Quotulatiousness

July 13, 2023

QotD: The Annales school of history

The Annales school is a style of historical thinking that emerged in France in the early 1900s; at least for pre-modernists, the dominating figures here tend to be Marc Bloch and Fernand Braudel. It got its name because of its close association with Annales d’Historie Economique et Sociale. Fundamentally, what sets the Annales approach apart is first its focus and then the methods that focus demands.

The big shift in focus for the Annales school was an interest in charting the experience of society below the level of elites (though the elites are not abandoned either), what is sometimes termed “history from below”, as distinct from traditional elite-centered “great man” history or the more deterministic Marxist models of history at the time. You can see the political implications, of course, in the very early 1900s, of declaring the common man worthy of study; this is generally a history from the left but not the extreme left. That focus in turn demanded new approaches because it turned the focus of social history towards people who by and large do not write to us.

In reaching for that experience, Annales scholars tended to frame their thinking in terms of la longue durée (“the long run”); history was composed of three parts: événements (“events”), conjonctures (“circumstances”) and finally la longue durée itself. Often in English this gets rendered as a distinction between “events” (kings, wars, politics, crises) and “structures” (economics, social thought and at a deeper level climate, ecology, and geography). What Annales scholars tended to argue was that those structures were often more important than the events that traditional historians studied: the farmer’s life was far more shaped by very long-term factors like the local ecology, the organization of his farming village, the economic structure of the region and so on. And then the idea goes, that by charting those structures, you can figure things out about the lives of those farmers even if you don’t have many – or any – of those farmers writing to you.

Important to this was the idea of enduring patterns of thought within a society, what Bloch termed mentalités (“mentalities”, like longue durée, this is a technical term usually used in French to make that fact clear). Mentalités – Bloch’s original example was the idea that kings had a holy healing touch, but this could be almost any kind of social construct or pattern of ideas (indeed, one critique of it is that the notion of mentalités is broad and ill-defined) – can last a long time and can inform or constrain the actions of many actors within a society; think of how successive generations of kings can have their decisions shaped or constrained by their societies view – their own view – of kingship. That view of kingship might be more impactful than any one king and so pervasive that even a king would struggle to change it.

So how does this influence my work? I tend to be very much a “history from below” kind of historian, interested in charting the experience of regular farmers, soldiers, weavers and so on. The distinction between the long-term structures that shape life and the short-term events that populate our history is very valuable to think with, especially for identifying when an event alters a structure, because those tend to be very important events indeed. And I think a keen attention to the way people thought about things in the past and how those mentalités can be different than ours is very important.

That said, the Annales stress on mentalités has in some ways been overtaken by more data-driven historical methods on the one hand or a strong emphasis on local or individual experience (“microhistory”) on the other. Mentalités tend to be very big picture, asking how, say, “the French” thought about something over a period of decades or centuries and seeking to know how that shaped their experience. But archaeology, demographics or economic data can reveal patterns of behavior which might not correspond to the mentalités that show up in written texts; this is fundamentally the interaction that informs the “revenge of the archaeologists” in the study of the ancient economy, for instance. On the other hand, not everyone in that big group thinks the same and a microhistory of an individual or a single village might reveal telling local variations not captured in massive-scale structures.

Fortunately, historians do not need to be doctrinaire in our use of theory, we don’t have to pick one and stick to it. Different projects also lend themselves to different approaches. I think the Annales school offers a lot of really useful tools to have my historian’s toolbox, but they sit alongside military theory, archaeological material culture studies methods, philological approaches, a smattering of economic and demographic tools, etc.

Bret Devereaux, Referenda ad Senatum: January 13, 2023: Roman Traditionalism, Ancient Dates and Imperial Spies”, A Collection of Unmitigated Pedantry, 2023-01-13.

July 9, 2023

QotD: Military history informs modern concepts of conflict

Filed under: Education, History, Military, Quotations — Tags: , — Nicholas @ 01:00

the body of knowledge military history creates serves as the foundation for political and military (two separate but related things!) thinking about war and conflict. This is not new, of course; as I noted above, the field of military history emerged out of a desire to train military leaders. What has changed is that this is no longer an exercise for training (often hereditary) aristocrats for battlefield command in societies where political and military decision-making was generally restricted to men born to the job. Instead, all citizens in a democracy have a role in shaping decisions about war and peace.

At the same time, something has not changed, which is the human propensity for conflict. And so the most obvious reason to study the history of human conflict remains: to prepare for the conflicts of our day which, despite our best efforts, are sure to occur. And since political decision-making is no longer confined to a small elite, it makes sense that both the target and scope of military history has changed. This is part of why the focus on the broader “war and society” lens is important: if average citizens need to (through elections) make choices on the security posture of their country, they are going to want to know “what is conflict going to be like for me and my family?” Thus the greater focus on the experience of the common soldier (what is sometimes called the “Face of Battle” school of military history, after J. Keegan, The Face of Battle (1976)) and on the experience of the “homefront” as well as on the victims of conflict. I know that last focus sometimes frustrates the “cult of the badass” adherents, but frankly, no matter how many reps you can do, you were always more likely to be one of Alexander the Great’s victims than one of Alexander’s soldiers (much less Alexander himself).

Bret Devereaux, “Collections: Why Military History?”, A Collection of Unmitigated Pedantry, 2020-11-13.

July 5, 2023

QotD: The role of merchants in pre-modern societies

Filed under: Business, History, Quotations — Tags: , , , , , — Nicholas @ 01:00

Merchants are a bit of a break from the people we have so far discussed in that they, by definition, live in the realm of the market (in the economic sense, although often also in a physical sense). […] so much of the world of our farmers and even our millers and bakers was governed by non-market interactions: horizontal and vertical social ties that carried expectations that weren’t quite transactional and certainly not monetized. By contrast, merchants work with transactions and tend to be the first group in any society to attempt to monetize their operations once money becomes available. I find students are often quick to feel identity with the merchant class, because these folks are more likely to travel, more likely to use money, more likely to employ or be employed in wage-labor; they feel more like modern people.

It thus tends to come as something of a surprise that with stunning consistency, the merchant class tended to be at best cordially disliked and at worst despised by the broader community (although not typically to the point of suffering legal disability, as did some other jobs; see S. Bond, Trade and Taboo: Disreputable Professions in the Roman Mediterranean (2016) for this in Rome). This often strikes students as strange, both because we tend to think rather better of our own modern merchants but also because the image they have of the merchant class certainly looks elite.

For the farmers who need to sell their crops (for reasons we will get to in a moment) and purchase the things they need that they cannot produce, the merchant feels like an adversary: always pushing his prices to his best advantage. We expect this, but remember that our pre-modern farmers are just not that exposed to market interactions; most of their relationships are reciprocal, not transactional – the horizontal relationships we discussed before. The merchant’s “money-grubbing” feels like a betrayal of trust in a society where you banquet your neighbors in the good years so they’ll help you in the bad years. The necessary function of a merchant is to transgress the “rules” of village interactions which – and this resounds from the sources – the farmers tend to understand as being “cheated”.

At the same time, while most merchant types are humble, the high-risk and potentially high-reward involved in trade meant that some merchants (again, a small number) could become very rich. That, as you might imagine, did not go over well for the traditionally wealthy in these societies, the large landholders. Again, the values here often strike modern readers as topsy-turvy compared to our own, but to the elite large landholders (who dominate the literary and political culture of their societies), the morally correct way to earn great wealth is to inherit it (or capture it in war). The morally correct way to hold that wealth is with large landed estates. Anything else is morally suspect, and so the idea that a successful merchant could – by a process that again, strikes the large landholder, just like the small farmer, as “cheating” – leap-frog the social pyramid and skip to the top, without putting in the work at either having distinguished wealthy ancestors or tremendous military success was an open insult to elite values. Often laws were put in place to limit the ability of wealthy non-aristocrats (likely merchants or successful artisans) from displaying their wealth (sumptuary laws) so as to keep them from competing with the aristocrats; at Rome, senators were forbidden from owning ships with much the same logic (Roman senators being clever, they still invested in trade through proxies while at the same time disapproving of the activity in public politics).

[…] As far as elites were concerned, merchants didn’t seem to produce anything (the theory of comparative advantage which explains how merchants produce value without producing things by moving things to where they are most valued would have to wait until 1776 to be mentioned and the early 1800s to be properly explained) and so the only explanation for their wealth was that they made it by deception and trickery, distorting the “real” value of things (this faulty assumption that the “real value” of things is inherent in them, or a product of their production, rather than their use value to an end user or consumer, does not go away in the modern period).

Merchants also – almost by definition being foreigners in their communities – often suffered as members of “middleman minorities“, where certain tasks, particularly banking, commerce and tax collection are – for the reasons just discussed above – outsourced to foreigners or ethnic minorities who then tend to face violence and discrimination because of the power and prominence those tasks give them in society. Disdain for merchants was thus often packaged with ethnic hatred or racism – anyone exposed to the tropes of European or Near Eastern antisemitism (or more precisely, anti-Jewish sentiment) is familiar with this toxic brew, but the same tropes were applied to other middlemen minorities engaged in trade – Chinese people in much of South East Asia, Armenians in Turkey, Parsis in India and on and on. Violence against these groups was always self-destructive (in addition to being abhorrent on its face) – the economic services they provided were valuable to the broader society in ways that the broader society did not understand.

Bret Devereaux, “Collections: Bread, How Did They Make It? Part IV: Markets, Merchants and the Tax Man”, A Collection of Unmitigated Pedantry, 2020-08-21.

July 1, 2023

QotD: The ever-increasing size and number of artillery pieces in WW1 trench battles

Because the generals on the attacking side – and it is worth remembering that Germany, Austria-Hungary, Britain, France and Italy all took their turns being the attacker on the narrower Western and Italian fronts defined by continuous unbroken trench-lines (the Eastern Front was somewhat more open) – were actively looking for ways out of the trench stalemate. We’ve already discussed one effort to get out, poison gas, and why it didn’t succeed. But there was a more immediate solution: after all, every field manual said the solution to weakening infantry positions on the field was artillery. Sure, trenches and dugouts made infantry resistant to artillery, but they didn’t make them immune to it. So what if we used more artillery?

So by the Second Battle of Artois (May, 1915), the barrage was four days long and included 293 heavy guns and 1,075 lighter pieces. At Verdun (February, 1916) the Germans brought in 1,201 guns, mostly heavy indirect fire artillery (of which the Germans had more than the French) with a shifting barrage that expected to fire 2 million shells in the first six days and 4 million during the first 18 days. At the Somme (1916) the British barrage lasted from the 24th of June to the attack on July 1 (so a seven-day barrage); a shorter barrage was proposed but could not be managed because the British didn’t have enough guns to throw enough shells in the shorter time frame. A longer barrage was also out: the British didn’t have the shells for it. By Passchendaele (1917) the British were deploying some 3,000 artillery pieces; one for every 15 yards of frontage they were attacking.

These efforts didn’t merely get to be more, but also more complex. It was recognized that if the infantry could start their advance while the shells were still falling, that would give them an advantage in the race to the parapet. The solution was the “creeping” barrage which slowly lifted, moving further towards the enemy’s rear. These could be run by carefully planned time-table (but disaster might strike if the infantry moved too slow or the barrage lifted too early) or, if you could guarantee observation by aircraft, be lifted based on your own movements (in as much as your aircraft pilots, with their MK1 eyeballs, could tell what was happening below them). […]

I find that most casual students of military history assume that these barrages generally failed. I suspect this has a lot to do with how certain attacks with ineffective barrages (e.g. the Somme generally, the ANZAC Corps’ attack at Passchendaele) have ended up as emblematic of the entire war (and in some cases, nationality-defining events) in the English-language discussion. And absolutely, sometimes the barrages just failed and attacks were stopped cold with terrible losses. But rather more frequently, the barrages worked: they inflicted tremendous casualties on defenders and allowed the attackers to win the race to the parapet which in turn meant the remaining defenders were likely to be swiftly grenaded or bayoneted. This is part of why WWI commanders continued to believe that they were “on the verge of a breakthrough”, that each attack had come so close, because initially there were often promising gains. They were wrong, of course, about being that close, but opening attacks regularly overran the initial enemy positions. Even the worst debacles of the war, like at the Somme, generally did so.

And at this point, you may be wondering if you’d been lied to, because you were always told this was a war where advances where measured in feet and meters instead of miles or kilometers and how can that be if initial attacks generally did, in fact, overrun the forward enemy positions? I’ll push this even further – typically, in the initial phases of these battles (the first few days) the casualty rates between attacker and defender were close to even, or favored the attacker. This is of course connected to the fact that the leading cause of battle deaths in the war was not rifle fire, machine guns, grenades, bayonets but in fact artillery fire and the attacker was the one blasting fixed positions with literal tons of artillery fire. So what is going on?

Because both sides quickly figured out that their forward positions were badly exposed to artillery barrages and began designing defenses in depth, with rear positions well out of the reach of all but the largest enemy artillery. For instance, most of the so-called “Hindenburg Line” (the Germans called it the Siegfriedstellung or “Siegfried Position”) was set in multiple lines […] The plan consisted of a thin initially defense which was assumed to fall in the event of an attack, but still featured channels made by heavy barbed wire and machine guns designed to inflict maximum casualties on an advancing force (and be dangerous enough to require the artillery barrage and planned assault). Then behind that was more open ground and then a second line of trenches, this time much more solid, with communications trenches cutting vertically and the battle positions horizontally, enabling reserves to be brought up through those trenches without being exposed to fire. Finally the reserves themselves were in a third line of trenches even further back, well outside of the enemy’s barrage (or indeed the range of all but their heaviest guns). Of course while your artillery is in the back, out of range of the enemy artillery, the enemy infantry is attacking into your artillery range. This keeps your artillery from being disabled into the initial barrage (you hope) so that it can be brought into action for the counter-attack.

And now the enemy of the attacker is friction (as we’ve discussed before with defense in depth). If everything possible goes right, you open with the barrage, your infantry sweeps forward, the creeping barrage lifts and you win the race to the parapet. The forward enemy defenders are either blasted apart by the barrage or butchered in their holes by your gas, grenades and bayonets. Great! Now you need to then attack again out of those enemy positions to get to the next line, but your forces are disorganized and disoriented, your troops are tired and your supplies, reinforcements and artillery (including many heavy guns that weigh many tons and shoot shells that also weigh 100+lbs a pop) have to get to you through the terrain the barrage created […]

So rapidly the power of your initial attack runs out. And then the counter-attacks, as inevitable as the rising sun, start. Your opponents can shell you from nice, prepared positions, while your artillery now has to move forward to support you. Their troops can ride railways to staging posts close to the front lines, advance through well-maintained communications trenches directly to you, while your troops have to advance over open group, under artillery fire, in order to support you. The brutal calculus begins to take its toll, you lose ground and the casualty ratios swings in favor of the “defender” (who to be clear, is now attacking positions he once held). Eventually your footholds are lost and both sides end up more or less where they started, minus a few hundreds or thousands of dead. This – not the popular image – this is the stalemate: the attacker frequently wins tactically, but operational conditions make it impossible to make victory stick.

The brutal irony of this “defensive” stalemate is that at any given moment in a battle that might last months and swing from offensive to defensive and back again that casualties typically favored the side which was attacking at any given moment. More ironic yet, the problem here is that the artillery itself is digging the hole you cannot climb out of, because it is the barrage that tears up the landscape, obliterating roads, making movement and communication nearly impossible for the attacker (but not for the defender). But without the barrage, there’s no way to suppress enemy artillery and machine guns to make it possible to cross no man’s land. Even with tanks, an attack without supporting artillery is suicide; enemy artillery will calmly knock out your tanks (which are quite slow; this is in 1918, not 1939).

The problem, for the attacker and the defender isn’t machine guns, it is artillery: the artillery that makes assaults possible in the first place makes actual victory – breaking through the enemy and restoring maneuver – impossible.

Bret Devereaux, “Collections: No Man’s Land, Part I: The Trench Stalemate”, A Collection of Unmitigated Pedantry, 2021-09-17.

June 30, 2023

QotD: Changing patterns of combat on the Great Plains

The popular image of the Great Plains Native America is unarmored, of course, but that image fundamentally formed in the late 19th century, when – after centuries of the development of gunpowder weapons – everyone was unarmored. A longer view shows that Plains Native Americans were perfectly capable of both developing or adopting defensive measures which worked. And to get a full sense of that, we need to outline the major phases of the changing warfare on the Great Plains.

F.R. Secoy (op. cit.) essentially breaks warfare into four phases, which happen at different times in different places, based on if they have horses, guns, both or neither. Because horses entered the Great Plains from the South (via the Spanish) but firearms entered the region from the North (via the British and the French, the Spanish having prohibited gun-sales to Native Americans) and spread out from there, for a brief time many of these systems were active on the Plains at once, as both guns and horses diffused through the region.

In the pre-horse, pre-gun phase (described by McGinnis as well, op. cit., 8-9), battles consisted of long-range missile exchanges between warriors who stood behind large shields which protected their whole bodies. Native American warriors in this system also wore armor, heavy leather coats, laminated in multiple layers using thick hide with glue that was sometimes mixed with sand or gravel (one more example of how “leather armor” is almost always hardened leather armor, not modern clothing-leather). Some of this armor may have been effectively quilted leather as well. Clearly, there was plenty of concern about survivability here.

Both guns and horses were apt to disrupt this system. Horses allowed attackers to rapidly close the distance between the two opposing lines of shield-protected foot-missile-warriors, causing the shield-lines to drop away (though smaller shields, used on horseback to ward off arrows and blows were still used) and for both sides to seek instead the mobility of mounted fighting. That was not the end for armor though, because contact with a supply of horses meant contact with the Spanish, and the Apache at least swiftly adopted some of the Spanish methods of making leather “buff coats” into their own armor tradition and copied the shape and pattern of the buff coat itself (while often still making the material using their own tradition). As Secoy notes (op. cit., 18-20), our sources are quite clear that these forms of armor (both original and Spanish-influenced Native armors) were quite effective at resisting the archery fire that dominated both the pre-horse, pre-gun system and the post-horse, pre-gun system.

Meanwhile on the Northern Plains, while the horse had not yet arrived, firearms had, and these had different effects. Firearms spelled the end of the armor once they became common enough, since there was no protection which could resist bullets; some shield use survived, since arrows remained fairly common as well. But this didn’t lead to suicidal warfare. Instead – as had happened on the East Coast as well, Native Americans adapted their warfare to the increased lethality of firearms (on this, note Lee, op. cit. above) by mostly avoiding pitched battles as they became too lethal (which, by the by, the relatively low lethality of pitched battles pre-gunpowder is often taken to mean that Native North American warfare in general was low-lethality; this is wrong. As with most forms of non-state warfare, most of the killing happened in surprise raids and ambushes, which could be extremely lethal and were still quite common).

Once the horse and the firearm were both in wide use in an area, warfare shifted again. War parties became smaller, faster moving and more reliant on surprise (essentially an extension of the raiding-focus of the pre-horse, post-gun system to the high mobility horses supplied). Infantry battle dropped away entirely because it was too lethal and resulted in casualties that low-population density nomads could not sustain (the contrast with the much higher population-density agrarian United States, which was self-immolating in massively costly massed-infantry engagements during the American Civil War, 1861-1865, at exactly this time is striking). These are fairly big, noticeable changes in warfare patterns!

In short, the tactics used in all four of these systems were conditions by casualty aversion, which makes a lot of sense in the context of a low-population density society which simply cannot afford massive losses.

Bret Devereaux, “Collections: That Dothraki Horde, Part IV: Screamers and Howlers”, A Collection of Unmitigated Pedantry, 2021-01-08.

June 24, 2023

QotD: The plight of miners in pre-industrial societies

Essentially the problem that miners faced was that while mining could be a complex and technical job, the vast majority of the labor involved was largely unskilled manual labor in difficult conditions. Since the technical aspects could be handled by overseers, this left the miners in a situation where their working conditions depended very heavily on the degree to which their labor was scarce.

In the ancient Mediterranean, the clear testimony of the sources is that mining was a low-status occupation, one for enslaved people, criminals and the truly desperate. Being “sent to the mines” is presented, alongside being sent to work in the mills, as a standard terrible punishment for enslaved people who didn’t obey their owners and it is fairly clear in many cases that being sent to the mines was effectively a delayed death sentence. Diodorus Siculus describes mining labor in the gold mines of Egypt this way, in a passage that is fairly representative of the ancient sources on mining labor more generally (3.13.3, trans Oldfather (1935)):

    For no leniency or respite of any kind is given to any man who is sick, or maimed, or aged, or in the case of a woman for her weakness, but all without exception are compelled by blows to persevere in their labours, until through ill-treatment they die in the midst of their tortures. Consequently the poor unfortunates believe, because their punishment is so excessively severe, that the future will always be more terrible than the present and therefore look forward to death as more to be desired than life.

It is clear that conditions in Greek and Roman mines were not much better. Examples of chains and fetters – and sometimes human remains still so chained – occur in numerous Greek and Roman mines. Unfortunately our sources are mostly concerned with precious metal mines and those mines also seem to have been the worst sorts of mines to work in, since the long underground shafts and galleries exposed the miners to greater dangers from bad air to mine-collapses. That said, it is hard to imagine working an open-pit iron mine by hand, while perhaps somewhat safer, was any less back-breaking, miserable toil, even if it might have been marginally safer.

Conditions were not always so bad though, particularly for free miners (being paid a wage) who tended to be treated better, especially where their labor was sorely needed. For instance, a set of rules for the Roman mines at Vipasca, Spain provided for contractors to supply various amenities, including public baths maintained year-round. The labor force at Vipasca was clearly free and these amenities seem to have been a concession to the need to make the life of the workers livable in order to get a sufficient number of them in a relatively sparsely populated part of Spain.

The conditions for miners in medieval Europe seems to have been somewhat better. We see mining communities often setting up their own institutions and occasionally even having their own guilds (for instance, there was a coal-workers guild in Liege in the 13th century) or internal regulations. These mining communities, which in large mining operations might become small towns in their own right, seem to have often had some degree of legal privileges when compared to the general rural population (though it should be noted that, as the mines were typically owned by the local lord or state, exemption from taxes was essentially illusory as the lord or king’s cut of the mine’s profits was the taxes). It does seem notable that while conditions in medieval mines were never quite so bad as those in the ancient world, the rapid expansion of mining activity beginning in the 15th century seems to have coincided with a loss of the special status and privileges of earlier medieval European miners and the status associated with the labor declined back down to effectively the bottom of the social spectrum.

(That said, it seems necessary to note that precious metal-mining done by non-free Native American laborers at the order of European colonial states appears to have been every bit as cruel and deadly as mining in the ancient world.)

Bret Devereaux, “Iron, How Did They Make It? Part I, Mining”, A Collection of Unmitigated Pedantry, 2020-09-18.

June 20, 2023

QotD: When kings and emperors become gods

Nothing in ancient religion strikes my students as so utterly strange and foreign as that idea [of divinized kings and emperors]. The usual first response of the modern student is to treat the thing like a sham – surely the king knows he is not divine or invested with some mystical power, so this most all be a con-job aimed at shoring up the legitimacy of the king. But as we’ve seen, the line between great humans and minor gods is blurry, and it is possible to cross that line. It is not necessary to assume that it was all an intentional sham.

Divine rulership was not universal however – it was subject to cultural context. In Egypt, the Pharaoh was the Living Horus, a physical incarnation of the divine; when he died he became Osiris, the ruler over the underworld. The mystery of the duality whereby a Pharaoh was both a specific person (and might be a different person in the future) but also the same god each time seems to owe something to the multipart Egyptian conception of the soul. Naram-Sin, an Akkadian King (2254-2218 B.C.) represents himself as divine (shown by his having horns) on his victory stele; future kings of Akkad followed suit in claiming a form of divinity, albeit a lesser one than the big-time great gods.

But in Mesopotamia, the rulers of Akkad were the exception; other Mesopotamian kings (Sumerian, Babylonian, etc) did not claim to be gods – even very great kings (at least while alive – declaring a legendary ruler a god is rather more like a divine founder figure). Hammurabi (king of Babylon, c.1810-c.1750 B.C.) is shown in his royal artwork very much a man – albeit one who receives his mandate to rule from the gods Shamash and Marduk. Crucially, and I want to stress this, the Achaemenid kings of Persia were not considered gods (except inasmuch as some of them also occupied the position of Pharaoh of Egypt; it’s not clear how seriously they took this – less seriously than Alexander and Ptolemy, quite clearly). The assumption that the Persians practiced a divine kingship is mostly a product of Greek misunderstandings of Persian court ritual, magnified in the popular culture by centuries of using the Persian “other” as a mirror and (usually false) contrast for European cultures.

But the practice that my students often find most confusing is that of the Roman emperors. To be clear, Roman emperors were not divinized while they were alive. Augustus had his adoptive father, Julius Caesar divinized (this practice would repeat for future emperors divinizing their predecessors), but not himself; the emperor Vespasian, on his deathbed, famously made fun of this by declaring as a joke, “Alas! I think I’m becoming a god” (Suet. Vesp. 23.4). And yet, at the same time, outside of Rome, even Augustus – the first emperor – received cult and divine honors, either to his person or to his genius (remember, that’s not how smart he is, but the divine spirit that protects him and his family).

I think it is common for us, sitting outside of these systems, to view this sort of two-step dance, “I’m not a god, but you can give me divine honors in the provinces and call me a god, just don’t do it too loudly” as fundamentally cynical – and to some degree it might have been; Augustus was capable of immense cynicism. But I think it is possible to view this relationship outside of that cynicism through the lens of the ideas and rules we’ve laid out.

Bret Devereaux, “Collections: Practical Polytheism, Part IV: Little Gods and Big People”, A Collection of Unmitigated Pedantry, 2019-11-15.

June 16, 2023

QotD: Sailing ships in the real world versus sailing ships in Rings of Power

Filed under: History, Quotations, Technology — Tags: , , , , — Nicholas @ 01:00

There are a bazillion ways to rig a ship (a lot of them with really fun names), but all sails function in one of two basic ways. First it’s worth noting every ship operates in both a “true wind” (the direction the wind is actually blowing) and an apparent wind, which is the combination of the true wind with the direction the ship is sailing and its speed; the apparent wind is what matters for sail dynamics because that’s the wind that the sails experience. If a ship is sailing at 8 knots and the wind is moving at 12 knots, but the ship and the wind are moving in the same direction, the apparent wind the ship experiences is just 4 knots. On the other hand, if the wind speeds remain the same but we have the same ship moving perpendicular to the wind, the apparent wind is going to actually be 14.4 knots and come from a direction between the ship’s heading and the wind’s source.

Square sails, which are rigged perpendicular to the direction of the ship work by having the wind strike the sail and pile up into it, which creates a high pressure zone behind the sail (because all of the air, blocked by the sail, is “stacking up” there) and a low pressure zone in front of the sail, which pushes the ship forward, technically a function of aerodynamic drag. The upside is that square sails can produce a lot of power, which is handy for big, heavy ships, especially in areas with predictable and favorable winds (such as the Atlantic trade winds). The downsides are two: on the one hand, top speed is limited because the faster the ship goes, the lower the apparent wind on the sails, which in turn reduces how much they can push the ship. On the other hand, square sails only work if the ship is moving in more-or-less the same direction as the wind is, within about 60 degrees or so (so the ship has a c. 120 degree range of movement relative to the wind). Moreover, for square sails to work, the air hitting them from behind needs to be substantially confined by their shape; this is why square sails are made to billow outward into an arcing shape as the wind hits them, instead of being held taught and fully flat against the mast.

Triangular or lateen or fore-and-aft sails work on a different principle. They are arranged parallel to the direction of the ship (that is, fore-and-aft of the mast, thus the term) and want to also be close to parallel to the wind (both square and triangular sails can, in some configurations, be moved around the mast to a degree to get an ideal direction to the wind). The way they work is that the wind hits the sail on its edge and the air current splits around the sail, but not evenly; the sail is turned so that the back side takes more wind, causing the sail to billow out, creating a wing-like shape when viewed from above. That in turn acts exactly like a wing, creating a high pressure zone behind the sail and a low pressure zone in front of the sail and thus generating aerodynamic lift as the wind passes over the surface (rather than pressing up behind it) the same way that an airplane’s wings keep it in the air. The clever part about this is that the lift generated doesn’t have to be in the same direction the wind is going, so a ship using these kinds of sails can move up to within around 45 degree of the wind (sailing “close hauled” – a ship rigged like this thus has a much larger 270 degree range of motion relative to the wind). Also – as noted above – depending on the ship’s “point of sail” (direction of movement relative to the wind), accelerating may not decrease the wind’s apparent speed (because you may not be sailing directly away from it), and so triangular sails often function better in light winds, sailing into the wind, and at very high speeds (but they provide less power for large, heavy ships sailing with the wind). And again, there is a lot of complexity in terms of the different functions of these types of sails, but we’re really just trying to make a fairly simple point here so everyone please forgive the simplification.

And that’s it: all sails work on one of those two principles (at any given time); the point in discussing this is to note that we’re dealing not with aesthetics here but with objects that need to interact in fairly fundamental ways with aerodynamics and so have shapes that are dictated by that function (and also, sails are cool). You can combine those two principles in a lot of exciting ways to create different “rigs” with different sailing qualities, but you those principles are your options – you cannot create some other kind of sail which works on different principles. Indeed, most of the more complex sailplans of larger ships use a combination of square and lateen sails, but each sail in the plan must be using one of these two principles; there are no other options.

And those of you looking back at what these ships [in Rings of Power] look like may have already guessed the problem here. These are clearly square-rigged ships; the sails are all perpendicular to the ship’s direction and the sail shape is symmetrical over the keel (that is, same shape on the port and starboard) and are unable to be angled in any event. But every single sail has a gigantic hole in the center because of the split mast. So the air you want to build up behind the sail is instead flowing through the hole between the masts. The sails even angle slightly, curling backwards at their outer edges channeling the air towards the gaps. But that air flowing through the gaps is going to lessen (not remove, but substantially lesson) the pressure differential over the sail which will cut the drag the sails generate which will make the ship much slower.

What is worse is that between the two masts and between the foremast and the bowsprit, the ships mount additional secondary sails. Now in a rig-plan that made any sense, these would be triangular sails in both shape and principle (e.g. gaff-rigged sails incorporated into a square-rig sailing pattern common for full rigged ships as well as staysails between the masts or between the foremast and the bowsprit, also common for full rigged ships), but the designers here have only managed one of those two things. The sails are triangular in shape, but are positioned perpendicular to the wind direction and then symmetrically matched. That means they both do nothing with the wind moving through that center channel we’ve created, but also their triangular shape is entirely useless because they’re functioning on drag instead of lift.

It’s not that this sail plan wouldn’t work: the big sails would create at least some aerodynamic drag which would push the ship forward. But this is a sail plan which would work much more poorly than a far more basic plan with just a single central mast mounting a single very large square sail. You could even keep the exotic junk-style sail supports (they’re called battens; everything on sailing ships has a funny name) if you wanted and just make the ships junk-rigged! Or, if you want a lot of fancy sails which aren’t in square shapes, you could go with a multi-masted dhow or xebec sail plan which would give you lots of overlapping triangular sails and also fit the Mediterranean/Roman vibe you were going for.

Moreover, while these sails aren’t square shaped, this is a pure “square sail” ship rig, which for ocean-going ships ostensibly used by great mariners is awful. Square sails only work well when running before the wind: they “tack” (zig-zagging from one close-hauled point of sail to another to climb up the wind) really poorly; some pure square-rigged ships cannot tack at all without the assistance of rowers. That’s is part of the reason why “full rigged” square-sailed age of sail ships nevertheless had triangular sails in gaff-rigging or as stay-sails or what have you, to enable the ship to tack effectively (the fancy term for this is how “weatherly” a ship is: how able it is to sail close to the wind; weatherlyness also depends on hull shape and a host of other factors). With a pure square-sail setup, these ships can only go in the direction of the wind, which is going to make it impossible to use them effectively as ocean-going ships because the prevailing winds on the ocean are very consistent: they will almost always be blowing the same way, which means these ships can sail out, but then can’t sail back. In short these ocean-going mariners have ships which cannot go on the oceans.

And of course this has been a theme of these posts but please, showrunners: when you are doing the visual design for a fantasy-historical society, you are not going to outsmart centuries of professional shipwrights with a brainstorming meeting and some concept art. So instead of trying to show that the Númenóreans are great mariners (“the sea is always right!”), which is the point of giving their super-cool ships so much screentime and is an essential thing to establish about their society, by making up a ship design that is going to end up invariably being much worse than historical designs, just go adopt a historical design that was successful. For my part, I’d have probably contrasted traditional Elven ships with a single sail-type (probably square) on a single mast with the advanced Númenóreans using lots of lateen sails.

That said, the fact that the Númenórean ships are terrible is fine because frankly, I wouldn’t want to sail to this battle either.

Bret Devereaux, “Collections: The Nitpicks of Power, Part III: That Númenórean Charge”, A Collection of Unmitigated Pedantry, 2023-02-03.

June 12, 2023

QotD: Cities in the pre-modern era

Filed under: Economics, Europe, History, Media, Military, Quotations — Tags: , , , , — Nicholas @ 01:00

This week and next, we’re going to look at an issue not of battles, but of settings: pre-modern cities – particularly the trope of the city, town or castle set out all alone in the middle of empty spaces. Why does the city or castle-town set amidst a sea of grass feel so off? And what should that terrain look like – especially in how it is shaped by the human activity taking place in a town’s hinterland. This is less of a military history topic (though we’ll see that factors in), and more of an economic history one. If that’s your jam – stay tuned, there will be more. If it’s not – don’t worry, we won’t abandon military topics either.

I find myself interested in pre-modern economies and militaries in roughly equal measure (in part because both are such crucial elements of state or societal success or failure). One of the reasons is that they are so interconnected: how military force is raised, supplied, maintained and projected is deeply dependent on how the underlying economy (which supplies the men, food, weapons and money) is structured and organized. And military institution and activities often play an important role in shaping economic structures in turn. So even if you are just here for the clashing of swords, remember: every sword must be forged, and every swordsman must be fed.

(Additional aside: I am assuming a west-of-the-Indus set of cereals: grain, barley and millet chiefly. Specifically, I am not going to bring in rice cultivation – the irrigation demands and density of rice farming changes a lot (the same is also true, in the opposite direction, to agriculture based around sorghum or yams). Most (western) fantasy and historic dramas are not set in rice-planting regions (and many East Asian works seem to have a much better grasp on where rice fields go and need no correction), so I’m going to leave rice out for now. I’m honestly not qualified to speak on it anyway – it is too different from my own area of research focus, which is on a Mediterranean agricultural mix (wheat, barely, olives, grapes), and I haven’t had the chance to read up on it sufficiently).

Lonely Cities

There’s a certain look that castles and cities in either historical dramas or fantasy settings set in the ancient or medieval world seem to have: the great walls of the city or castle rise up, majestically, from a vast, empty sea of grassland. […] These “lonely cities” are everywhere in fantasy and historical drama. I think we all know something is off here: cities and other large population centers do not simply pop up in the middle of open fields of grass, generally speaking. So if this shouldn’t all be grassland, what should be here? Who should be here?

What is a City For?

I think we need to start by thinking about why pre-modern towns and cities exist and what their economic role is. I’ll keep this relatively brief for now, because this is a topic I’m sure we’ll return to in the future. As modern people, we are used to the main roles cities play in the modern world, some of which are shared by pre-modern cities, and some of which are not. Modern cities are huge production centers, containing in them both the majority of the labor and the majority of the productive power of a society; this is very much not true of pre-modern cities – most people and most production still takes place in the countryside, because most people are farmers and most production is agricultural. Production happens in pre-modern cities, but it comes nowhere close to dominating the economy.

The role of infrastructure is also different. We are also used to cities as the center-point lynch-pins of infrastructure networks – roads, rail, sea routes, fiber-optic cable, etc. That isn’t false when applied to pre-modern cities, but it is much less true, if just because modern infrastructure is so much more powerful than its pre-modern precursors. Modern infrastructure is also a lot more exclusive: a man with a cart might visit a village where the road does not go, but a train or a truck cannot. The Phoenician traders of the early iron age could pull their trade ships up on the beach in places where there was no port; do not try this with a modern container ship. Infrastructure is largely a result of cities, not their original purpose or cause.

So what are the core functions of a pre-modern city? I see five key functions:

  1. Administrative Center. This is probably the oldest purpose cities have served: as a focal point for political and religious authorities. With limited communications technology, it makes sense to keep that leadership in one place, creating a hub of people who control a disproportionate amount of resources, which leads to
  2. Defensive/Military Center. Once you have all of those important people and resources (read: stockpiled food) in one place, it makes sense to focus defenses on that point. It also makes sense to keep – or form up – the army where most of the resources and leaders are. People, in turn, tend to want to live close to the defenses, which leads to
  3. Market Center. Putting a lot of people and resources in one place makes the city a natural point for trade – the more buyers and sellers in one place, the more likely you are to find the buyer or seller you want. As a market, the city experiences “network” effects: each person living there makes the city more attractive for others. Still, it is important to note: the town is a market hub for the countryside, where most people still live. Which only now leads to
  4. Production Center. But not big industrial production like modern cities. Instead it is the small, niche production – the sort of things you only buy once-in-a-while or only the rich buy – that get focused into cities. Blacksmiths making tools, producers of fine-ware and goods for export, that sort of thing. These products and producers need big markets or deep pockets to make end meet. The majority of the core needs of most people (things like food, shelter and clothes) are still produced by the peasants, for the peasants, where they live, in the country. Still, you want to produce goods made for sale rather than personal use near the market, and maybe sell them abroad, which leads to
  5. Infrastructure Center. With so much goods and communications moving to and from the city, it starts making sense for the state to build dedicated transit infrastructure (roads, ports, artificial harbors). This infrastructure almost always begins as administrative/military infrastructure, but still gets used to economic ends. Nevertheless, this comes relatively late – things like the Persian Royal Road (6th/5th century BC) and the earliest Roman roads (late 4th century BC) come late in most urban development.

Of course, all of these functions depend, in part, on the city as a concentration of people. but what I want to stress – before we move on to our main topic – is that in all of these functions the pre-modern city effectively serves the countryside, because that is still where most people are and where most production (and the most important production – food) is. The administration in the city is administering the countryside – usually by gathering and redistributing surplus agricultural production (from the countryside!). The defenses in the city are meant to defend the production of the countryside and the people of the countryside (when they flee to it). The people using the market – at least until the city grows very large – are mostly coming in from the country (this is why most medieval and ancient markets are only open on certain days – for the Romans, this was the “ninth day”, the Nundinae – customers have to transit into town, so you want everyone there on the same day).

(An aside: I have framed this as the city serving the economic needs of the countryside, but it is equally valid to see the city as the exploiter of the countryside. The narrative above can easily be read as one in which the religious, political and military elite use their power to violently extract surplus agricultural production, which in turn gives rise to a city that is essentially a parasite (this is Max Weber’s model for a “consumer city”) that contributes little but siphons off the production of the countryside. The study of ancient and medieval cities is still very much embroiled in a debate between those who see cities as filling a valuable economic function and those who see them as fundamentally exploitative and rent-seeking; I fall among the former, but the latter do have some very valid points about how harshly and exploitatively cities (and city elites) could treat their hinterlands.)

Consequently, the place and role of almost every kind of population center (city, town or castle-town) is dictated by how it relates to the countryside around it (the city’s hinterland; the Greeks called this the city’s khora (χώρα)).

Bret Devereaux, “Collections: The Lonely City, Part I: The Ideal City”, A Collection of Unmitigated Pedantry, 2019-07-12.

June 8, 2023

QotD: Heroes, demi-gods and gods in the ancient Greek world

Filed under: Europe, Greece, History, Quotations, Religion — Tags: , , , — Nicholas @ 01:00

A handful of heroes from Greek mythology become gods as part of their story. The most famous of these is Heracles, raised to godhood at his death, along with Castor and Pollux – twin demi-god heroes with enough divinity between them to make one of them god and they alternated the honor. Leucothea (lit: the white goddess) – the divine form of the woman Ino – makes her appearance in the Odyssey (Book 5!) to save Odysseus.

These figures – complete with tales of being swept up into divinity while still alive or at the moment of their death – are in some way atypical of hero worship in the Greek world. More typical is a figure like Achilles, who very definitely was mortal and very definitely died and whose spirit is very much in the Underworld in the Odyssey (and neatly contrasted with Heracles – only Heracles’ shade is in the underworld, for his soul was divine; but cf. Pindar on Achilles, Olympia 2.75-85). Our sources (e.g. Plin. Nat. 4.26) continue to speak of Achilles as a man, with a physical tomb. And yet Alexander pays him honors (Arr. Anab. 1.12.1) and we have ample evidence for cult observances of Achilles in the Greek world. it was possible to be a man in life, and yet have enough influence to be worthy of cult in death.

This sounds strange, but its worth noting that some of the most common mortal figures to receive this kind of cult worship were founder figures – people (often legendary or mythical in nature) credited with the foundation of a community. We’ve actually discussed that here before in Lycurgus and Theseus, but as you might imagine, such figures were very common. It is not entirely crazy to assume that these figures have some power to shape your world or life, because they already have – you live in the city they founded! They deeds in life continue to shape the confines of your experience – why wouldn’t that influence, in some way, carry with them?

(And while I’m here, I should note that the American architectural veneration of our founder figures on the National Mall is explicitly framed in terms of Mediterranean cult observance. The Lincoln and Jefferson memorials both borrow their forms from Roman temples and contain super-life-sized cult statues exactly as and where a Roman temple would has the cult statue of the god, while the Washington Monument – as an Egyptian style obelisk – mimics Egyptian practice quite intentionally. We even have our monuments to the di manes [the divine shades of your dead ancestors who watch over you] in our war memorials, framed around collective veneration. A Roman time-traveler would have no problem interpreting the display, and might think the many millions of visitors coming from all corners quite pious in their observance.)

Bret Devereaux, “Collections: Practical Polytheism, Part IV: Little Gods and Big People”, A Collection of Unmitigated Pedantry, 2019-11-15.

May 31, 2023

QotD: The second system of war

Filed under: History, Military, Quotations — Tags: , , — Nicholas @ 01:00

Agriculture created a stationary population that both wouldn’t move but which could also be dominated, subjugated and have their production extracted from them. Their wealth was clustered in towns which could be fortified with walls that would resist any quick raid, but control of that fortified town center (and its administrative apparatus of taxation) meant control of the countryside and its resources. Taking such a town meant a siege – delivering a large body of troops and keeping them there long enough to either breach the walls or starve the town into surrender. This created a war where territorial control was defined by the taking of fixed points.

In such war, the goal was to deliver the siege. But delivery of the siege meant a large army which might now be confronted in the field (for it was unlikely to move by stealth, being that it has to be large enough to take the town). And so to prohibit the siege from being delivered, defenders might march out and meet the attackers in the field for that pitched battle. In certain periods, siegecraft or army size had so outpaced fortress design that everyone rather understood that after the outcome of the pitched battle, the siege would be a forgone conclusion – it is that unusual state of affairs which gives us the “decisive battle” where a war might potentially be ended in a stoke (though they rarely were).

We may term this the second system of war. It is the system that most modern industrial and post-industrial cultures are focused on. Our cultural products are filled with such pitched battles, placed in every sort of era of our past or speculative future. It is how we imagine war. Except that it isn’t the sort of war we wage, is it?

Because in the early 1900s, the industrial revolution resulted in armies possessing both amounts of resources and levels of industrial firepower which precluded open pitched battles. All of those staples of our cultural fiction of battles, developed from the second system – surveying the enemy army drawn up in battle array, the tense wait, then the furious charge, coming to grips with the enemy in masses close up – none of that could survive modern machine guns and artillery.

Bret Devereaux, “Collections: The Universal Warrior, Part IIa: The Many Faces of Battle”, A Collection of Unmitigated Pedantry, 2021-02-05.

May 27, 2023

QotD: The war elephant’s primary weapon was psychological, not physical

The Battle of the Hydaspes (326 BC), which I’ve discussed here is instructive. Porus’ army deployed elephants against Alexander’s infantry – what is useful to note here is that Alexander’s high quality infantry has minimal experience fighting elephants and no special tactics for them. Alexander’s troops remained in close formation (in the Macedonian sarissa phalanx, with supporting light troops) and advanced into the elephant charge (Arr. Anab. 5.17.3) – this is, as we’ll see next time, hardly the right way to fight elephants. And yet – the Macedonian phalanx holds together and triumphs, eventually driving the elephants back into Porus’ infantry (Arr. Anab. 5.17.6-7).

So it is possible – even without special anti-elephant weapons or tactics – for very high quality infantry (and we should be clear about this: Alexander’s phalanx was as battle hardened as troops come) to resist the charge of elephants. Nevertheless, the terror element of the onrush of elephants must be stressed: if being charged by a horse is scary, being charged by a 9ft tall, 4-ton war beast must be truly terrifying.

Yet – in the Mediterranean at least – stories of elephants smashing infantry lines through the pure terror of their onset are actually rare. This point is often obscured by modern treatments of some of the key Romans vs. Elephants battles (Heraclea, Bagradas, etc), which often describe elephants crashing through Roman lines when, in fact, the ancient sources offer a somewhat more careful picture. It also tends to get lost on video-games where the key use of elephants is to rout enemy units through some “terror” ability (as in Rome II: Total War) or to actually massacre the entire force (as in Age of Empires).

At Bagradas (255 B.C. – a rare Carthaginian victory on land in the First Punic War), for instance, Polybius (Plb. 1.34) is clear that the onset of the elephants does not break the Roman lines – if for no other reason than the Romans were ordered quite deep (read: the usual triple Roman infantry line). Instead, the elephants disorder the Roman line. In the spaces between the elephants, the Romans slipped through, but encountered a Carthaginian phalanx still in good order advancing a safe distance behind the elephants and were cut down by the infantry, while those caught in front of the elephants were encircled and routed by the Carthaginian cavalry. What the elephants accomplished was throwing out the Roman fighting formation, leaving the Roman infantry confused and vulnerable to the other arms of the Carthaginian army.

So the value of elephants is less in the shock of their charge as in the disorder that they promote among infantry. As we’ve discussed elsewhere, heavy infantry rely on dense formations to be effective. Elephants, as a weapon-system, break up that formation, forcing infantry to scatter out of the way or separating supporting units, thus rendering the infantry vulnerable. The charge of elephants doesn’t wipe out the infantry, but it renders them vulnerable to other forces – supporting infantry, cavalry – which do.

Elephants could also be used as area denial weapons. One reading of the (admittedly somewhat poor) evidence suggests that this is how Pyrrhus of Epirus used his elephants – to great effect – against the Romans. It is sometimes argued that Pyrrhus essentially created an “articulated phalanx” using lighter infantry and elephants to cover gaps – effectively joints – in his main heavy pike phalanx line. This allowed his phalanx – normally a relatively inflexible formation – to pivot.

This area denial effect was far stronger with cavalry because of how elephants interact with horses. Horses in general – especially horses unfamiliar with elephants – are terrified of the creatures and will generally refuse to go near them. Thus at Ipsus (301 B.C.; Plut. Demetrius 29.3), Demetrius’ Macedonian cavalry is cut off from the battle by Seleucus’ elephants, essentially walled off by the refusal of the horses to advance. This effect can resolved for horses familiarized with elephants prior to battle (something Caesar did prior to the Battle of Thapsus, 46 B.C.), but the concern seems never to totally go away. I don’t think I fully endorse Peter Connolly’s judgment in Greece and Rome At War (1981) that Hellenistic armies (read: post-Alexander armies) used elephants “almost exclusively” for this purpose (elephants often seem positioned against infantry in Hellenistic battle orders), but spoiling enemy cavalry attacks this way was a core use of elephants, if not the primary one.

Bret Devereaux, “Collections: War Elephants, Part I: Battle Pachyderms”, A Collection of Unmitigated Pedantry, 2019-07-26.

May 23, 2023

QotD: Cavalry operations in Rings of Power versus cavalry operations in history

Filed under: History, Media, Military, Quotations — Tags: , , , , — Nicholas @ 01:00

Now before I lay into this, fair is fair: Peter Jackson’s The Lord of the Rings had a real habit of having the horses almost always move at the trot or the canter when they ought to have been walking (horses have four “gaits” – patterns of moving – which, in escalating speed are the walk, the trot, the canter and the gallop). Horses can walk or trot for long periods, but canters and gallops can only be maintained in short bursts before the horse wears itself out. So for instance when Théoden leads the Rohirrim from Edoras in Return of the King the horses are walking in the city but by the time they’re in column out of the city the whole column is moving at a canter (interestingly, you can hear the three-beat pattern of the canter in the foley, which is some attention to detail), which is not realistic – they have a long way to go and they won’t be able to maintain this gait the whole way – but fits the forward momentum of the scene. Likewise most of the horses look to be at a canter when his army leaves Dunharrow for Gondor; again this is a bit silly, but on roughly the level of silly of having Aragorn, Legolas and Gimli pursue a band of orcs by jogging for three days and nights without rest.

By contrast [in Rings of Power], the Númenóreans rush to the battle at a full gallop, apparently the whole way or at the very least for hours through the morning. Horses will be vary, but generally two to three miles is the maximum distance most horses can gallop before fatigue sets in (for most horses this distance is going to be shorter), which they’re going to cover in about six minutes. The gallop is a very fast (25-30mph), very short sprint, yet Galadriel has this whole formation at full gallop even before she can see their destination. And I just want to remember here the absurdity that these horsemen do not even know there is a battle to ride to; for all they know this is a basic scouting effort (which might be better accomplished slowly and without wearing down all of the horses). Théoden at least has the excuse that he’s on the clock and knows it!

The way we are then shown the cavalry arriving is very confusing to me. The speed of their arrival makes at least some sense. We have already established that both Arondir and Adar are incompetent commanders so the fact that they have set no scouts or lookouts checks out. Pre-modern and early-modern cavalry could effectively out-ride news of their coming, and so show up unexpectedly in places with very little warning. Not this little warning, mind you – the time from the first sound of hoof-falls (heard by Elves – the orcs evidently hear nothing) to the cavalry deluging the village is just about fifteen seconds; horses move fast but they do not move that fast (at full gallop a horse might cover 150-200 meters in those fifteen seconds and the orcs would absolutely hear them coming before they saw them). But the idea in general that the Númenórean cavalry could appear as if out of nowhere to the orcs checks out – that was one of the major advantages of cavalry operations.

Bret Devereaux, “Collections: The Nitpicks of Power, Part III: That Númenórean Charge”, A Collection of Unmitigated Pedantry, 2023-02-03.

May 19, 2023

QotD: The horses of the Eurasian Steppe

Filed under: Asia, Europe, History, Middle East, Quotations — Tags: , , — Nicholas @ 01:00

The horse is native to the Eurasian Steppe – that is where it evolved and was first domesticated, though the earliest domesticated wild horses were much smaller and weaker (but more robust and self-sufficient) than modern horses. The horse was first domesticated here, on the Eurasian Steppe, by the nomadic peoples there around 3,700 BCE. It seems likely that the nomads of the steppe were riding these horses more or less from the get-go (based on bridle and bit wear patterns on horse bones), but the domesticated horse first shows up in the settled Near East as chariotry (rather than cavalry) around 2000 BCE; true cavalry won’t become prominent in the agrarian world until after the Late Bronze Age Collapse (c. 1200 BCE).

I wanted to start by stressing these dates just to note that the peoples of the Eurasian Steppe had a long time to adapt themselves to a nomadic lifestyle structured around horses and pastoralism, which, as we’ve seen, was not the case for the peoples of the Americas, whose development of a sustainable system of horse nomadism was violently disrupted.

That said, the steppe horse (perhaps more correctly, the steppe pony) is not quite the same as modern domesticated horses. The sorts of horses that occupy stables in Europe or America are the product of centuries of selective breeding for larger and stronger horses. Because those horses were stable fed (that is, fed grains and hay, in addition to grass), they could be bred much larger what a horse fed entirely on grass could support (with the irony that many of those breeds of horses, if released into the wild in their native steppe, would be unable to subsist themselves), because processed grains have much higher nutrition and calorie density than grass. So while most modern horses range between c. 145-180cm tall, the horses of the steppe were substantially smaller, 122-142cm. Again, just to be clear, this is essential because the big chargers and work-horses of the agrarian world cannot sustain themselves purely on grass and the Steppe nomad needs a horse which can feed itself (while we’re on horse-size, mustangs, the feral horses of the Americas, generally occupy the low-end of the horse range as well, typically 142-152cm in height – even when it is clear that their domesticated ancestors were breeds of much larger work horses).

Bret Devereaux, “That Dothraki Horde, Part II: Subsistence on the Hoof”, A Collection of Unmitigated Pedantry, 2020-12-11.

May 15, 2023

QotD: How military history shapes cultures and societies

Filed under: Greece, History, Military, Quotations — Tags: , , , , — Nicholas @ 01:00

war and conflict deeply shaped societies in the past and to the degree that we think that understanding those societies is important (a point on which, presumably, all historians may agree), it is also important to understand their conflicts. I am often puzzled by scholars who work on bodies of literature written almost entirely by combat veterans (which is a good chunk of the Greek and Latin source tradition), in societies where most free adult men probably had some experience of combat, who then studiously avoid ever studying or learning very much about that combat experience (that “war and society” lens there again). Famously, Aeschylus, the greatest Greek playwright of his generation, left no record of his achievements in writing in his epitaph. Instead he was commemorated this way:

    Aeschylus, son of Euphorion, the Athenian lies beneath this marker
    having perished in wheat-bearing Gela
    Of his well-known prowess, the grove of Marathon can speak
    And long-haired Mede knows it well.

If a scholar wants to understand Aeschylus or his plays, don’t they also need to understand this side of his experience too? I know quite a number of scholars who ended up coming to military history this way, looking to answer questions that were not narrowly military, but which ended up touching on war and conflict. For that kind of research – for our potential scholar of Aeschylus – it is important that there be specialists working to understand war and conflict in the period. Of course this is particularly true in understanding historical politics and political narratives, given that most pre-modern states were primarily engines for the raising of revenues for the waging of war (with religious expenditures typically being the only ones comparable in scale).

Bret Devereaux, “Collections: Why Military History?”, A Collection of Unmitigated Pedantry, 2020-11-13.

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