Quotulatiousness

August 14, 2017

The schizophrenic nature of gamer complaints over Guild Wars 2

Filed under: Gaming — Tags: , — Nicholas @ 03:00

I’ve been playing Guild Wars 2 from the very first demo weekend, but I’ve never really become an “expert” player … I’m just another one of the huge mass of “filthy casuals” that the really good players complain about. And people do complain about GW2:

It’s long puzzled me that GW2 can both have a reputation as one of the most casual mainstream MMOs, demanding a low level of player skill and little in the way of dedicated discipline and organization, while simultaneously being castigated for the unforgiving difficulty of almost all of its high-level open world content.

As soon as the first cohort of players started to trickle into Orr, five years ago, the complaints began: the mobs were too tough, there were too many of them, they didn’t play fair. Orr got a good few thumps with the nerf bat and the complaints quietened down, only to return with just about every new piece of max-level content or large-scale, open world set piece event we’ve seen since.

I haven’t played many other MMOs, so perhaps I’m taking the nature of GW2‘s combat for granted:

Talking about whether a particular MMO is or is not “casual friendly” isn’t going to get us far when we can never agree on a definition of “casual”. That’s always been a stumbling block to my own understanding of why it should have been that I, playing with what I would self-identify as a casual mindset, experienced Heart of Thorns [the first GW2 expansion] as a liberating, exhilarating explorer’s paradise, while others, similarly self-identifying, found it a constraining, frustrating turn-off.

UltrViolet, returning from a long sabbatical from the game to give the demo a run, found it confusing and frustrating in a whole number of ways, most of which I heartily endorse. As an advertisement for the game it has all the welcoming warmth of a poke in the eye with a sharp stick. What I found particularly interesting, however, was his description of the combat experience:

    “It is a typical GW2 fight – totally chaotic, a million bad guys throwing a million AoEs and other effects at you all simultaneously.”

Exactly, in other words, just what I love most about combat in GW2. It’s explosive, colorful, exuberant and above all utterly chaotic. It’s the kind of combat I think many of us dreamed about back when we were root-rotting treants in West Karana, standing motionless, casting a spell every thirty seconds or so then sitting down to meditate so we’d have enough mana to cast another thirty seconds later.

GW2‘s frenetic, rolling, dodging, mayhem, where everyone is healing herself and everyone else, where buffs last seconds and part of the gameplay relies on battle-rezzing anyone who goes down, is exactly the kind of free-rolling, liberating fun many of us could never even have dared to imagine, back when we were huddled together in the corner of a dank cave beneath the Crypt of Nadox, shaking with fear as we prayed our tank could hold agro and no roamers would wander along and add.

You mean other MMOs aren’t a blazing, eye-searing mass of particle effects as soon as combat begins?

So why isn’t everyone loving it the way I do? Jeromai can explain:

    “The number one killer of people used to other MMOs – staying stationary or facetanking mobs in GW2. Every time.

    You can observe this phenomenon on Twitch or if you watch newbies in the lowbie zones and so on. They lumber up and just STAND THERE because that’s what they do in other MMOs to attack. They expect a tank to deflect the aggro and a healer to take care of their health.

    You’re thinking, “OMG move move too much damage incoming you can’t heal that up with your self heal OMG red circle why u stand there still plz MOVE”

    Couple minutes later, they fall over. RIP.”

Well, no wonder. No wonder people are finding it hard. No wonder they aren’t enjoying themselves. I had no idea.

After all, why would I? Here’s my description of how I play, from my own comment at Why I Game:

    “My tactics, if you could flatter them with such a name, are to fire off every ability on my hotbar as often as it becomes available, while moving constantly. I don’t just dodge all the time, I run about, jump on objects, strafe and generally behave like a toddler on a sugar rush who just peed up against an electric fence”.

It’s a slight exaggeration. I don’t always do that. If the situation requires it, I can be more tactical and anyway I do have a few channeled skills that require me to stand still. In general, though, I like to keep moving.

January 16, 2017

“Crafting. Needs. To. End. It is ruining gaming”

Filed under: Gaming — Tags: , , — Nicholas @ 02:00

John Ringo posted this on Facebook, and while I don’t play the particular games he references, I’m also finding that in-game crafting (which seemed like such a cool idea when I first heard of it) is really just an extended PITA:

(more…)

April 1, 2016

April Fool!

Filed under: Gaming, Humour — Tags: , — Nicholas @ 10:59

Published on 1 Apr 2016

April 1st used to be the time of year when games devs would try to prank their players, but lately it’s mostly just been an excuse to throw cool new game modes into their latest titles. Not that I’m complaining of course, I’d rather be able to PLAY a TOG II Warship than be teased by a screenshot of one. Here’s a selection of what’s on offer this year.

October 27, 2015

A dispatch from the new (Guild Wars 2) front

Filed under: Gaming, Humour — Tags: — Nicholas @ 04:00

The Guild Wars 2: Heart of Thorns expansion was announced early in January 2015, but only released this month. The Orrator has a unique viewpoint of the new front opened up in the war against the dragons:

The Orrator - HoT battle report

June 17, 2015

Guild Wars 2: Heart of Thorns pre-purchase now available

Filed under: Gaming — Tags: — Nicholas @ 07:18

Yesterday, Arenanet announced that the first Guild Wars 2 expansion, Heart of Thorns is now available for pre-purchase at http://buy.guildwars2.com. There is still no definite release date, but pre-purchasing will allow you to take part in the upcoming beta weekend events (just as they did for the original game).

GW2 Heart of Thorns prepurchase screen

May 9, 2015

A rather satisfying way to punish an in-game cheater

Filed under: Gaming — Tags: , , , — Nicholas @ 08:24

BBC News picked up the story of a Guild Wars 2 player who’d been cheating on a massive scale:

A character controlled by a hacker who used exploits to dominate online game Guild Wars 2 has been put to death in the virtual world.

The character, called DarkSide, was stripped then forced to leap to their death from a high bridge.

The death sentence was carried out after players gathered evidence about the trouble the hacker had caused.

This helped the game’s security staff find the player, take over their account and kill them off.

Over the past three weeks many players of the popular multi-player game Guild Wars 2 have been complaining about the activities of a character called DarkSide. About four million copies of the game have been sold.

Via a series of exploits the character was able to teleport, deal massive damage, survive co-ordinated attacks by other players and dominate player-versus-player combat.

To spur Guild Wars‘ creator ArenaNet to react, players gathered videos of DarkSide’s antics and posted them on YouTube.

The videos helped ArenaNet’s security head Chris Cleary identify the player behind DarkSide, he said in a forum post explaining what action it had taken. Mr Cleary took over the account to carry out the punishment.

H/T to MassivelyOP for both the original story and the BBC News link.

January 24, 2015

ArenaNet formally announced first GW2 expansion #GW2HoT

Filed under: Gaming — Tags: , — Nicholas @ 12:28

I just finished watching the ArenaNet livestream from PAX South, where they introduced the first expansion for Guild Wars 2: Heart of Thorns.

Lots of unanswered questions, a few of which are answered in the new FAQ.

Dulfy has the livestream notes if you want to read about what was revealed.

January 13, 2015

Rumour confirmed – Guild Wars 2 expansion coming

Filed under: Business, Gaming — Tags: , , — Nicholas @ 07:21

NCSoft, the Korean company that owns ArenaNet has registered a trademark for a Guild Wars 2 expansion called Guild Wars 2: Heart of Thorns. Here’s the Reddit thread.

GW2 Heart of Thorns

October 3, 2014

This week in Guild Wars 2

Filed under: Gaming — Tags: , — Nicholas @ 12:42

My final Guild Wars 2 community round-up at GuildMag is now online. After 250 posts at GuildMag, I’m not burned out, but my new job (and the daily commute) won’t allow me enough free time to do the column justice, so I’m trying to go out gracefully. Aside from my “farewell address”, there’s the usual assortment of blog posts, videos, podcasts, and fan fiction from around the GW2 community.

GuildMag logo

September 19, 2014

This week in Guild Wars 2

Filed under: Gaming — Tags: , , — Nicholas @ 12:11

My weekly Guild Wars 2 community round-up at GuildMag is now online. The community’s reactions to the September Feature Pack that was released last week finally seems to be settling down: at least the ratio of complaints to compliments moved in the general direction of balance. The Fall World versus World tournament also began last week and runs for another three weeks (much shorter than previous tournaments). In addition, there’s the usual assortment of blog posts, videos, podcasts, and fan fiction from around the GW2 community.

GuildMag logo

September 12, 2014

This week in Guild Wars 2

Filed under: Gaming — Tags: , , — Nicholas @ 12:03

My weekly Guild Wars 2 community round-up at GuildMag is now online. This week features a lot of reactions to the September Feature Pack that was released earlier this week. Typically, the “sky is falling” brigade led the charge, and the “hey this isn’t as bad as we thought” corps reported for duty sometime yesterday. Later today, we’ll see the start of the next World versus World tournament, which will run for the next four weeks. In addition, there’s the usual assortment of blog posts, videos, podcasts, and fan fiction from around the GW2 community.

GuildMag logo

September 5, 2014

This week in Guild Wars 2

Filed under: Gaming — Tags: , , — Nicholas @ 11:09

My weekly Guild Wars 2 community round-up at GuildMag is now online. This week ArenaNet has been adding more information about what will be coming in the September Feature Pack to be released next week. The Feature Pack will revamp existing systems and introduce new quality-of-life items, but it doesn’t have any new playable content. A few days after the Feature Pack is released, we’ll see the start of the next World versus World tournament. In addition, there’s the usual assortment of blog posts, videos, podcasts, and fan fiction from around the GW2 community.

GuildMag logo

August 29, 2014

This week in Guild Wars 2

Filed under: Gaming — Tags: , , — Nicholas @ 12:26

My weekly Guild Wars 2 community round-up at GuildMag is now online. This week is the second anniversary of the GW2 release, and ArenaNet has been spending a lot of time publicizing what will be coming in the September Feature Pack. The Feature Pack is intended to revamp existing systems and introduce new quality-of-life items, but it doesn’t have any new playable content. A few days after the Feature Pack is released, we’ll see the start of the next World versus World tournaments. In addition, there’s the usual assortment of blog posts, videos, podcasts, and fan fiction from around the GW2 community.

GuildMag logo

August 22, 2014

This week in Guild Wars 2

Filed under: Gaming — Tags: , , — Nicholas @ 11:26

My weekly Guild Wars 2 community round-up at GuildMag is now online. This has been a very fraught week for (certain parts of) the Guild Wars 2 fan community … and we at GuildMag were accidentally instrumental in heightening tensions. We published an interview with some ArenaNet developers from gamescom in Cologne, with several questions provided by members of the GW2 community. Some of the answers were perhaps not as well phrased as they could be, and in no time the agitators and conspiracy theorists were in full panicked flight. It took a while to begin to subside, and the ruffled feathers are only just settling back into place.

Next week will be the second anniversary of the GW2 release, but so far ArenaNet hasn’t dropped any hints about what celebrations may be scheduled. There will be a short WvW tournament in September, beginning right after the next feature pack is released.

Aside from the post-interview angststorm, there’s the usual assortment of blog posts, videos, podcasts, and fan fiction from around the GW2 community.

GuildMag logo

August 15, 2014

This week in Guild Wars 2

Filed under: Gaming — Tags: , , — Nicholas @ 11:17

My weekly Guild Wars 2 community round-up at GuildMag is now online. The current chapter of the Living Story is The Dragon’s Reach, Part 2. ArenaNet have also made several announcements from gamescom in Cologne where they’re running a Europe vs China vs North America PvP event during the convention. Perhaps the most interesting of those announcements is that the next Feature Pack will be released in early September (more details to be trailed over the next few weeks). In addition, there’s the usual assortment of blog posts, videos, podcasts, and fan fiction from around the GW2 community.

GuildMag logo

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