Quotulatiousness

June 20, 2023

QotD: When kings and emperors become gods

Nothing in ancient religion strikes my students as so utterly strange and foreign as that idea [of divinized kings and emperors]. The usual first response of the modern student is to treat the thing like a sham – surely the king knows he is not divine or invested with some mystical power, so this most all be a con-job aimed at shoring up the legitimacy of the king. But as we’ve seen, the line between great humans and minor gods is blurry, and it is possible to cross that line. It is not necessary to assume that it was all an intentional sham.

Divine rulership was not universal however – it was subject to cultural context. In Egypt, the Pharaoh was the Living Horus, a physical incarnation of the divine; when he died he became Osiris, the ruler over the underworld. The mystery of the duality whereby a Pharaoh was both a specific person (and might be a different person in the future) but also the same god each time seems to owe something to the multipart Egyptian conception of the soul. Naram-Sin, an Akkadian King (2254-2218 B.C.) represents himself as divine (shown by his having horns) on his victory stele; future kings of Akkad followed suit in claiming a form of divinity, albeit a lesser one than the big-time great gods.

But in Mesopotamia, the rulers of Akkad were the exception; other Mesopotamian kings (Sumerian, Babylonian, etc) did not claim to be gods – even very great kings (at least while alive – declaring a legendary ruler a god is rather more like a divine founder figure). Hammurabi (king of Babylon, c.1810-c.1750 B.C.) is shown in his royal artwork very much a man – albeit one who receives his mandate to rule from the gods Shamash and Marduk. Crucially, and I want to stress this, the Achaemenid kings of Persia were not considered gods (except inasmuch as some of them also occupied the position of Pharaoh of Egypt; it’s not clear how seriously they took this – less seriously than Alexander and Ptolemy, quite clearly). The assumption that the Persians practiced a divine kingship is mostly a product of Greek misunderstandings of Persian court ritual, magnified in the popular culture by centuries of using the Persian “other” as a mirror and (usually false) contrast for European cultures.

But the practice that my students often find most confusing is that of the Roman emperors. To be clear, Roman emperors were not divinized while they were alive. Augustus had his adoptive father, Julius Caesar divinized (this practice would repeat for future emperors divinizing their predecessors), but not himself; the emperor Vespasian, on his deathbed, famously made fun of this by declaring as a joke, “Alas! I think I’m becoming a god” (Suet. Vesp. 23.4). And yet, at the same time, outside of Rome, even Augustus – the first emperor – received cult and divine honors, either to his person or to his genius (remember, that’s not how smart he is, but the divine spirit that protects him and his family).

I think it is common for us, sitting outside of these systems, to view this sort of two-step dance, “I’m not a god, but you can give me divine honors in the provinces and call me a god, just don’t do it too loudly” as fundamentally cynical – and to some degree it might have been; Augustus was capable of immense cynicism. But I think it is possible to view this relationship outside of that cynicism through the lens of the ideas and rules we’ve laid out.

Bret Devereaux, “Collections: Practical Polytheism, Part IV: Little Gods and Big People”, A Collection of Unmitigated Pedantry, 2019-11-15.

June 16, 2023

QotD: Sailing ships in the real world versus sailing ships in Rings of Power

Filed under: History, Quotations, Technology — Tags: , , , , — Nicholas @ 01:00

There are a bazillion ways to rig a ship (a lot of them with really fun names), but all sails function in one of two basic ways. First it’s worth noting every ship operates in both a “true wind” (the direction the wind is actually blowing) and an apparent wind, which is the combination of the true wind with the direction the ship is sailing and its speed; the apparent wind is what matters for sail dynamics because that’s the wind that the sails experience. If a ship is sailing at 8 knots and the wind is moving at 12 knots, but the ship and the wind are moving in the same direction, the apparent wind the ship experiences is just 4 knots. On the other hand, if the wind speeds remain the same but we have the same ship moving perpendicular to the wind, the apparent wind is going to actually be 14.4 knots and come from a direction between the ship’s heading and the wind’s source.

Square sails, which are rigged perpendicular to the direction of the ship work by having the wind strike the sail and pile up into it, which creates a high pressure zone behind the sail (because all of the air, blocked by the sail, is “stacking up” there) and a low pressure zone in front of the sail, which pushes the ship forward, technically a function of aerodynamic drag. The upside is that square sails can produce a lot of power, which is handy for big, heavy ships, especially in areas with predictable and favorable winds (such as the Atlantic trade winds). The downsides are two: on the one hand, top speed is limited because the faster the ship goes, the lower the apparent wind on the sails, which in turn reduces how much they can push the ship. On the other hand, square sails only work if the ship is moving in more-or-less the same direction as the wind is, within about 60 degrees or so (so the ship has a c. 120 degree range of movement relative to the wind). Moreover, for square sails to work, the air hitting them from behind needs to be substantially confined by their shape; this is why square sails are made to billow outward into an arcing shape as the wind hits them, instead of being held taught and fully flat against the mast.

Triangular or lateen or fore-and-aft sails work on a different principle. They are arranged parallel to the direction of the ship (that is, fore-and-aft of the mast, thus the term) and want to also be close to parallel to the wind (both square and triangular sails can, in some configurations, be moved around the mast to a degree to get an ideal direction to the wind). The way they work is that the wind hits the sail on its edge and the air current splits around the sail, but not evenly; the sail is turned so that the back side takes more wind, causing the sail to billow out, creating a wing-like shape when viewed from above. That in turn acts exactly like a wing, creating a high pressure zone behind the sail and a low pressure zone in front of the sail and thus generating aerodynamic lift as the wind passes over the surface (rather than pressing up behind it) the same way that an airplane’s wings keep it in the air. The clever part about this is that the lift generated doesn’t have to be in the same direction the wind is going, so a ship using these kinds of sails can move up to within around 45 degree of the wind (sailing “close hauled” – a ship rigged like this thus has a much larger 270 degree range of motion relative to the wind). Also – as noted above – depending on the ship’s “point of sail” (direction of movement relative to the wind), accelerating may not decrease the wind’s apparent speed (because you may not be sailing directly away from it), and so triangular sails often function better in light winds, sailing into the wind, and at very high speeds (but they provide less power for large, heavy ships sailing with the wind). And again, there is a lot of complexity in terms of the different functions of these types of sails, but we’re really just trying to make a fairly simple point here so everyone please forgive the simplification.

And that’s it: all sails work on one of those two principles (at any given time); the point in discussing this is to note that we’re dealing not with aesthetics here but with objects that need to interact in fairly fundamental ways with aerodynamics and so have shapes that are dictated by that function (and also, sails are cool). You can combine those two principles in a lot of exciting ways to create different “rigs” with different sailing qualities, but you those principles are your options – you cannot create some other kind of sail which works on different principles. Indeed, most of the more complex sailplans of larger ships use a combination of square and lateen sails, but each sail in the plan must be using one of these two principles; there are no other options.

And those of you looking back at what these ships [in Rings of Power] look like may have already guessed the problem here. These are clearly square-rigged ships; the sails are all perpendicular to the ship’s direction and the sail shape is symmetrical over the keel (that is, same shape on the port and starboard) and are unable to be angled in any event. But every single sail has a gigantic hole in the center because of the split mast. So the air you want to build up behind the sail is instead flowing through the hole between the masts. The sails even angle slightly, curling backwards at their outer edges channeling the air towards the gaps. But that air flowing through the gaps is going to lessen (not remove, but substantially lesson) the pressure differential over the sail which will cut the drag the sails generate which will make the ship much slower.

What is worse is that between the two masts and between the foremast and the bowsprit, the ships mount additional secondary sails. Now in a rig-plan that made any sense, these would be triangular sails in both shape and principle (e.g. gaff-rigged sails incorporated into a square-rig sailing pattern common for full rigged ships as well as staysails between the masts or between the foremast and the bowsprit, also common for full rigged ships), but the designers here have only managed one of those two things. The sails are triangular in shape, but are positioned perpendicular to the wind direction and then symmetrically matched. That means they both do nothing with the wind moving through that center channel we’ve created, but also their triangular shape is entirely useless because they’re functioning on drag instead of lift.

It’s not that this sail plan wouldn’t work: the big sails would create at least some aerodynamic drag which would push the ship forward. But this is a sail plan which would work much more poorly than a far more basic plan with just a single central mast mounting a single very large square sail. You could even keep the exotic junk-style sail supports (they’re called battens; everything on sailing ships has a funny name) if you wanted and just make the ships junk-rigged! Or, if you want a lot of fancy sails which aren’t in square shapes, you could go with a multi-masted dhow or xebec sail plan which would give you lots of overlapping triangular sails and also fit the Mediterranean/Roman vibe you were going for.

Moreover, while these sails aren’t square shaped, this is a pure “square sail” ship rig, which for ocean-going ships ostensibly used by great mariners is awful. Square sails only work well when running before the wind: they “tack” (zig-zagging from one close-hauled point of sail to another to climb up the wind) really poorly; some pure square-rigged ships cannot tack at all without the assistance of rowers. That’s is part of the reason why “full rigged” square-sailed age of sail ships nevertheless had triangular sails in gaff-rigging or as stay-sails or what have you, to enable the ship to tack effectively (the fancy term for this is how “weatherly” a ship is: how able it is to sail close to the wind; weatherlyness also depends on hull shape and a host of other factors). With a pure square-sail setup, these ships can only go in the direction of the wind, which is going to make it impossible to use them effectively as ocean-going ships because the prevailing winds on the ocean are very consistent: they will almost always be blowing the same way, which means these ships can sail out, but then can’t sail back. In short these ocean-going mariners have ships which cannot go on the oceans.

And of course this has been a theme of these posts but please, showrunners: when you are doing the visual design for a fantasy-historical society, you are not going to outsmart centuries of professional shipwrights with a brainstorming meeting and some concept art. So instead of trying to show that the Númenóreans are great mariners (“the sea is always right!”), which is the point of giving their super-cool ships so much screentime and is an essential thing to establish about their society, by making up a ship design that is going to end up invariably being much worse than historical designs, just go adopt a historical design that was successful. For my part, I’d have probably contrasted traditional Elven ships with a single sail-type (probably square) on a single mast with the advanced Númenóreans using lots of lateen sails.

That said, the fact that the Númenórean ships are terrible is fine because frankly, I wouldn’t want to sail to this battle either.

Bret Devereaux, “Collections: The Nitpicks of Power, Part III: That Númenórean Charge”, A Collection of Unmitigated Pedantry, 2023-02-03.

June 12, 2023

QotD: Cities in the pre-modern era

Filed under: Economics, Europe, History, Media, Military, Quotations — Tags: , , , , — Nicholas @ 01:00

This week and next, we’re going to look at an issue not of battles, but of settings: pre-modern cities – particularly the trope of the city, town or castle set out all alone in the middle of empty spaces. Why does the city or castle-town set amidst a sea of grass feel so off? And what should that terrain look like – especially in how it is shaped by the human activity taking place in a town’s hinterland. This is less of a military history topic (though we’ll see that factors in), and more of an economic history one. If that’s your jam – stay tuned, there will be more. If it’s not – don’t worry, we won’t abandon military topics either.

I find myself interested in pre-modern economies and militaries in roughly equal measure (in part because both are such crucial elements of state or societal success or failure). One of the reasons is that they are so interconnected: how military force is raised, supplied, maintained and projected is deeply dependent on how the underlying economy (which supplies the men, food, weapons and money) is structured and organized. And military institution and activities often play an important role in shaping economic structures in turn. So even if you are just here for the clashing of swords, remember: every sword must be forged, and every swordsman must be fed.

(Additional aside: I am assuming a west-of-the-Indus set of cereals: grain, barley and millet chiefly. Specifically, I am not going to bring in rice cultivation – the irrigation demands and density of rice farming changes a lot (the same is also true, in the opposite direction, to agriculture based around sorghum or yams). Most (western) fantasy and historic dramas are not set in rice-planting regions (and many East Asian works seem to have a much better grasp on where rice fields go and need no correction), so I’m going to leave rice out for now. I’m honestly not qualified to speak on it anyway – it is too different from my own area of research focus, which is on a Mediterranean agricultural mix (wheat, barely, olives, grapes), and I haven’t had the chance to read up on it sufficiently).

Lonely Cities

There’s a certain look that castles and cities in either historical dramas or fantasy settings set in the ancient or medieval world seem to have: the great walls of the city or castle rise up, majestically, from a vast, empty sea of grassland. […] These “lonely cities” are everywhere in fantasy and historical drama. I think we all know something is off here: cities and other large population centers do not simply pop up in the middle of open fields of grass, generally speaking. So if this shouldn’t all be grassland, what should be here? Who should be here?

What is a City For?

I think we need to start by thinking about why pre-modern towns and cities exist and what their economic role is. I’ll keep this relatively brief for now, because this is a topic I’m sure we’ll return to in the future. As modern people, we are used to the main roles cities play in the modern world, some of which are shared by pre-modern cities, and some of which are not. Modern cities are huge production centers, containing in them both the majority of the labor and the majority of the productive power of a society; this is very much not true of pre-modern cities – most people and most production still takes place in the countryside, because most people are farmers and most production is agricultural. Production happens in pre-modern cities, but it comes nowhere close to dominating the economy.

The role of infrastructure is also different. We are also used to cities as the center-point lynch-pins of infrastructure networks – roads, rail, sea routes, fiber-optic cable, etc. That isn’t false when applied to pre-modern cities, but it is much less true, if just because modern infrastructure is so much more powerful than its pre-modern precursors. Modern infrastructure is also a lot more exclusive: a man with a cart might visit a village where the road does not go, but a train or a truck cannot. The Phoenician traders of the early iron age could pull their trade ships up on the beach in places where there was no port; do not try this with a modern container ship. Infrastructure is largely a result of cities, not their original purpose or cause.

So what are the core functions of a pre-modern city? I see five key functions:

  1. Administrative Center. This is probably the oldest purpose cities have served: as a focal point for political and religious authorities. With limited communications technology, it makes sense to keep that leadership in one place, creating a hub of people who control a disproportionate amount of resources, which leads to
  2. Defensive/Military Center. Once you have all of those important people and resources (read: stockpiled food) in one place, it makes sense to focus defenses on that point. It also makes sense to keep – or form up – the army where most of the resources and leaders are. People, in turn, tend to want to live close to the defenses, which leads to
  3. Market Center. Putting a lot of people and resources in one place makes the city a natural point for trade – the more buyers and sellers in one place, the more likely you are to find the buyer or seller you want. As a market, the city experiences “network” effects: each person living there makes the city more attractive for others. Still, it is important to note: the town is a market hub for the countryside, where most people still live. Which only now leads to
  4. Production Center. But not big industrial production like modern cities. Instead it is the small, niche production – the sort of things you only buy once-in-a-while or only the rich buy – that get focused into cities. Blacksmiths making tools, producers of fine-ware and goods for export, that sort of thing. These products and producers need big markets or deep pockets to make end meet. The majority of the core needs of most people (things like food, shelter and clothes) are still produced by the peasants, for the peasants, where they live, in the country. Still, you want to produce goods made for sale rather than personal use near the market, and maybe sell them abroad, which leads to
  5. Infrastructure Center. With so much goods and communications moving to and from the city, it starts making sense for the state to build dedicated transit infrastructure (roads, ports, artificial harbors). This infrastructure almost always begins as administrative/military infrastructure, but still gets used to economic ends. Nevertheless, this comes relatively late – things like the Persian Royal Road (6th/5th century BC) and the earliest Roman roads (late 4th century BC) come late in most urban development.

Of course, all of these functions depend, in part, on the city as a concentration of people. but what I want to stress – before we move on to our main topic – is that in all of these functions the pre-modern city effectively serves the countryside, because that is still where most people are and where most production (and the most important production – food) is. The administration in the city is administering the countryside – usually by gathering and redistributing surplus agricultural production (from the countryside!). The defenses in the city are meant to defend the production of the countryside and the people of the countryside (when they flee to it). The people using the market – at least until the city grows very large – are mostly coming in from the country (this is why most medieval and ancient markets are only open on certain days – for the Romans, this was the “ninth day”, the Nundinae – customers have to transit into town, so you want everyone there on the same day).

(An aside: I have framed this as the city serving the economic needs of the countryside, but it is equally valid to see the city as the exploiter of the countryside. The narrative above can easily be read as one in which the religious, political and military elite use their power to violently extract surplus agricultural production, which in turn gives rise to a city that is essentially a parasite (this is Max Weber’s model for a “consumer city”) that contributes little but siphons off the production of the countryside. The study of ancient and medieval cities is still very much embroiled in a debate between those who see cities as filling a valuable economic function and those who see them as fundamentally exploitative and rent-seeking; I fall among the former, but the latter do have some very valid points about how harshly and exploitatively cities (and city elites) could treat their hinterlands.)

Consequently, the place and role of almost every kind of population center (city, town or castle-town) is dictated by how it relates to the countryside around it (the city’s hinterland; the Greeks called this the city’s khora (χώρα)).

Bret Devereaux, “Collections: The Lonely City, Part I: The Ideal City”, A Collection of Unmitigated Pedantry, 2019-07-12.

June 8, 2023

QotD: Heroes, demi-gods and gods in the ancient Greek world

Filed under: Europe, Greece, History, Quotations, Religion — Tags: , , , — Nicholas @ 01:00

A handful of heroes from Greek mythology become gods as part of their story. The most famous of these is Heracles, raised to godhood at his death, along with Castor and Pollux – twin demi-god heroes with enough divinity between them to make one of them god and they alternated the honor. Leucothea (lit: the white goddess) – the divine form of the woman Ino – makes her appearance in the Odyssey (Book 5!) to save Odysseus.

These figures – complete with tales of being swept up into divinity while still alive or at the moment of their death – are in some way atypical of hero worship in the Greek world. More typical is a figure like Achilles, who very definitely was mortal and very definitely died and whose spirit is very much in the Underworld in the Odyssey (and neatly contrasted with Heracles – only Heracles’ shade is in the underworld, for his soul was divine; but cf. Pindar on Achilles, Olympia 2.75-85). Our sources (e.g. Plin. Nat. 4.26) continue to speak of Achilles as a man, with a physical tomb. And yet Alexander pays him honors (Arr. Anab. 1.12.1) and we have ample evidence for cult observances of Achilles in the Greek world. it was possible to be a man in life, and yet have enough influence to be worthy of cult in death.

This sounds strange, but its worth noting that some of the most common mortal figures to receive this kind of cult worship were founder figures – people (often legendary or mythical in nature) credited with the foundation of a community. We’ve actually discussed that here before in Lycurgus and Theseus, but as you might imagine, such figures were very common. It is not entirely crazy to assume that these figures have some power to shape your world or life, because they already have – you live in the city they founded! They deeds in life continue to shape the confines of your experience – why wouldn’t that influence, in some way, carry with them?

(And while I’m here, I should note that the American architectural veneration of our founder figures on the National Mall is explicitly framed in terms of Mediterranean cult observance. The Lincoln and Jefferson memorials both borrow their forms from Roman temples and contain super-life-sized cult statues exactly as and where a Roman temple would has the cult statue of the god, while the Washington Monument – as an Egyptian style obelisk – mimics Egyptian practice quite intentionally. We even have our monuments to the di manes [the divine shades of your dead ancestors who watch over you] in our war memorials, framed around collective veneration. A Roman time-traveler would have no problem interpreting the display, and might think the many millions of visitors coming from all corners quite pious in their observance.)

Bret Devereaux, “Collections: Practical Polytheism, Part IV: Little Gods and Big People”, A Collection of Unmitigated Pedantry, 2019-11-15.

May 31, 2023

QotD: The second system of war

Filed under: History, Military, Quotations — Tags: , , — Nicholas @ 01:00

Agriculture created a stationary population that both wouldn’t move but which could also be dominated, subjugated and have their production extracted from them. Their wealth was clustered in towns which could be fortified with walls that would resist any quick raid, but control of that fortified town center (and its administrative apparatus of taxation) meant control of the countryside and its resources. Taking such a town meant a siege – delivering a large body of troops and keeping them there long enough to either breach the walls or starve the town into surrender. This created a war where territorial control was defined by the taking of fixed points.

In such war, the goal was to deliver the siege. But delivery of the siege meant a large army which might now be confronted in the field (for it was unlikely to move by stealth, being that it has to be large enough to take the town). And so to prohibit the siege from being delivered, defenders might march out and meet the attackers in the field for that pitched battle. In certain periods, siegecraft or army size had so outpaced fortress design that everyone rather understood that after the outcome of the pitched battle, the siege would be a forgone conclusion – it is that unusual state of affairs which gives us the “decisive battle” where a war might potentially be ended in a stoke (though they rarely were).

We may term this the second system of war. It is the system that most modern industrial and post-industrial cultures are focused on. Our cultural products are filled with such pitched battles, placed in every sort of era of our past or speculative future. It is how we imagine war. Except that it isn’t the sort of war we wage, is it?

Because in the early 1900s, the industrial revolution resulted in armies possessing both amounts of resources and levels of industrial firepower which precluded open pitched battles. All of those staples of our cultural fiction of battles, developed from the second system – surveying the enemy army drawn up in battle array, the tense wait, then the furious charge, coming to grips with the enemy in masses close up – none of that could survive modern machine guns and artillery.

Bret Devereaux, “Collections: The Universal Warrior, Part IIa: The Many Faces of Battle”, A Collection of Unmitigated Pedantry, 2021-02-05.

May 27, 2023

QotD: The war elephant’s primary weapon was psychological, not physical

The Battle of the Hydaspes (326 BC), which I’ve discussed here is instructive. Porus’ army deployed elephants against Alexander’s infantry – what is useful to note here is that Alexander’s high quality infantry has minimal experience fighting elephants and no special tactics for them. Alexander’s troops remained in close formation (in the Macedonian sarissa phalanx, with supporting light troops) and advanced into the elephant charge (Arr. Anab. 5.17.3) – this is, as we’ll see next time, hardly the right way to fight elephants. And yet – the Macedonian phalanx holds together and triumphs, eventually driving the elephants back into Porus’ infantry (Arr. Anab. 5.17.6-7).

So it is possible – even without special anti-elephant weapons or tactics – for very high quality infantry (and we should be clear about this: Alexander’s phalanx was as battle hardened as troops come) to resist the charge of elephants. Nevertheless, the terror element of the onrush of elephants must be stressed: if being charged by a horse is scary, being charged by a 9ft tall, 4-ton war beast must be truly terrifying.

Yet – in the Mediterranean at least – stories of elephants smashing infantry lines through the pure terror of their onset are actually rare. This point is often obscured by modern treatments of some of the key Romans vs. Elephants battles (Heraclea, Bagradas, etc), which often describe elephants crashing through Roman lines when, in fact, the ancient sources offer a somewhat more careful picture. It also tends to get lost on video-games where the key use of elephants is to rout enemy units through some “terror” ability (as in Rome II: Total War) or to actually massacre the entire force (as in Age of Empires).

At Bagradas (255 B.C. – a rare Carthaginian victory on land in the First Punic War), for instance, Polybius (Plb. 1.34) is clear that the onset of the elephants does not break the Roman lines – if for no other reason than the Romans were ordered quite deep (read: the usual triple Roman infantry line). Instead, the elephants disorder the Roman line. In the spaces between the elephants, the Romans slipped through, but encountered a Carthaginian phalanx still in good order advancing a safe distance behind the elephants and were cut down by the infantry, while those caught in front of the elephants were encircled and routed by the Carthaginian cavalry. What the elephants accomplished was throwing out the Roman fighting formation, leaving the Roman infantry confused and vulnerable to the other arms of the Carthaginian army.

So the value of elephants is less in the shock of their charge as in the disorder that they promote among infantry. As we’ve discussed elsewhere, heavy infantry rely on dense formations to be effective. Elephants, as a weapon-system, break up that formation, forcing infantry to scatter out of the way or separating supporting units, thus rendering the infantry vulnerable. The charge of elephants doesn’t wipe out the infantry, but it renders them vulnerable to other forces – supporting infantry, cavalry – which do.

Elephants could also be used as area denial weapons. One reading of the (admittedly somewhat poor) evidence suggests that this is how Pyrrhus of Epirus used his elephants – to great effect – against the Romans. It is sometimes argued that Pyrrhus essentially created an “articulated phalanx” using lighter infantry and elephants to cover gaps – effectively joints – in his main heavy pike phalanx line. This allowed his phalanx – normally a relatively inflexible formation – to pivot.

This area denial effect was far stronger with cavalry because of how elephants interact with horses. Horses in general – especially horses unfamiliar with elephants – are terrified of the creatures and will generally refuse to go near them. Thus at Ipsus (301 B.C.; Plut. Demetrius 29.3), Demetrius’ Macedonian cavalry is cut off from the battle by Seleucus’ elephants, essentially walled off by the refusal of the horses to advance. This effect can resolved for horses familiarized with elephants prior to battle (something Caesar did prior to the Battle of Thapsus, 46 B.C.), but the concern seems never to totally go away. I don’t think I fully endorse Peter Connolly’s judgment in Greece and Rome At War (1981) that Hellenistic armies (read: post-Alexander armies) used elephants “almost exclusively” for this purpose (elephants often seem positioned against infantry in Hellenistic battle orders), but spoiling enemy cavalry attacks this way was a core use of elephants, if not the primary one.

Bret Devereaux, “Collections: War Elephants, Part I: Battle Pachyderms”, A Collection of Unmitigated Pedantry, 2019-07-26.

May 23, 2023

QotD: Cavalry operations in Rings of Power versus cavalry operations in history

Filed under: History, Media, Military, Quotations — Tags: , , , , — Nicholas @ 01:00

Now before I lay into this, fair is fair: Peter Jackson’s The Lord of the Rings had a real habit of having the horses almost always move at the trot or the canter when they ought to have been walking (horses have four “gaits” – patterns of moving – which, in escalating speed are the walk, the trot, the canter and the gallop). Horses can walk or trot for long periods, but canters and gallops can only be maintained in short bursts before the horse wears itself out. So for instance when Théoden leads the Rohirrim from Edoras in Return of the King the horses are walking in the city but by the time they’re in column out of the city the whole column is moving at a canter (interestingly, you can hear the three-beat pattern of the canter in the foley, which is some attention to detail), which is not realistic – they have a long way to go and they won’t be able to maintain this gait the whole way – but fits the forward momentum of the scene. Likewise most of the horses look to be at a canter when his army leaves Dunharrow for Gondor; again this is a bit silly, but on roughly the level of silly of having Aragorn, Legolas and Gimli pursue a band of orcs by jogging for three days and nights without rest.

By contrast [in Rings of Power], the Númenóreans rush to the battle at a full gallop, apparently the whole way or at the very least for hours through the morning. Horses will be vary, but generally two to three miles is the maximum distance most horses can gallop before fatigue sets in (for most horses this distance is going to be shorter), which they’re going to cover in about six minutes. The gallop is a very fast (25-30mph), very short sprint, yet Galadriel has this whole formation at full gallop even before she can see their destination. And I just want to remember here the absurdity that these horsemen do not even know there is a battle to ride to; for all they know this is a basic scouting effort (which might be better accomplished slowly and without wearing down all of the horses). Théoden at least has the excuse that he’s on the clock and knows it!

The way we are then shown the cavalry arriving is very confusing to me. The speed of their arrival makes at least some sense. We have already established that both Arondir and Adar are incompetent commanders so the fact that they have set no scouts or lookouts checks out. Pre-modern and early-modern cavalry could effectively out-ride news of their coming, and so show up unexpectedly in places with very little warning. Not this little warning, mind you – the time from the first sound of hoof-falls (heard by Elves – the orcs evidently hear nothing) to the cavalry deluging the village is just about fifteen seconds; horses move fast but they do not move that fast (at full gallop a horse might cover 150-200 meters in those fifteen seconds and the orcs would absolutely hear them coming before they saw them). But the idea in general that the Númenórean cavalry could appear as if out of nowhere to the orcs checks out – that was one of the major advantages of cavalry operations.

Bret Devereaux, “Collections: The Nitpicks of Power, Part III: That Númenórean Charge”, A Collection of Unmitigated Pedantry, 2023-02-03.

May 19, 2023

QotD: The horses of the Eurasian Steppe

Filed under: Asia, Europe, History, Middle East, Quotations — Tags: , , — Nicholas @ 01:00

The horse is native to the Eurasian Steppe – that is where it evolved and was first domesticated, though the earliest domesticated wild horses were much smaller and weaker (but more robust and self-sufficient) than modern horses. The horse was first domesticated here, on the Eurasian Steppe, by the nomadic peoples there around 3,700 BCE. It seems likely that the nomads of the steppe were riding these horses more or less from the get-go (based on bridle and bit wear patterns on horse bones), but the domesticated horse first shows up in the settled Near East as chariotry (rather than cavalry) around 2000 BCE; true cavalry won’t become prominent in the agrarian world until after the Late Bronze Age Collapse (c. 1200 BCE).

I wanted to start by stressing these dates just to note that the peoples of the Eurasian Steppe had a long time to adapt themselves to a nomadic lifestyle structured around horses and pastoralism, which, as we’ve seen, was not the case for the peoples of the Americas, whose development of a sustainable system of horse nomadism was violently disrupted.

That said, the steppe horse (perhaps more correctly, the steppe pony) is not quite the same as modern domesticated horses. The sorts of horses that occupy stables in Europe or America are the product of centuries of selective breeding for larger and stronger horses. Because those horses were stable fed (that is, fed grains and hay, in addition to grass), they could be bred much larger what a horse fed entirely on grass could support (with the irony that many of those breeds of horses, if released into the wild in their native steppe, would be unable to subsist themselves), because processed grains have much higher nutrition and calorie density than grass. So while most modern horses range between c. 145-180cm tall, the horses of the steppe were substantially smaller, 122-142cm. Again, just to be clear, this is essential because the big chargers and work-horses of the agrarian world cannot sustain themselves purely on grass and the Steppe nomad needs a horse which can feed itself (while we’re on horse-size, mustangs, the feral horses of the Americas, generally occupy the low-end of the horse range as well, typically 142-152cm in height – even when it is clear that their domesticated ancestors were breeds of much larger work horses).

Bret Devereaux, “That Dothraki Horde, Part II: Subsistence on the Hoof”, A Collection of Unmitigated Pedantry, 2020-12-11.

May 15, 2023

QotD: How military history shapes cultures and societies

Filed under: Greece, History, Military, Quotations — Tags: , , , , — Nicholas @ 01:00

war and conflict deeply shaped societies in the past and to the degree that we think that understanding those societies is important (a point on which, presumably, all historians may agree), it is also important to understand their conflicts. I am often puzzled by scholars who work on bodies of literature written almost entirely by combat veterans (which is a good chunk of the Greek and Latin source tradition), in societies where most free adult men probably had some experience of combat, who then studiously avoid ever studying or learning very much about that combat experience (that “war and society” lens there again). Famously, Aeschylus, the greatest Greek playwright of his generation, left no record of his achievements in writing in his epitaph. Instead he was commemorated this way:

    Aeschylus, son of Euphorion, the Athenian lies beneath this marker
    having perished in wheat-bearing Gela
    Of his well-known prowess, the grove of Marathon can speak
    And long-haired Mede knows it well.

If a scholar wants to understand Aeschylus or his plays, don’t they also need to understand this side of his experience too? I know quite a number of scholars who ended up coming to military history this way, looking to answer questions that were not narrowly military, but which ended up touching on war and conflict. For that kind of research – for our potential scholar of Aeschylus – it is important that there be specialists working to understand war and conflict in the period. Of course this is particularly true in understanding historical politics and political narratives, given that most pre-modern states were primarily engines for the raising of revenues for the waging of war (with religious expenditures typically being the only ones comparable in scale).

Bret Devereaux, “Collections: Why Military History?”, A Collection of Unmitigated Pedantry, 2020-11-13.

May 11, 2023

QotD: Divination

Divination is often casually defined in English as “seeing into the future”, but the root of the word gives a sense of its true meaning: divinare shares the same root as the word “divine” (divinus, meaning “something of, pertaining or belonging to a god”); divination is more rightly the act of channeling the divine. If that gives a glimpse of the future, it is because the gods are thought to see that future more clearly.

But that distinction is crucial, because what you are actually doing in a ritual involving divination is not asking questions about the future, but asking questions of the gods. Divination is not an exercise in seeing, but in hearing – that is, it is a communication, a conversation, with the divine. […]

Many current religions – especially monotheistic ones – tend to view God or the gods as a fundamentally distant, even alien being, decidedly outside of creation. The common metaphor is one where God is like a painter or an architect who creates a painting or a building, but cannot be in or part of that creation; the painter can paint himself, but cannot himself be in the painting and the architect may walk in the building but she cannot be a wall. Indeed, one of the mysteries – in the theological sense […] – of the Christian faith is how exactly a transcendent God made Himself part of creation, because this ought otherwise be inconceivable.

Polytheistic gods do not work this way. They exist within the world, and are typically created with it (as an aside: this is one point where, to get a sense of the religion, one must break with the philosophers; Plato waxes philosophic about his eternal demiurge, an ultimate creator-god, but no one in Greece actually practiced any kind of religion to the demiurge. Fundamentally, the demiurge, like so much fine Greek writing about the gods, was a philosophical construct rather than a religious reality). As we’ll get to next week, this makes the line between humans and gods a lot more fuzzy in really interesting ways. But for now, I want to focus on this basic idea: that the gods exist within creation and consequently can exist within communities of humans.

(Terminology sidenote: we’ve actually approached this distinction before, when we talked about polytheistic gods being immanent, meaning that they were active in shaping creation in a direct, observable way. In contrast, monotheistic God is often portrayed as transcendent, meaning that He sits fundamentally outside of creation, even if He still shapes it. Now, I don’t want to drive down the rabbit hole of the theological implications of these terms for modern faith (though I should note that while transcendence and immanence are typically presented as being opposed qualities, some gods are both transcendent and immanent; the resolution of an apparent contradiction of this sort in a divine act or being like this is what we call a mystery in the religious sense – “this should be impossible, but it becomes possible because of divine action”). But I do want to note the broad contrast between gods that exist within creation and the more common modern conception of a God whose existence supersedes the universe we know.)

Thus, to the polytheistic practitioner, the gods don’t exist outside of creation, or even outside of the community, but as very powerful – and sometimes inscrutable – members of the community. The exact nature of that membership varies culture to culture (for instance, the Roman view of the gods tends towards temperamental but generally benevolent guardians and partners of the state, whereas the Mesopotamian gods seem to have been more the harsh rulers set above human society; that distinction is reflected in the religious structure: in Rome, the final deciding body on religious matters was the Senate, whereas Mesopotamian cities had established, professional priesthoods). But gods do a lot of the things other powerful members of the community do: they own land (and even enslaved persons) within the community, they have homes in the community (this is how temples are typically imagined, as literal homes-away-from-home for the gods, when they’re not chilling in their normal digs), they may take part in civic or political life in their own unique way. […] some of these gods are even more tightly bound to a specific place within the community – a river, stream, hill, field.

And, like any other full member of the community (however “full membership” is defined by a society), the gods expect to be consulted about important decisions.

Bret Devereaux, “Collections: Practical Polytheism, Part III: Polling the Gods”, A Collection of Unmitigated Pedantry, 2019-11-08.

May 7, 2023

QotD: The long-term instability of bison hunting on the Great Plains

Unlike in Mongolia, where there were large numbers of wild horses available for capture, it seems that most Native Americans on the Plains were reliant on trade or horse-raiding (that is, stealing horses from their neighbors) to maintain good horse stocks initially. In the southern plains (particularly areas under the Comanches and Kiowas), the warm year-round temperature and relatively infrequent snowfall allowed those tribes to eventually raise large herds of their own horses for hunting and as a trade good. While Mongolian horses know to dig in the snow to get the grass underneath, western horses generally do not do this, meaning that they have to be stall-fed in the winter. Consequently in the northern plains, horses remained a valuable trade good and a frequently object of warfare. In both cases, horses were too valuable to be casually eating all of the time and instead Isenberg notes that guarding horses carefully against theft and raiding was one of the key and most time-demanding tasks of life for those tribes which had them.

So to be clear, the Great Plains Native Americans are not living off of their horses, they are using their horses to live off of the bison. The subsistence system isn’t horse based, but bison-based.

At the same time, as Isenberg (op. cit. 70ff) makes clear that this pure-hunting nomadism still existed in a narrow edge of subsistence. From his description, it is hard not to conclude that the margin or survival was quite a bit narrower than the Eurasian Steppe subsistence system and it is also clear that group-size and population density were quite a bit lower. It’s also not clear that this system was fully sustainable in the long run; Pekka Hämäläinen argues in The Comanche Empire (2008) that Comanche bison hunting was potentially already unsustainable in the very long term by the 1830s. It worked well enough in wet years, but an extended drought (which the Plains are subjected to every so often) could cause catastrophic decline in bison numbers, as seems to have happened the 1840s and 1850s. A sequence of such events might have created a receding wave phenomenon among bison numbers – recovering after each dry spell, but a little less each time. Isenberg (op. cit., 83ff) also hints at this, pointing out that once one factors for things like natural predators, illness and so on, estimates of Native American bison hunting look to come dangerously close to tipping over sustainability, although Isenberg does not offer an opinion as to if they did tip over that line. Remember: complete reliance on bison hunting was new, not a centuries tested form of subsistence – if there was an equilibrium to be reached, it had not yet been reached.

In any event, the arrival of commercial bison hunting along with increasing markets for bison goods drove the entire system into a tailspin much faster than the Plains population would have alone. Bison numbers begin to collapse in the 1860s, wrecking the entire system about a century and a half after it had started. I find myself wondering if, given a longer time frame to experiment and adapt the new horses to the Great Plains if Native American society on the plains would have increasingly resembled the pastoral societies of the Eurasian Steppe, perhaps even domesticating and herding bison (as is now sometimes done!) or other animals. In any event, the westward expansion of the United States did not leave time for that system to emerge.

Consequently, the Native Americans of the plains make a bad match for the Dothraki in a lot of ways. They don’t maintain population density of the necessary scale. Isenberg (op. cit., 59) presents a chart of this, to assess the impact of the 1780s smallpox epidemics, noting that even before the epidemic, most of the Plains Native American groups numbered in the single-digit thousands, with just a couple over 10,000 individuals. The largest, the Sioux at 20,000, far less than what we see on the Eurasian Steppe and also less than the 40,000 warriors – and presumably c. 120-150,000 individuals that implies – that Khal Drogo alone supposedly has [in Game of Thrones]. They haven’t had access to the horse for nearly as long or have access to the vast supply of them or live in a part of the world where there are simply large herds of wild horses available. They haven’t had long-term direct trade access to major settled cities and their market goods (which expresses itself particularly in relatively low access to metal products). It is also clear that the Dothraki Sea lacks large herds of animals for the Dothraki to hunt as the Native Americans could hunt bison; there are the rare large predators like the hrakkar, but that is it. Mostly importantly, the Plains Native American subsistence system was still sharply in flux and may not have been sustainable in the long term, whereas the Dothraki have been living as they do, apparently for many centuries.

Bret Devereaux, “That Dothraki Horde, Part II: Subsistence on the Hoof”, A Collection of Unmitigated Pedantry, 2020-12-11.

May 3, 2023

QotD: The first system of war

Filed under: History, Quotations — Tags: , , — Nicholas @ 01:00

The oldest way of war was what Native North Americans called – evocatively – the “cutting off” way of war (a phrase I am borrowing from W. Lee, “The Military Revolution of Native North America” in Empires and Indigines, ed. W. Lee (2011)), but which was common among non-state peoples everywhere in the world for the vast stretch of human history (and one may easily argue much of modern insurgency and terrorism is merely this same toolkit, updated with modern weapons). The goal of such warfare was not to subjugate a population but to drive them off, forcing them to vacate resource-rich land which could then be exploited by your group. To do this, you wanted to inflict maximum damage (casualties inflicted, animals rustled, goods stolen, people captured) at minimum risk, until the lopsided balance of pain you inflicted forced the enemy to simply move away from you to get out of your operational range.

The main tool of this form of warfare (detailed more extensively in A. Gat, War in Human Civilization (2006) and L. Keeley, War Before Civilization (1996)) was the raid. Rather than announcing your movements, a war party would attempt to advance into enemy territory in secret, hoping (in the best case) to catch an enemy village or camp unawares (typically by night) so that the population could be killed or captured (mostly killed; these are mostly non-specialized societies with limited ability to incorporate large numbers of subjugated captives) safely. Then you quickly get out of enemy territory before villages or camps allied to your target can retaliate. If you detected an incoming raid, you might rally up your allied villages or camps and ambush the ambusher in an equally lopsided engagement.

Only rarely in this did a battle result – typically when both the surprise of the raid and the surprise of the counter-raid ambush failed. At that point, with the chance for surprise utterly lost, both sides might line up and exchange missile fire (arrows, javelins) at fairly long range. Casualties in these battles were generally very low – instead the battle served both as a display of valor and a signal of resolve by both sides to continue the conflict. That isn’t to say these wars were bloodless – indeed the overall level of military mortality was much higher than in “pitched battle” cultures, but the killing was done almost entirely in the ambush and the raid.

We may call this the first system of war. It is the oldest, but as noted above, never entirely goes away. We tend to call this style “asymmetric” or “unconventional” war, but it is the most conventional war – it was the first convention, after all. It is also sometimes denigrated as primitive, but should not be judged so quickly – first system armies have managed to frustrate far stronger opponents when terrain and politics were favorable.

Bret Devereaux, “Collections: The Universal Warrior, Part IIa: The Many Faces of Battle”, A Collection of Unmitigated Pedantry, 2021-02-05.

April 29, 2023

QotD: The problem of war-elephants

The interest in war elephants, at least in the ancient Mediterranean, is caught in a bit of a conundrum. On the one hand, war elephants are undeniably cool, and so feature heavily in pop-culture (especially video games). In Total War games, elephants are shatteringly powerful units that demand specialized responses. In Paradox’s recent Imperator, elephant units are extremely powerful army components. Film gets in on the act too: Alexander (2004) presents Alexander’s final battle at Hydaspes (326) as a debacle, nearing defeat, at the hands of Porus’ elephants (the historical battle was a far more clear-cut victory, according to the sources). So elephants are awesome.

On the other hand, the Romans spend about 200 years (from c. 264 to 46 B.C.) mopping the floor with armies supported by war elephants – Carthaginian, Seleucid, even Roman ones during the civil wars (Thapsus, 46 B.C.). And before someone asks about Hannibal, remember that while the army Hannibal won with in Italy had almost no war elephants (nearly all of them having been lost in the Alps), the army he lost with at Zama had 80 of them. Romans looking back from the later Imperial period seemed to classify war elephants with scythed chariots and other failed Hellenistic “gimmick” weapons (e.g. Q. Curtius Rufus 9.2.19). Arrian (a Roman general writing in the second century A.D.) dismisses the entire branch as obsolete (Arr. Tact. 19.6) and leaves it out of his tactical manual entirely on those grounds.

This negative opinion in turn seeps into the scholarship on the matter. This is in no small part because the study of Indian history (where war elephants remained common) is so under-served in western academia compared to the study of the Greek and Roman world (where the Romans functionally ended the use of war elephants on the conclusion that they were useless). Trautmann, (2015) notes the almost pathetic under-engagement of classical scholars with this fighting system. Scullard’s The elephant in the Greek and Roman World (1974) remains the standard text in English on the topic some 45 years later, despite fairly huge changes in the study of the Achaemenids, Seleucids, and Carthaginians in that period.

All of which actually makes finding good information on war elephants quite difficult – the cheap sensational stuff often fills in the gaps left by a lack of scholarship. The handful of books on the topic vary significantly in terms of seriousness and reliability.

Bret Devereaux, “Collections: War Elephants, Part I: Battle Pachyderms”, A Collection of Unmitigated Pedantry, 2019-07-26.

April 25, 2023

QotD: What is military history?

Filed under: Books, History, Military, Quotations — Tags: , , , , — Nicholas @ 01:00

The popular conception of military history – indeed, the conception sometimes shared even by other historians – is that it is fundamentally a field about charting the course of armies, describing “great battles” and praising the “strategic genius” of this or that “great general”. One of the more obvious examples of this assumption – and the contempt it brings – comes out of the popular CrashCourse Youtube series. When asked by their audience to cover military history related to their coverage of the American Civil War, the response was this video listing battles and reflecting on the pointless of the exercise, as if a list of battles was all that military history was (the same series would later say that military historians don’t talk about about food, a truly baffling statement given the important of logistics studies to the field; certainly in my own subfield, military historians tend to talk about food more than any other kind of historian except for dedicated food historians).

The term for works of history in this narrow mold – all battles, campaigns and generals – is “drums and trumpets” history, a term generally used derisively. The study of battles and campaigns emerged initially as a form of training for literate aristocrats preparing to be officers and generals; it is little surprise that they focused on aristocratic leadership as the primary cause for success or failure. Consequently, the old “drums and trumpets” histories also had a tendency to glory in war and to glorify commanders for their “genius” although this was by no means universal and works of history on conflict as far back as Thucydides and Herodotus (which is to say, as far back as there have been any) have reflected on the destructiveness and tragedy of war. But military history, like any field, matured over time; I should note that it is hardly the only field of history to have less respectable roots in its quite recent past. Nevertheless, as the field matured and moved beyond military aristocrats working to emulate older, more successful military aristocrats into a field of scholarly inquiry (still often motivated by the very real concern that officers and political leaders be prepared to lead in the event of conflict) the field has become far more sophisticated and its gaze has broadened to include not merely non-aristocratic soldiers, but non-soldiers more generally.

Instead of the “great generals” orientation of “drums and trumpets”, the field has moved in the direction of three major analytical lenses, laid out quite ably by Jeremy Black in “Military Organisations and Military Charge in Historical Perspective” (JMH, 1998). He sets out the three basic lenses as technological, social and organizational, which speak to both the questions being asked of the historical evidence but also the answers that are likely to be provided. I should note that these lenses are mostly (though not entirely) about academic military history; much of the amateur work that is done is still very much “drums and trumpets” (as is the occasional deeply frustrating book from some older historians we need not discuss here), although that is of course not to say that there isn’t good military history being written by amateurs or that all good military history narrowly follows these schools. This is a classification system, not a straight-jacket and I am giving it here because it is a useful way to present the complexity and sophistication of the field as it is, rather than how it is imagined by those who do not engage with it.

[…]

The technological approach is perhaps the least in fashion these days, but Geoffery Parker’s The Military Revolution (2nd ed., 1996) provides an almost pure example of the lens. This approach tends to see changing technology – not merely military technologies, but often also civilian technologies – as the main motivator of military change (and also success or failure for states caught in conflict against a technological gradient). Consequently, historians with this focus are often asking questions about how technologies developed, why they developed in certain places, and what their impacts were. Another good example of the field, for instance, is the debate about the impact of rifled muskets in the American Civil War. While there has been a real drift away from seeing technologies themselves as decisive on their own (and thus a drift away from mostly “pure” technological military history) in recent decades, this sort of history is very often paired with the others, looking at the ways that social structures, organizational structures and technologies interact.

Perhaps the most popular lens for military historians these days is the social one, which used to go by the “new military history” (decades ago – it was the standard form even back in the 1990s) but by this point comprises probably the bulk of academic work on military history. In its narrow sense, the social perspective of military history seeks to understand the army (or navy or other service branch) as an extension of the society that created it. We have, you may note, done a bit of that here. Rather than understanding the army as a pure instrument of a general’s “genius” it imagines it as a socially embedded institution – which is fancy historian speech for an institution that, because it crops up out of a society, cannot help but share that society’s structures, values and assumptions.

The broader version of this lens often now goes under the moniker “war and society”. While the narrow version of social military history might be very focused on how the structure of a society influences the performance of the militaries that created it, the “war and society” lens turns that focus into a two-way street, looking at both how societies shape armies, but also how armies shape societies. This is both the lens where you will find inspection of the impacts of conflict on the civilian population (for instance, the study of trauma among survivors of conflict or genocide, something we got just a bit with our brief touch on child soldiers) and also the way that military institutions shape civilian life at peace. This is the super-category for discussing, for instance, how conflict plays a role in state formation, or how highly militarized societies (like Rome, for instance) are reshaped by the fact of processing entire generations through their military. The “war and society” lens is almost infinitely broad (something occasionally complained about), but that broadness can be very useful to chart the ways that conflict’s impacts ripple out through a society.

Finally, the youngest of Black’s categories is organizational military history. If social military history (especially of the war and society kind) understands a military as deeply embedded in a broader society, organizational military history generally seeks to interrogate that military as a society to itself, with its own hierarchy, organizational structures and values. Often this is framed in terms of discussions of “organizational culture” (sometimes in the military context rendered as “strategic culture”) or “doctrine” as ways of getting at the patterns of thought and human interaction which typify and shape a given military. Isabel Hull’s Absolute Destruction: Military Culture and the Practices of War in Imperial Germany (2006) is a good example of this kind of military history.

Of course these three lenses are by no means mutually exclusive. These days they are very often used in conjunction with each other (last week’s recommendation, Parshall and Tully’s Shattered Sword (2007) is actually an excellent example of these three approaches being wielded together, as the argument finds technological explanations – at certain points, the options available to commanders in the battle were simply constrained by their available technology and equipment – and social explanations – certain cultural patterns particular to 1940s Japan made, for instance, communication of important information difficult – and organizational explanations – most notably flawed doctrine – to explain the battle).

Inside of these lenses, you will see historians using all of the tools and methodological frameworks common in history: you’ll see microhistories (for instance, someone tracing the experience of a single small unit through a larger conflict) or macrohistories (e.g. Azar Gat, War in Human Civilization (2008)), gender history (especially since what a society views as a “good soldier” is often deeply wrapped up in how it views gender), intellectual history, environmental history (Chase Firearms (2010) does a fair bit of this from the environment’s-effect-on-warfare direction), economic history (uh … almost everything I do?) and so on.

In short, these days the field of military history, as practiced by academic military historians, contains just as much sophistication in approach as history more broadly. And it benefits by also being adjacent to or in conversation with entire other fields: military historians will tend (depending on the period they work in) to interact a lot with anthropologists, archaeologists, and political scientists. We also tend to interact a lot with what we might term the “military science” literature of strategic thinking, leadership and policy-making, often in the form of critical observers (there is often, for instance, a bit of predictable tension between political scientists and historians, especially military historians, as the former want to make large data-driven claims that can serve as the basis of policy and the later raise objections to those claims; this is, I think, on the whole a beneficial interaction for everyone involved, even if I have obviously picked my side of it).

Bret Devereaux, “Collections: Why Military History?”, A Collection of Unmitigated Pedantry, 2020-11-13.

April 21, 2023

QotD: In ancient Greek armies, soldiers were classified by the shields they carried

Filed under: Europe, Greece, History, Military, Quotations, Weapons — Tags: , , , , — Nicholas @ 01:00

Plutarch reports this Spartan saying (trans. Bernadotte Perrin):

    When someone asked why they visited disgrace upon those among them who lost their shields, but did not do the same thing to those who lost their helmets or their breastplates, he said, “Because these they put on for their own sake, but the shield for the common good of the whole line.” (Plut. Mor. 220A)

This relates to how hoplites generally – not merely Spartans – fought in the phalanx. Plutarch, writing at a distance (long after hoplite warfare had stopped being a regular reality of Greek life), seems unaware that he is representing as distinctly Spartan something that was common to most Greek poleis (indeed, harsh punishments for tossing aside a shield in battle seemed to have existed in every Greek polis).

When pulled into a tight formation, each hoplite‘s shield overlapped, protecting not only his own body, but also blocking off the potentially vulnerable right-hand side of the man to his left. A hoplite‘s armor protected only himself. That’s not to say it wasn’t important! Hoplites wore quite heavy armor for the time-period; the typical late-fifth/fourth century kit included a bronze helmet and the linothorax, a laminated, layered textile defense that was relatively inexpensive, but fairly heavy and quite robust. Wealthier hoplites might enhance this defense by substituting a bronze breastplate for the linothorax, or by adding bronze greaves (essentially a shin-and-lower-leg-guard); ankle and arm protections were rarer, but not unknown.

But the shield – without the shield one could not be a hoplite. The Greeks generally classified soldiers by the shield they carried, in fact. Light troops were called peltasts because they carried the pelta – a smaller, circular shield with a cutout that was much lighter and cheaper. Later medium-infantry were thureophoroi because they carried the thureos, a shield design copied from the Gauls. But the highest-status infantrymen were the hoplites, called such because the singular hoplon (ὅπλον) could be used to mean the aspis (while the plural hopla (ὁπλά) meant all of the hoplite‘s equipment, a complete set).

(Sidenote: this doesn’t stop in the Hellenistic period. In addition to the thureophoroi, who are a Hellenistic troop-type, we also have Macedonian soldiers classified as chalkaspides (“bronze-shields” – they seem to be the standard sarissa pike-infantry) or argyraspides (“silver-shields”, an elite guard derived from Alexander’s hypaspides, which again note – means “aspis-bearers”!), chrysaspides (“gold-shields”, a little-known elite unit in the Seleucid army c. 166) and the poorly understood leukaspides (“white-shields”) of the Antigonid army. All of the –aspides seem to have carried the Macedonian-style aspis with the extra satchel-style neck-strap, the ochane)

(Second aside: it is also possible to overstate the degree to which the aspis was tied to the hoplite‘s formation. I remain convinced, given the shape and weight of the shield, that it was designed for the phalanx, but like many pieces of military equipment, the aspis was versatile. It was far from an ideal shield for solo combat, but it would serve fairly well, and we know it was used that way some of the time.)

Bret Devereaux, “New Acquisitions: Hoplite-Style Disease Control”, A Collection of Unmitigated Pedantry, 2020-03-17.

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