotional video, but that’s mostly marketing. The Guardian tried to concisely sum up what is being proposed, and I probably won’t do better, so let’s just crib their summary:

    The metaverse is where the physical and digital worlds come together. It is a space where digital representations of people – avatars – interact at work and play, meeting in their office, going to concerts and even trying on clothes.

    At the centre of this universe will be virtual reality, a digital world that you can already enter via Facebook’s Oculus VR headsets. It will also include augmented reality, a sort of step back from VR where elements of the digital world are layered on top of reality – think Pokémon Go or Facebook’s recent smart glasses tie-up with Ray-Ban.

Virtual reality isn’t a new technology — I first tinkered around with a VR headset as a child probably 25 or 30 years ago at a downtown Toronto convention centre. It was incredibly rudimentary, but the core concept has basically stayed the same: a user puts on a virtual reality headset that puts a screen (or two separate ones) before their eyes, and those screens provide visual stimuli that, when combined with audio through a headset or earbuds, can create a very convincing simulation of … basically anything. There are a series of virtual reality video gaming systems on the market today; I own one of the lower-capability versions, a PlayStation VR, running off a Playstation 4 console. Though one of the less powerful modern VR systems, it’s still surprisingly capable of completely tricking your brain. My wife and I once spent an amusing evening doing a virtual rollercoaster ride, and even sitting in a chair in my basement, you’d swear you could feel the motion of the car going up and down the tracks.

All the bafflegab about a “metaverse”? Wes Fenlon believes it’s all bullshit:

We have Neal Stephenson’s 1992 novel Snow Crash to thank for popularizing avatars as our digital personas, from early internet message boards to full-body VRChat. We also have Snow Crash to blame for the absolute hell we find ourselves in today, as every tech billionaire on the planet slobber all over themselves as they declare the metaverse — the next phase of human culture!! — is within reach. Games, NFTs, crypto, VR, AR, the blockchain, they’re all wrapped up in this idea of a virtually-integrated society in which our Fortnite costumes will carry over to our Onlyfans accounts and we will never, ever have to log off.

The absurdity of it makes me want to scream, or maybe die, or maybe just spoon out the part of my brain that knows what an NFT is. But there’s one thing that keeps me going:

The absolute gleeful, cackling, deep-in-my-bones certainty that it’s all complete bullshit.

If you also know deep in your heart that the metaverse is a big fat steaming load of billionaire nerd pabulum, I hope reading these words provides you with a wave of vindicating comfort. You’re not crazy. I know it can feel like that when the people peddling these things seem so convinced that they’re the future, like they know something you don’t. Don’t fall for it. Watching people spend $69 million in fake money to buy a JPEG should make you feel like you’re living in an age of unparalleled nonsense.

That feeling isn’t going to go away. For the next decade we’ll all be asking ourselves if the whole world’s gone mad at least once a week. But the good news is that the metaverse and the tech industry’s very expensive obsession with trying to make it a reality will be a schadenfreude generator the likes of which we’ve never seen before.

We will all become the living embodiments of the one true expression of being online in the 21st century:

The metaverse is bullshit because it already exists, and it’s called the internet

When Epic’s Tim Sweeney and Facebook’s Mark Zuckerberg talk about the metaverse, they’re primarily drawing from the foundational visions of cyberspace created by science fiction authors like William Gibson and Neal Stephenson. Their books in the ’80s and early ’90s looked at what computers were capable of at the time and imagined them decades in the future, just abstract enough to let our imaginations run.

Here’s Gibson’s description of cyberspace in Neuromancer (1984):

    A consensual hallucination experienced daily by billions of legitimate operators, in every nation… A graphic representation of data abstracted from the banks of every computer in the human system. Unthinkable complexity. Lines of light ranged in the nonspace of the mind, clusters and constellations of data. Like city lights, receding.

And here’s a snippet of Stephenson’s description of the metaverse in Snow Crash (1992):

    Your avatar can look any way you want it to, up to the limitations of your equipment. If you’re ugly, you can make your avatar beautiful. If you’ve just gotten out of bed, your avatar can still be wearing beautiful clothes and professionally applied makeup. You can look like a gorilla or a dragon or a giant talking penis in the Metaverse. Spend five minutes walking down the Street and you will see all of these.

Both novels were prescient and profoundly influential. Alongside movies like Tron, they shaped ’80s and ’90s depictions of what it would look like to be inside a computer, from rudimentary early VR to movies like The Matrix. In 2012, Michael Abrash — who has worked at Microsoft, id Software, Valve, and Oculus — wrote that his game development career “all started with Snow Crash.”

« Newer PostsOlder Posts »

Powered by WordPress