Quotulatiousness

May 22, 2013

Hyperinflation in Diablo III

Filed under: Economics, Gaming — Tags: , , — Nicholas @ 00:02

At the Ludwig von Mises Institute blog, Peter Earle looks at the “virtual Weimar” economy of Diablo III:

As virtual fantasy worlds go, Blizzard Entertainment’s Diablo 3 is particularly foreboding. In this multiplayer online game played by millions, witch doctors, demon hunters, and other character types duke it out in a war between angels and demons in a dark world called Sanctuary. The world is reminiscent of Judeo-Christian notions of hell: fire and brimstone, with the added fantasy elements of supernatural combat waged with magic and divine weaponry. And within a fairly straightforward gaming framework, virtual “gold” is used as currency for purchasing weapons and repairing battle damage. Over time, virtual gold can be used to purchase ever-more resources for confronting ever-more dangerous foes.

But in the last few months, various outposts in that world — Silver City and New Tristram, to name two — have borne more in common with real world places like Harare, Zimbabwe in 2007 or Berlin in 1923 than with Dante’s Inferno. A culmination of a series of unanticipated circumstances — and, finally, a most unfortunate programming bug — has over the last few weeks produced a new and unforeseen dimension of hellishness within Diablo 3: hyperinflation.

[. . .]

Two obvious solutions for managers of virtual economies include more vigilant bot restrictions and close — indeed, real-time — monitoring of faucet output, sink absorption, prices, and user behaviors. More critically, though, whether structured as auctions or exchanges, markets must be allowed to operate freely, without caps, floors, or other artificialities. Unrestricted (real) cash auctions would for the most part preempt and obviate black markets.

One also surmises, considering the level of planning that goes into designing and maintaining virtual gaming environments, that some measure of statistical monitoring and/or econometric modeling must have been applied to Diablo 3’s game world. The Austrian School has long warned of the arrogance and naïveté intrinsic to applying rigid, quantitative measures to the deductive study of human actions. Indeed; if a small, straightforward economy generating detailed, timely economic data for its managers can careen so completely aslant in a matter of months, should anyone be surprised when the performance of central banks consistently breeds results which are either ineffective or destabilizing?

May 17, 2013

This week in Guild Wars 2

Filed under: Gaming — Tags: , , — Nicholas @ 12:14

My weekly Guild Wars 2 community round-up at GuildMag is now online. The new chapter of the living story, Secret of Southsun, went live this week and there’s lots of discussion, advice, and enthusiasm, plus the usual assortment of blog posts, videos, podcasts, and fan fiction from around the GW2 community.

May 10, 2013

This week in Guild Wars 2

Filed under: Gaming — Tags: , , — Nicholas @ 11:17

My weekly Guild Wars 2 community round-up at GuildMag is now online. The next chapter of the living story, Secret of Southsun, will be going live next week and there’s much anticipation for what will be included, plus the usual assortment of blog posts, videos, podcasts, and fan fiction from around the GW2 community.

May 3, 2013

This week in Guild Wars 2

Filed under: Gaming — Tags: , , — Nicholas @ 11:11

My weekly Guild Wars 2 community round-up at GuildMag is now online. This week has lots of reaction to the final chapter of the Flame and Frost living story and some analysis of the GW2 end-game economy, plus the usual assortment of blog posts, videos, podcasts, and fan fiction from around the GW2 community.

April 26, 2013

This week in Guild Wars 2

Filed under: Gaming — Tags: , , — Nicholas @ 11:24

My weekly Guild Wars 2 community round-up at GuildMag is now online. This week has lots of information about the final chapter of the Flame and Frost living story and new sPvP features plus the usual assortment of blog posts, videos, podcasts, and fan fiction from around the GW2 community.

April 19, 2013

This week in Guild Wars 2

Filed under: Gaming — Tags: , , — Nicholas @ 10:14

My weekly Guild Wars 2 community round-up at GuildMag is now online. This is going to be a busy weekend, as ArenaNet is holding another free trial (keys were distributed through several fan sites), plus the usual assortment of blog posts, videos, podcasts, and fan fiction from around the GW2 community.

April 15, 2013

Free trial weekend for Guild Wars 2

Filed under: Gaming — Tags: , , — Nicholas @ 12:42

ArenaNet has teamed up with several fan sites to offer trial keys to Guild Wars 2 this coming weekend:

Now’s your chance to see what changes we’ve made to the most critically acclaimed MMO of 2012! From April 19-21, 2013 we’re hosting another huge Guild Wars 2 free trial weekend.

We’re partnering with the following websites to distribute serial codes for the upcoming free trial weekend:

  • Ten Ton Hammer
  • GameSpot
  • Twitch.TV
  • MMORPG
  • Curse
  • PC Gamer
  • ZAM

April 12, 2013

This week in Guild Wars 2

Filed under: Gaming — Tags: , , — Nicholas @ 11:52

My weekly Guild Wars 2 community round-up at GuildMag is now online. The big news this week is that several fan sites will be giving out weekend trial keys for GW2 for next weekend, ArenaNet teases the final chapter of Flame & Frost, plus the usual assortment of blog posts, videos, podcasts, and fan fiction from around the GW2 community.

April 5, 2013

This week in Guild Wars 2

Filed under: Gaming — Tags: , , — Nicholas @ 12:33

My weekly Guild Wars 2 community round-up at GuildMag is now online. This week’s round-up is filled to the brim with reactions (almost universally positive) to the Super Adventure Box, ArenaNet’s non-foolish April Fool gift, plus the usual assortment of blog posts, videos, podcasts, and fan fiction from around the GW2 community.

April 1, 2013

Sneak peek into the Guild Wars 2 April update

Filed under: Gaming, Humour — Tags: , , — Nicholas @ 08:44

At GuildMag, Ollannach has an exclusive scoop on what we’ll be seeing in the April patch for Guild Wars 2:

In an upcoming exclusive GuildMag interview, ever-smiling Colin Johanson spilled the beans on a major part of the upcoming April patch! While details are as scarce as ever, Colin let us know that along with the conclusion of the Flame & Frost series, we’ll be seeing a major overhaul to Guilds and the introduction of Guild versus Guild. Colin gave us a private scoop on how Guild versus Guild will play out in Guild Wars 2.

March 29, 2013

This week in Guild Wars 2

Filed under: Gaming — Tags: , , — Nicholas @ 11:44

My weekly Guild Wars 2 community round-up at GuildMag is now online. This week’s round-up has lots of reaction to the big March WvW update, plus the usual assortment of blog posts, videos, podcasts, and fan fiction from around the GW2 community.

March 22, 2013

This week in Guild Wars 2

Filed under: Gaming — Tags: , , — Nicholas @ 11:53

My weekly Guild Wars 2 community round-up at GuildMag is now online. Lots of anticipation for the big March WvW update, a minor armour aesthetics issue on my mesmer, and the usual assortment of blog posts, videos, podcasts, and fan fiction from around the GW2 community.

March 15, 2013

This week in Guild Wars 2

Filed under: Gaming — Tags: , , — Nicholas @ 11:34

My weekly Guild Wars 2 community round-up at GuildMag is now online. The end of culling, ArenaNet’s relaunched website, interviews with developers and the usual assortment of blog posts, videos, podcasts, and fan fiction from around the GW2 community.

March 8, 2013

This week in Guild Wars 2

Filed under: Gaming — Tags: , , — Nicholas @ 12:19

My weekly Guild Wars 2 community round-up at GuildMag is now online. Teaser for the March update went up the other day, and there’s lots of discussion of the new content released in last week’s patch. Plus the usual assortment of blog posts, videos, podcasts, and fan fiction from around the GW2 community.

March 1, 2013

This week in Guild Wars 2

Filed under: Gaming — Tags: , , — Nicholas @ 12:31

My weekly Guild Wars 2 community round-up at GuildMag is now online. The February update went live this week and there’s lots of discussion about the new content. ArenaNet has been very pro-active about getting new information out and we also have the usual assortment of blog posts, videos, podcasts, and fan fiction from around the GW2 community.

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