Quotulatiousness

April 11, 2014

Dungeons and Dragons versus BADD

Filed under: Gaming, History, Media, USA — Tags: , , , , , , — Nicholas @ 08:05

BBC News Magazine looks back at the moral panic about Dungeons & Dragons in the early 1980s:

Dungeons and Dragons rulebooks

In 1982, high school student Irving Lee Pulling died after shooting himself in the chest. Despite an article in the Washington Post at the time commenting “how [Pulling] had trouble ‘fitting in'”, mother Patricia Pulling believed her son’s suicide was caused by him playing D&D.

Again, it was clear that more complex psychological factors were at play. Victoria Rockecharlie, a classmate of Irving Pulling, commented that “he had a lot of problems anyway that weren’t associated with the game”.

At first, Patricia Pulling attempted to sue her son’s high school principal, claiming the curse placed upon her son’s character during a game run by the principal was real. She also sued TSR Inc, the publishers of D&D. Despite the court dismissing these cases, Pulling continued her campaign by forming Bothered About Dungeons and Dragons (BADD) in 1983.

Pulling described D&D as “a fantasy role-playing game which uses demonology, witchcraft, voodoo, murder, rape, blasphemy, suicide, assassination, insanity, sex perversion, homosexuality, prostitution, satanic type rituals, gambling, barbarism, cannibalism, sadism, desecration, demon summoning, necromantics, divination and other teachings”.

Pulling’s pamphlet on the dangers of D&D:

Dungeons and Dragons moral panic

In 1985, Jon Quigley, of the Lakeview Full Gospel Fellowship, spoke for many opponents when he claimed: “The game is an occult tool that opens up young people to influence or possession by demons.”

These fears also found their way into the UK. Fantasy author KT Davies recalls “showing a vicar a gaming figure – he likened D&D to demon worship because there were ‘gods’ in the game”.

Veteran roleplayer Andy Smith found himself in the unusual position of being both a roleplayer and a Christian. “While working for a Christian organisation I was told to remove my roleplaying books from the shared accommodation as they were offensive to some of the other workers and contained references to demon-worship.”

Looking back now, it’s possible to see the tendrils of a classic moral panic, and some elements of the slightly esoteric world of roleplaying did stir the imaginations of panicked outsiders.

March 27, 2014

Remembering “the war on Dungeons and Dragons

Filed under: Gaming, History, USA — Tags: , , , , , , — Nicholas @ 08:31

First, the comment that @FakeTSR linked to:

It was never a fair fight between fundamentalist Christianity and D&D. One was a dangerous system full of dark mysticism and threats to warp a young mind beyond repair, and the other was a tabletop RPG.

And then, the article by Annalee Newitz:

Thirty years ago, a war raged between the dorks who played Dungeons & Dragons, and the conservative parent groups who believed that gaming was debauched at best and Satanic at worst. Lives were ruined. People died. And now that war is over. I still can’t believe we won.

[…]

Still, unlike my fantasy of being a hot half-elf, the Christians actually had some control over our lives. My best friend got kicked out of Catholic school for playing D&D, which we counted as a win because it meant she could come to our shitty public school and play D&D with us. Outside our southern California town, however, D&D players weren’t getting off so easily. They were ostracized by their peers, kicked out of public schools, and sent to glorified reeducation camps by parents who feared their children were about to start sacrificing babies to Lolth the spider demon.

Dungeons and Dragons moral panic

Update, 28 March: Techdirt‘s Timothy Geigner sorrowfully points out that even though this particular moral panic eventually came to a happy end, the lessons of each significant outbreak of hysteria are not carried forward and the next professional pants-wetting politician or “concerned parent group” does not get the scrutiny they deserve.

As the article says, looking back from the vantage point of a world where entertainment is strewn with the fantasy genre, it’s stunning to see the propaganda that had been unleashed. Unsurprisingly, said propaganda has since been eviscerated, with all the common tales of kids killing themselves being shown to be completely unrelated to anything having to do with children’s games. Still, this kind of thing propagated like hell-fire. For all the normal, non-Satan-worshipping kids out there that were just trying to have a little fun, it must have seemed like insanity would rule the day. Fortunately, it didn’t.

[…]

Winners who are now all grown up and who have moved on to their next moral panic, be it violent video games, drill gangster rap, or any number of the next thing the younger generations will come up with. The cycle repeats. Every generation was young, became old, and feared the new young again. That’s too bad, but for those of us still reveling in our youth, real or imagined, it’s nice to know that the moral panic over video games, like all those before it, will eventually subside.

September 18, 2013

QotD: 80’s pop music

Filed under: Media, Quotations — Tags: , — Nicholas @ 09:27

Before Auto-Tune, if you wanted to make money in pop music, you sort of had to be able to sing. It wasn’t absolutely necessary, of course. You used to be able to mumble into a microphone, then the producer would put all sorts of sturm und drang all around it, and you could have a hit; see: Don’t You Want Me Baby, by Human League. But crooners have an easier time of it, and have less trouble having more than one bite of the top forty apple.

Crowded House was one of those eighties bands — A Flock of Seagulls; ABC, The Bangles; Thompson Twins; Duran Duran; Escape Club; The Fixx; Simple Minds; Simply Red; Howard Jones; XTC; Dan Hartman; Icehouse; Level 42; Psychedelic Furs; Hair Cut 100; Tears for Fears; Wang Chung; World Party — bands that are growing interchangeable with the decades slipping by. If you put them all on the same bill, and they all wore matching suits, they could all play each other’s tunes and not many people would notice. But you always notice when people sing well.

Sippican Cottage, “Pure Pop For Then People — Crowded House”, Sippican Cottage, 2013-09-17

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