Quotulatiousness

September 1, 2013

The military tablet – appearing now in combat zones around the world

Filed under: Military, Technology — Tags: , , , , — Nicholas @ 00:01

Strategy Page talks about the US Air Force use of Windows tablet computers for aircraft pilots and the wider adoption of tablets in the rest of the military:

Air forces all over the world are catching up when it comes to iPads. These devices were soon being adopted by officers and troops after they first appeared in 2010, without waiting for official permission. The iPad mini showed up in 2012. While using PDF files to replace maps and manuals was one of the first military uses, this was quickly followed by military-specific smart phone apps.

Early on combat pilots in Afghanistan, like many businesses, discovered how useful the iPad could be on board. U.S. Marine Corps helicopter pilots found the iPad a useful way to carry hundreds of military maps, rather than the hassle of using paper versions. Marine commanders quickly realized this “field expedient” (a military “hack” that adopts something for unofficial use while in the combat zone) worked, and made it official. That meant buying iPads for this and getting to work coming up with more uses. Meanwhile, support troops that have to handle a lot of data, quickly found ways to get it done on iPads. This was pretty simple for technical troops who rely on lots of manuals. They are often already available in PDF format, and can easily be put on an iPad. But the iPads are basically hand-held computers, and can do so much more. The troops quickly began making that happen themselves.

About the same time iPad appeared the U.S. Army decided to establish an app store (the Army Marketplace) for military smart phone users. This quickly included the iPad, which soldiers were instant big fans of. The army app store included an “App Wanted” section where users could post descriptions of an app they need. If a developer (in uniform, or an army approved civilian with access to the Army Marketplace) was interested, a discussion could be started on an attached message board. The army found that many needed apps were quickly created and made available at the Army Marketplace. Developers could charge for their apps, although the army is also would pay developers to create needed apps that have been described by military smart phone users. The other services quickly adopted a similar attitude towards app development and many of the U.S. Army apps have shown on smart phones outside the country.

August 4, 2013

Bruce Schneier talks about security and trust

Filed under: Business, Media, Technology — Tags: , , , — Nicholas @ 12:07

Published on 19 Jun 2013

Human society runs on trust. We all trust millions of people, organizations, and systems every day — and we do it so easily that we barely notice. But in any system of trust, there is an alternative, parasitic, strategy that involves abusing that trust. Making sure those defectors don’t destroy the cooperative systems they’re abusing is an age-old problem, one that we’ve solved through morals and ethics, laws, and all sort of security technologies. Understanding how these all work — and fail — is essential to understanding the problems we face in today’s increasingly technological and interconnected world.

Bruce Schneier is an internationally renowned security technologist and author. Described by The Economist as a “security guru,” he is best known as a refreshingly candid and lucid security critic and commentator. When people want to know how security really works, they turn to Schneier.

H/T to AVC for the link.

July 17, 2013

QotD: The war on general-purpose computing

Filed under: Liberty, Quotations, Technology — Tags: , , , — Nicholas @ 00:01

As we wait for dessert, I ask him about his recent speeches at technology conferences discussing the “war on general purpose computing”. He runs through the argument with practised fluency. Computers are by nature general-purpose machines. It’s impossible to make a computer that does all the kinds of things we want computers to do yet is somehow disabled from making copies of copyrighted material, or viewing child pornography, or sending instructions to a 3D printer to produce a gun.

“Oh my God, that’s good,” says Doctorow after his first mouthful of crumble. My peanut butter shortbread is fantastic too, if absurdly calorific. We are interrupted only by another waiter dropping a tray of glasses.

He continues with the argument. The impossibility of making limited-purpose computers won’t stop governments or corporations trying to put on the locks, or changing laws to try to make those locks effective. But the only way these limits can possibly work is subterfuge: computers therefore tend to contain concealed software that spies on what their users are trying to do. Such software is inevitably open to abuse and has often been abused in the past.

Digital rights management systems intended to prevent copying have been hijacked by virus-writers. In one notorious case, the Federal Trade Commission acted against seven computer rental companies and the software company that supplied them, alleging that the rental companies could activate hidden software to grab passwords, bank account details and even switch on the webcam to take photos of what the FTC coyly calls “intimate activities at home”. As computers surround us — in our cars, our homes, our pacemakers — Doctorow is determined to make people realise what’s at stake.

Tim Harford, “Cory Doctorow has Lunch with the FT“, TimHarford.com (originally published at the Financial Times), 2013-07-15

July 7, 2013

Trying to prevent another “flash crash”

Filed under: Business, Economics, Technology — Tags: , , , — Nicholas @ 10:57

Tim Harford discusses high speed trading and its potential problems:

“High-frequency trading” is a rich environment of algorithms, of predators and prey, all trying to make money by trading financial products at tremendous speed. But the basic proposition is simple to state. When the price of a share rises in New York, the price of related contracts will rise in Chicago just as soon as the news arrives. But if everyone else gets the news on the regular cable, and you’re renting space on the faster cable, you can see into everyone else’s future by (say) 0.7 milliseconds, plenty of time to buy soon-to-rise assets and then, less than a thousandth of a second later, to sell them again.

You don’t have to be a socialist to find this kind of thing discomfiting. There are three concerns. The first is that scarce resources are being spent on high-speed connections that have no social value in what is at best a zero-sum game. The second is that high-frequency traders may be making money at the expense of fundamental investors. The third problem is that such trading appears to introduce systemic risks. The “flash crash” of May 2010 is still poorly understood, which should ring alarm bells — especially since the need for speed means most high-frequency algorithms are simple and therefore stupid.

What, then, should be done? Rather than trying to slow down the algorithms, why not slow down the market? Most financial exchange markets run continuously, effectively assuming that traders can react instantaneously, withdrawing out-of-date offers and replacing them with up-to-the-picosecond prices. It’s this flawed premise — that all trades could be instantaneous — that means that no matter how fast the computers get, there will always be an incentive to go faster still.

A simple way for an exchange to improve matters would be to run an auction once a second, batching together all the offers to buy and sell that have been submitted during that second. Unsuccessful bids and asks would be published and would remain on the books for the next auction, unless withdrawn. One auction a second ought to be enough for anyone; it would deliver a stream of well-behaved data to regulators — currently unable to figure out what is going on — and it is plenty of time for a computer to weigh its options.

July 4, 2013

Virtual reality hardware coming to your local big box electronics store

Filed under: Media, Technology — Tags: , , — Nicholas @ 10:31

In The New Yorker, Joel Johnson talks about the Oculus Rift, which may be available in retail stores by the end of the year:

Luckey’s garage creation, which soon was named the “Oculus Rift,” is not far from a smartphone with a headband. An L.C.D. screen spans across a plastic mask, sitting about an inch away from a user’s eyes; a barrier divides the display in two, effectively creating one screen for each eye. Motion sensors track the position of the wearer’s head, then feed this data across an umbilical cord to a computer, typically a gaming P.C. Instead of rendering one 3-D world to a single monitor, as in a typical first-person video game, such as Call of Duty, the computer renders the same 3-D world twice, from slightly different angles. It sends those two perspectives, side by side, to the Rift, creating the illusion of depth. Motion is controlled by the direction in which the wearer is looking; instead of using a mouse or a controller to direct your gaze in the 3-D world, a person simply needs to turn his head.

The Oculus Rift uses optical tricks to create the realistic sensation, like slightly warping the edges of the view in the computer, which is corrected by plastic lenses in the goggles. The pixels are more tightly packed directly in front of the eye, giving the perspective a roundness that feels more like human vision. It works. The Oculus Rift rivals — and will possibly exceed, when it hits the shelves sometime in late 2013 or mid-2014 — the best virtual-reality hardware available, military-grade or otherwise.

[. . .]

I’ve been testing the Oculus Rift for a month, and in it, virtual reality feels a lot like scuba diving. First, there is the mask. Then there is the strange disconnect between where your body actually is and where your mind, confused by the mask, is telling you that your body is located. This sensation of discombobulation is doubled in virtual reality, since the current version of the Oculus Rift doesn’t track your body or hands, only your head.

Still, more than any of its antecedents, the Oculus Rift is convincingly engrossing. Most of the several dozen people who have tried my Rift put the goggles on as skeptics, but removed them as believers that virtual reality, as a practical phenomenon, now exists.

On YouTube, WoodenPotatoes recently posted a video where he tried out his new Oculus Rift unit with the original Guild Wars Prophecies by ArenaNet. As he points out in the video, the game is in no way optimized for use with the Rift, but is still an interesting experiment:

May 3, 2013

What could kill Google Glass? Terminal dorkiness.

Filed under: Technology — Tags: , , , — Nicholas @ 00:02

In Wired, Marcus Wohlsen theorizes that the inherent dork factor will be the biggest hurdle for Google Glass:

The Segway. The Bluetooth headset. The pocket protector.

What do these three technologies have in common? They all pretty much work as promised. They all seem like good ideas on paper. And they’re all too dorky to live.

Now, far be it from me to claim that nerdiness equals lack of popularity potential. But I contend that dorkiness and nerdiness are two different qualities. While nerdiness implies a certain social awkwardness that’s ultimately endearing, dorkiness connotes social obliviousness that opens you to deserved ridicule.

Guess which category Google Glass will fall under when it goes “mainstream?”

Forget about the privacy concerns for a second. I don’t think you have to get that serious to recognize the inherent antisocialness of Google Glass. All you have to do is look at the guy in the picture at the top of this post. Or any of the rest of the guys on White Men Wearing Google Glass, a new Tumblr that serves up the data needed to transform the hypothesis “Google Glass is too dorky to succeed” into a proven scientific theory.

Disagree? The floor is open for falsification. Start your own Tumblr: People Who Look Cool While Wearing Google Glass.

April 26, 2013

The sky is falling! The sky is falling! The PC is dying!

Filed under: Media, Technology — Tags: , , — Nicholas @ 10:24

Matt Baxter-Reynolds challenges the Chicken Littles of the tech reporting world:

There are two problems with the statement “the PC is dying”. The first problem is that people like their PCs, and hearing that something that they have affection for is dying, or it isn’t relevant, or it’s going away, can be inflammatory.

The second, bigger problem, is that people when hearing this look at the PC that is today and has been a useful tool oftentimes for decades, and rightfully regard the statement as just being non-sensical. It’s patently untrue.

The idea of waking up one morning and finding a world bereft of PCs is silly. Most people reading this couldn’t do their jobs, studies, or hobbies without having access to a PC.

What is meant by “the death of the PC” is that the relevance of the PC within people’s lives is being diluted by compute devices that are not PCs and the ability to use them for activities that are rewarding yet do not require PCs. This has in fact been going on a long time (e.g. SMS), it’s just that we’ve reached a tipping point over the past few years where the whole world seems to be full of smartphones and tablets and everyone is now talking about it.

March 12, 2013

A stunning technical achievement

Filed under: Business, Media, Technology — Tags: , , , — Nicholas @ 13:22

No, not the tablet — the stunning ability to condescend to half of the human race:

The ePad Femme: for women everywhere who have no interests except their own bodies and having babies, which is apparently all of them.

The ePad Femme: for women everywhere who have no interests except their own bodies and having babies, which is apparently all of them.

At long last, a company has designed a tablet fit for the use of an entire gender that has, thus far, apparently gone unserved. The ePad Femme, designed and distributed by the Eurostar Group, is an eight-inch tablet that comes pre-loaded with apps concerning yoga, grocery shopping, and cooking. Thank the heavens, ladies may never trouble their pretty heads with such difficulties as finding and downloading their own apps ever again.

The tablet was first announced back in October but received a marketing push in February as “the perfect Valentine’s Day gift,” noted one site. The tablet runs Android 4.0 Ice Cream Sandwich, or as a woman might call it, “the Android screensaver.” Eurostar calls the ePad Femme “the first tablet specifically for ladies.”

Several sites highlight that the tablet “comes in light pink.” Despite our best efforts, we’ve failed to find an image verifying that the actual body of the tablet is pink, so we assume this is in reference to the home screen wallpaper. Just as well, since what woman is going to figure out how to configure that, am I right? Settings, right? What even are they?

Speaking to the Jerusalem Post, Eurostar associate vice president of marketing Mani Nair said that the tablet comes with the preloaded womanly applications so the user can “just turn it on and log in to cooking recipes or yoga.” He went on to state that the ePad Femme “makes a perfect gadget for a woman who might find difficulties in terms of downloading these applications and it is a quick reference.”

March 9, 2013

Good news and bad news about border searches of your electronic devices

Filed under: Bureaucracy, Liberty, USA — Tags: , , , , , — Nicholas @ 11:32

Declan McCullagh on the mixed news from a recent court ruling:

U.S. customs officials must have a reasonable justification before snatching your laptop at the border and scanning through all your files for incriminating data, a federal appeals court ruled today.

The Ninth Circuit Court of Appeals ruled that Homeland Security’s border agents must have “reasonable suspicion” before they can legally conduct a forensics examination of laptops, mobile phones, camera memory cards, and so on.

Today’s opinion is a limited — but hardly complete — rejection of the Obama administration’s claim that any American entering the country may have his or her electronic files minutely examined for evidence of criminal activity. Homeland Security has said the electronic border searches could detect terrorists, drug smugglers, and people violating “copyright or trademark laws.”

January 25, 2013

Even before “The internet is for porn”, mainframe computers were for cheesecake

Filed under: History, Media, Technology — Tags: , , — Nicholas @ 09:47

The very first human image displayed on a computer was a pinup girl:

First human image on a computer

During a time when computing power was so scarce that it required a government-defense budget to finance it, a young man used a $238 million military computer, the largest such machine ever built, to render an image of a curvy woman on a glowing cathode ray tube screen. The year was 1956, and the creation was a landmark moment in computer graphics and cultural history that has gone unnoticed until now.

Using equipment designed to guard against the apocalypse, a pin-up girl had been drawn.

She was quite probably the first human likeness to ever appear on a computer screen.

She glowed.

[. . .]

In early 1959, 21-year-old Airman First Class Lawrence A. Tipton snapped the only known photo of this pin-up program in action at Ft. Lee. The photo shows the tube of an SD console displaying the outline of woman with her arms held high, cradling her head while emphasizing her bosom. She reclines awkwardly, her legs splayed apart in an uncomfortable but provocative pose that smacks of mid-century pin-up art.

“One day I decided to take pictures for posterity’s sake,” recalls Tipton, “And those two Polaroids are the only ones that made it out of the building.” The other Polaroid is a self-portrait of Tipton himself sitting in front of the AN/FSQ-7’s Duplex Maintenance Console. “We used the Polaroid cameras to take pictures of anomaly conditions. When the computers would malfunction, you’d take pictures of those main consoles to diagnose the conditions.”

December 26, 2012

What we gain in accuracy we lose in romance

Filed under: History, Media, Science, Technology — Tags: , , , , — Nicholas @ 10:27

What am I talking about? Digital maps:

It’s not often that maps make headlines, but they’ve been doing so with some regularity lately. Last week, tens of millions of iPhone users found that they could suddenly leave their homes again without getting either lost or cross. This was because Google finally released an app containing its own (fairly brilliant) mapping system. Google Maps had been sorely missed for several months, ever since Apple booted it in favor of the company’s own inadequate alternative — a cartographic dud blamed for everything from deleting Shakespeare’s birthplace to stranding Australian travelers in a desolate national park 43 miles away from their actual destination. As one Twitter wag declared: “I wouldn’t trade my Apple Maps for all the tea in Cuba.”

There was one potential bright spot, though: Among the many mistakes found in Apple Maps was a rather elegant solution to the continuing dispute between Japan and China over the Senkaku islands. Japan controls them; China claims them. Apple Maps, when released, simply duplicated the islands, with two sets shown side-by-side — one for Japan, one for China. Win-win. (At least until the software update.) Call it diplomacy by digital dunderheadedness.

As some may recall, it was not so long ago that we got around by using maps that folded. Occasionally, if we wanted a truly global picture of our place in the world, we would pull shoulder-dislocating atlases from shelves. The world was bigger back then. Experience and cheaper travel have rendered it small, but nothing has shrunk the world more than digital mapping.

[. . .]

There is something disappointing about the austere potential perfection of the new maps. The satellites above us have seen all there is to see of the world; technically, they have mapped it all. But satellites know nothing of the beauty of hand-drawn maps, with their Spanish galleons and sea monsters, and they cannot comprehend wanderlust and the desire for discovery. Today we can locate the smallest hamlet in sub-Saharan Africa or the Yukon, but can we claim that we know them any better? Do the irregular and unpredictable fancies of the older maps more accurately reflect the strangeness of the world?

The uncertainty that was once an unavoidable part or our relationship with maps has been replaced by a false sense of Wi-Fi-enabled omnipotence. Digital maps are the enemies of wonder. They suppress our urge to experiment and (usually) steer us from error—but what could be more irrepressibly human than those very things?

Update: And the Apple Maps fiasco has them leading most of the tech world’s “Top 10” lists for mis-steps, fumbles, and self-inflicted wounds.

There really could be only one pick for the number-one spot on this list. The Apple Maps fiasco has done more to hurt the company’s image than anything else this year, leaving their reputation — and those of some of its supporters — in the dust.

At the start of the year Apple was riding high. The loss of cofounder Steve Jobs had been handled better than many in the industry had expected, and Tim Cook looked like a safe pair of hands to take the company forward. Apple was on its way to being the most valuable in the world in dollar terms, and was beating the competition like a red-headed stepchild.

[. . .]

When iOS 6 with Apple Maps launched, there was initially little fuss. Apple’s policy of only letting friendly reviewers get advanced access to kit held up well, and virtually none of Cupertino’s chosen few even mentioned the mapping function in their glowing reviews of the new operating system. But then users actually tried it out and the results were plain to see.

Apple’s Maps app simply didn’t work correctly. Sure, it could get you from point to point — just about — but the level of detail included was poor and mapping information was frequently wrong. The list of cock-ups grew day by day as people realized that the application just wasn’t fit in any meaningful way.

Even the Australian police warned against using it for fear of getting lost in the desert.

December 23, 2012

China’s rare earth monopoly bid goes smash

Filed under: Business, China, Economics, Technology — Tags: , , — Nicholas @ 11:20

Remember the headlines from a few years back, when China was the source of a disproportional amount of the rare earth required for many of our modern electronic toys like iPhones and hard drives and such? China’s ham-handed attempt to constrain supply and jack up the prices has signally failed:

For I’ve been saying for years now that this “China will control all the rare earths” thing is nonsense and so it has turned out to be: nonsense.

Not that it hasn’t tried to control it all, mind, it’s just that it has failed. Failed for the reason we’d expect from communist state: its officials don’t understand free market economics. Specifically, it’s possible to successfully exercise monopoly power only if that monopoly is not contestable.

[. . .]

We were also continually reminded that China has 30 per cent of the world’s reserves: which simply shows that people don’t know what a reserve is. It’s not, as just about everyone assumes, the amount of something that’s available. It’s an amount whose exact location is known, which we’ve measured, drilled, sampled and baked a fluffy cake from – and which we can mine with current techniques AND with which we make a profit at current prices. Miss any of those steps (except maybe the cake) and it is not a reserve: it’s a resource. And resources of rare earths are vast: several are individually more common than copper for example. China has 30 per cent of the proven fluffiness, not 30 per cent of all that is available.

I will admit to a certain suspicion that the stories we heard were rather more a well-organised PR campaign to allow a couple of companies to suck subsidies out of the US taxpayer. Or perhaps even, given the conversation I had with a lobbyist about how to try to get on that gravy train, a plot to enrich lobbyists via companies paying to try to suck subsidies out of the US taxpayer.

So, now that I have finished puffing out my chest to “We Will Rock You”, on to what to economists is the blindingly obvious point of this story and what it means for the tech business. You might well have a monopoly: but it ain’t going to do you much good if, when you try to exercise your monopoly power, people come along and successfully contest your monopoly. We thus need to divide monopolies into two classes: those that are contestable and those that are not.

Back in 2010, I commented on Tim’s original debunking of the story:

So, if they have a monopoly on 95% of the world supply, why won’t it hold up? Because in spite of the name, they’re not as rare as all that … and there are substitutions that can be made for some or all of the current application needs. By restricting the supply and/or driving up the price, China will spur new competitors to enter the field and new sources of rare earths to be developed. In the short term, it will definitely create price increases (which, of course, will be passed on to the consumer), but in the medium-to-long term they will create a vibrant competitive marketplace which will almost inevitably drive the prices down below current levels.

Isn’t economics fascinating?

December 19, 2012

The “digital divide” didn’t play out quite the way they thought

Filed under: Economics, Education, Media, Technology, USA — Tags: , , , , — Nicholas @ 00:01

In Gregg Easterbrook‘s weekly NFL column, he often discusses non-football topics like this one:

A decade ago — perhaps as recently as five years ago — analysts and educators feared a “digital divide” in which the affluent have access to advancing electronics and the disadvantaged do not, granting the affluent yet another edge in life’s contest. But what if the reverse has happened?

[. . .]

That made this article striking, with research showing children from disadvantaged families now waste more time with video games and on the Internet than do children from affluent homes. Publicly subsidized programs to provide computers and Internet to the disadvantaged were rationalized as tools for education. How are they actually used? The article quotes Vicky Rideout, author of a study on the subject, saying, “Despite the educational potential of computers, the reality is that their use for education or meaningful content creation is minuscule compared to their use for pure entertainment.”

Video games are a really tempting way to avoid studying. If they had been around when I was a teen, there’s no way I would have read so many books or spent three or four hours after school each day at the high school, doing extracurriculars and sports. I might instead have wasted my time with electronics.

Girls and women are taking over college admissions; 57 percent of undergraduate students at four-year colleges are female. There are many reasons, and surely one is that teen girls waste less time on video games than teen boys do. If disadvantaged teen boys are wasting more time than affluent teen boys, that makes the picture worse.

Conservative commentators often “harrumph” about rising living standards for the disadvantaged, many of whom now have air conditioning, laptops and other items once associated with affluence. It’s good that living standards are rising, and it’s good that the digital divide is disappearing. The spread of computers and Internet service into disadvantaged homes creates equity in access to the information and services available on the Web. But society needs to be aware of the downsides of electronics. Those computer and software gifts being opened this holiday season might, especially for teen boys, backfire.

December 11, 2012

This’ll take you back

Filed under: Humour, Technology — Tags: , , , , — Nicholas @ 10:19

The Verge on a 1960s interpretation of Google search:

Google didn’t exist during the 1960s, but if it did, it may have looked a lot like Google60. Described as “an art project to explore distances and heroism in user interfaces,” Google60 is the latest creation from designer and developer Norbert Landsteiner, who earlier this year released Google BBS — a project that allowed users to conduct Google searches from within a 1980s bulletin board-style interface. The idea behind Google60 is largely similar, except here, Landsteiner replaces the Google front end with a virtual IBM 360-like interface, replete with punch cards and a “Mad Men style,” 1960s aesthetic.

November 21, 2012

“Stop, criminal!”

Filed under: Law, Technology, USA — Tags: , , — Nicholas @ 09:46

Vague legal wording and fuzzy intent turn ordinary activities into crimes:

Are you reading this blog? If so, you are committing a crime under 18 USC 1030(a) (better known as the “Computer Fraud & Abuse Act” or “CFAA”). That’s because I did not explicitly authorize you to access this site, but you accessed it anyway. Your screen has a resolution of 1600×900. I know this, because (with malice aforethought) I clearly violated 18 USC 1030(a)(5)(A) by knowingly causing the transmission of JavaScript code to your browser to discover this information.

So we are all going to jail together.

That’s silly, you say, because that’s not what the law means. Well, how do you know what the law means? The law is so vague that it’s impossible to tell.

The CFAA was written in 1986. Back then, to access a computer, you had to have an explicit user account and password. It was therefore easy to tell whether access was authorized or not. But then the web happened, and we started accessing computers all over the world without explicit authorization.

So, without user accounts or other form of explicit authorization, how do we tell if access to a website is “authorized” or not?

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