Quotulatiousness

February 26, 2011

This week in Guild Wars 2 news

Filed under: Gaming — Tags: , — Nicholas @ 00:03

I’ve been accumulating news snippets about the as-yet-to-be-formally-scheduled release of Guild Wars 2 for an email newsletter I send out to my friends and acquaintances in the Guild Wars community.

February 19, 2011

This week in Guild Wars 2 news

Filed under: Gaming — Tags: , — Nicholas @ 10:27

I’ve been accumulating news snippets about the as-yet-to-be-formally-scheduled release of Guild Wars 2 for an email newsletter I send out to my friends and acquaintances in the Guild Wars community.

  • GuildMag has an article on the revelations from the military forces of Kryta post last week.
  • Closed Alpha and Beta for 2011: More information/speculation about the recently announced closed alpha and closed beta programs for later this year.
  • Rounding up “Humanity Week”: Rubi rounds up last week’s information from ArenaNet on humans.
  • An ode to love in Tyria.
  • Inside the Quality Assurance group at ArenaNet.
  • Rumour of a GW2 team working on “console” development. Expect this to be quashed by ArenaNet soon: UI changes between PC and various consoles alone would make this a very difficult addition to their existing plans. (Later: Regina Buenaobra had apparently already posted this message to dispel these rumours: “I just want to reiterate that the development team is fully focused on making GW2 the best PC MMO ever released. We have a very small team exploring the possibility of console, but there are no definite plans for a console version at this time. The core of Guild Wars 2 development is fully focused on delivering a fantastic PC MMORPG experience.”)
  • The promised Guild Wars Dervish update has been released. This is, as promised, a major revision to many Dervish skills. I expect to have to rebuild all my Derv’s builds, eventually. It’ll take a while to absorb the scale of all the changes.
  • Developer notes on the Dervish update.
  • If you liked “Humanity Week”, you’ll probably be very happy to hear that next week is going to be “Norn Week

February 12, 2011

This week in Guild Wars 2 news

Filed under: Gaming — Tags: , — Nicholas @ 00:09

I’ve been accumulating news snippets about the as-yet-to-be-formally-scheduled release of Guild Wars 2 for an email newsletter I send out to my friends and acquaintances in the Guild Wars community. It just occurred to me that some of my blog audience might also be interested:

February 11, 2011

The Guild renewed for a fifth season

Filed under: Gaming, Humour, Media — Tags: , , , — Nicholas @ 12:59

Felicia Day and friends will be back for another season, thanks to Microsoft:

The Guild, in case you’re new, is the long-running series about a pack of socially awkward MMORPG addicts, created by Felicia Day and produced by Kim Evey. Launched independently in July 2007, the show has received over 100 million views (according to an official release) and attracted a worldwide fan base that fills convention halls.

I mention the convention thing because, as promised at the end of Season 4, the action of Season 5 will involve the characters attending a convention for the unnamed game they play. According to Evey, to handle this production requirement they’re not only considering shooting certain scenes at a small convention, but working with additional brands.

“We haven’t really had success with brand integration aside from Microsoft and Sprint, who help us make sure their brands are visible but not obnoxious,” Evey said via phone. “But the brands that we need now are brands which would sell their wares at a convention like this, and are willing to be in our show.”

December 9, 2010

Preview of The Guild: Vork

Filed under: Gaming, Media — Tags: , , , — Nicholas @ 00:54

Guild fans will be interested to see the first five pages of the The Guild: Vork at PopCandy:

As you may know, I’m a huge fan of The Guild, the funny, imaginative, geeky, gleeful and addictive web series created by Felicia Day. If you’ve seen one episode, chances are you’ve seen them all. (And bonus: The talented Wil Wheaton added some spark to the last two seasons.)

It makes sense that The Guild would branch out to comics, since much of its audience probably consists of comic-book fans. On Dec. 22 Dark Horse will issue The Guild: Vork, a story written by Day and Jeff Lewis (the actor who plays Vork in the series).

I offered you a preview of the Guild covers a few months ago. Now hold your breath, because I have the first six pages of Vork right here

October 5, 2010

The Guild, Season 4 episode 12

Filed under: Gaming, Humour — Tags: , , — Nicholas @ 07:52

<br /><a href="http://www.bing.com/videos/watch/video/season-4-episode-12-guild-hall/y016gv5e?fg=sharenoembed" target="_new"title="Season 4 - Episode 12 - Guild Hall">Video: Season 4 &#8211; Episode 12 &#8211; Guild Hall</a>

October 1, 2010

How to encourage co-operative play in MMORPGs

Filed under: Gaming — Tags: , — Nicholas @ 09:20

I’ve only played Guild Wars, so it was a huge surprise to me to hear that other MMORPGs had a lot of problems with getting players to co-operate. From this article, it’s clear that Guild Wars 2 will have the same useful mechanism to encourage co-operative play:

In Guild Wars 2 we’re fully committed to the concept of rewarding players individually. This is more or less a quick way of saying that we don’t want to design a system where players argue over loot settings, turn to external “out of game” systems to decide who gets what upon downing a boss, or risk spending hours in a dungeon with nothing to show for it due to bad rolls or a ninja looter that hijacked all their treasure.

In the case of distributing general monster loot or opening dungeon end-chests, this principle means that each player gets their own roll, so it’s alright if you are soloing and someone begins fighting alongside you. This won’t cause the loot you would receive to degrade in any way, as long as you actively participate in that combat. Likewise, when you get to the end of that big dungeon with your group, you each get to individually open the chest and receive your own personal reward.

In the case of gathering materials from things like ore nodes, plants, and the like, this means that when you gather from that resource you use it up for yourself, but not for others. In Guild Wars 2 there is no need to race to beat other people to the same resource node. Take your time ripping that bear’s head off, because no one can walk up and steal that copper node in the back of its cave from you. You may be helping others in your world reach that copper safely, but rest assured that you’re not just clearing a path for a node ganker.

I could go on and on with the examples of how we employ this philosophy, but really what I’m getting at is that our overall goal is for players in your world to be seen as a boon to you to help you overcome bigger challenges and larger foes, and therefore earn greater spoils for your time spent in the game. We’d much rather that everyone in the same world felt a common bond in their shared land and saw each other as potential allies. If players find themselves with leftover aggression that they would normally take out on node gankers or ninja looters, we’d recommend they step into World vs. World and kick themselves some otherworldly player butt.

September 28, 2010

The Guild, Season 4 Episode 11

Filed under: Gaming, Humour — Tags: , , — Nicholas @ 07:46

<a href="http://video.msn.com/?mkt=en-us&#038;from=video_hub_the-guild&#038;fg=video_hub_the-guild&#038;vid=bc83c4e0-f9e4-49ca-a66e-6c3ce4c5753f" target="_new" title="Season 4 - Episode 11 - Hostile Takeovers">Video: Season 4 &#8211; Episode 11 &#8211; Hostile Takeovers</a>

September 21, 2010

The Guild, Season 4 Episode 10

Filed under: Gaming, Humour — Tags: , , , — Nicholas @ 07:40

<br /><a href="http://www.bing.com/videos/watch/video/season-4-episode-10-festival-of-the-sea/y04jsylz?fg=sharenoembed" target="_new"title="Season 4 - Episode 10 - Festival of the Sea">Video: Season 4 &#8211; Episode 10 &#8211; Festival of the Sea</a>

September 18, 2010

“Taste my Pirate Patty”

Filed under: Gaming, Humour — Tags: , — Nicholas @ 13:02

<br /><a href="http://www.bing.com/videos/watch/video/season-4-bonus-clip-taste-my-pirate-patty/y0djzw3w?fg=sharenoembed" target="_new"title="Season 4 - Bonus Clip - Taste My Pirate Patty">Video: Season 4 &#8211; Bonus Clip &#8211; Taste My Pirate Patty</a>

September 14, 2010

The Guild, Season 4 Episode 9

Filed under: Gaming, Humour — Tags: , , — Nicholas @ 07:32

<a href="http://video.msn.com/?mkt=en-us&#038;from=video_hub_the-guild&#038;fg=video_hub_the-guild&#038;vid=8cd490ba-c57d-4e57-a552-f8f6624f58b2" target="_new" title="Season 4 - Episode 9 - Pirate Paddy">Video: Season 4 &#8211; Episode 9 &#8211; Pirate Paddy</a>

September 7, 2010

The Guild, Season 4 Episode 8

Filed under: Gaming, Humour — Tags: , — Nicholas @ 07:57

<a href="http://video.msn.com/?mkt=en-us&#038;from=video_hub_the-guild&#038;fg=video_hub_the-guild&#038;vid=f92ff3f2-d335-44a2-8505-db9de5e529e4" target="_new" title="Season 4 - Episode 8 - Busted">Video: Season 4 &#8211; Episode 8 &#8211; Busted</a>

August 31, 2010

The Guild, Season 4 Episode 7

Filed under: Gaming, Humour — Tags: , , — Nicholas @ 08:06

<br /><a href="http://www.bing.com/videos/watch/video/season-4-episode-7-awkward-birthday/y033m2ey?fg=sharenoembed" target="_new"title="Season 4 - Episode 7 - Awkward Birthday!">Video: Season 4 &#8211; Episode 7 &#8211; Awkward Birthday!</a>

August 24, 2010

The Guild, Season 4 Episode 6

Filed under: Gaming, Humour — Tags: , , , — Nicholas @ 07:38

<br /><a href="http://www.bing.com/videos/watch/video/season-4-episode-6-weird-respawn/y0at2alk?fg=sharenoembed" target="_new"title="Season 4 - Episode 6 - Weird Respawn">Video: Season 4 &#8211; Episode 6 &#8211; Weird Respawn</a>

GW2 links from Gamescom

Filed under: Gaming — Tags: , — Nicholas @ 00:04

Arenanet had the first live demo of Guild Wars 2 at the Gamescom event in Germany this weekend. Rubi Beyer couldn’t attend, but still feels that she’s getting plenty of information about the upcoming release:

I did not go to Gamescom. I was kind of not anticipating last week at all, because I envisioned it as a week of me looking at all the wonderful things I couldn’t have, much like a starving orphan outside a bakery (or maybe a homeless orphan in some player’s home instance). I figured it would be very un-fun.

In fact, the opposite was true. Sure, I couldn’t play hands-on, but I enjoyed all the Guild Wars 2 news flooding out of Gamescom just the same. I imagine being there would have made it impossible to take in all of these details from every direction — it just would have been too overwhelming.

Don’t get me wrong, it’s not sour grapes. I would have loved to be there! But since I couldn’t, I’m really enjoying my bird’s-eye view, so to speak. Even from this point of view, the amount of new information we have is nearly impossible to keep track of, so for Flameseeker Chronicles this week, I thought I’d take all that we’ve heard this week and try to distill it into a guide on where you can find information.

It’s felt a bit like trying to take an octopus and 15 of his closest friends and convince them all to fit comfortably in one small sandwich baggie, but I’ve done my best. Follow along after the jump to see where you can find the latest and greatest from Guild Wars 2 at Gamescom.

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