Quotulatiousness

May 27, 2016

Cutting Germany’s Wings- The Dawn Of The Air Force I THE GREAT WAR Week 96

Filed under: Europe, France, Germany, History, Military, WW1 — Tags: , , — Nicholas @ 04:00

Published on 26 May 2016

The age of the solitary flying Ace is coming to end this week as the French are demonstrating what an Air Force can do. Equipped with Nieuport 11 fighters, they give the Germans a hard time above Verdun. On the ground, the Germans still obliterate whole battalions with their artillery but cannot gain any ground themselves. The Austrian offensive in Italy is still advancing and Luigi Cadorna is quickly scraping together troops for a defence.

The secret to Mike Zimmer’s popularity in Minnesota

Filed under: Football — Tags: , , — Nicholas @ 03:00

Jim Souhan analyzes the phenomenon of Vikings head coach Mike Zimmer’s popularity:

Mike Zimmer is becoming so popular that someday he may be able to charge Vikings fans to clean out his garage.

It’s worked for Bud Grant. He holds an annual “garage sale” that is the modern-day equivalent of (Warning: Old-guy reference coming up) Tom Sawyer tricking kids into paying him to paint a fence for him.

Grant and Zimmer are of a like mind, and a like kind. Grant is a Minnesota hero because he wore short sleeves in freezing temps and used a subzero glare as his primary form of communication. Zimmer’s personality is a hybrid of Grant’s bluntness and Jerry Burns’ creative use of blue language.

Ask a Minnesota sports fan what they care about, and they’ll say “championships.” Yet Grant’s image survived four Super Bowl losses, and Zimmer seems to be the most popular Vikings coach since Grant even though he has yet to win a playoff game.

Grant and Zimmer are proof that when it comes to Minnesota sports fans, bluntness is revered above all else.

Zimmer is not a Minnesota native and did not attend a Minnesota college. He had no ties to the state until he took a job here. Anecdotal evidence suggests he’s wildly popular, and yet he has not established that he is one of us.

In our highly-provincial state, where being local is prized above all else, where natives spend most of their time with their former high school or college classmates, how did an outsider who cusses a lot and has yet to win big become so well-liked?

The answer: By not trying.

Minnesotans are highly suspicious of slickness, and salespeople. They mistrusted Norwood Teague long before they had evidence he was evil, because he always sounded as if he was telling people what they wanted to hear.

Minnesotans don’t want to be told what they want to hear. In our state, the best public relations tactic is not sounding as if you’re engaging in public relations.

Zimmer has become popular with Zen PR. By not telling people what they want to hear, he has given them what they want to hear.

AI Only Battles, TSL Games, and Nukes in Civ 6 | Civilization 6 Interview!

Filed under: Gaming — Tags: — Nicholas @ 02:00

Published on 25 May 2016

Civ 6 Interview discussing canal cities, graphics, happiness, and more!

Description of Civilization 6 from the Official Website:
Sid Meier’s Civilization VI is the next entry in the award-winning Civilization franchise, which has sold in nearly 33 million units worldwide, including more than 8 million units of Civilization V.
Originally created by legendary game designer Sid Meier, Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Become Ruler of the World by establishing and leading a civilization from the Stone Age to the Information Age. Wage war, conduct diplomacy, advance your culture, and go head-to-head with history’s greatest leaders as you attempt to build the greatest civilization the world has ever known.
Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game.

FEATURES

EXPANSIVE EMPIRES: See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain.

ACTIVE RESEARCH: Unlock boosts that speed your civilization’s progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures.

DYNAMIC DIPLOMACY: Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations.

COMBINED ARMS: Expanding on the “one unit per tile” design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful “Corps” units.

ENHANCED MULTIPLAYER: In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session.

A CIV FOR ALL PLAYERS: Civilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems introduce new players to the underlying concepts so they can easily get started.”

QotD: Teenage sex

Filed under: Law, Liberty, Quotations — Tags: , , , , , — Nicholas @ 01:00

A wise and cynical friend of mine once described the motivation behind puritanism as “the fear that someone might be fucking and getting away with it”. I think the subtext of the periodic public panics about teen sex has always been resentment that sexy young things just might be getting away with it — enjoying each others’ bodies thoughtlessly, without consequences, without pregnancy, without marriage, without “meaningful relationships”, without guilt, without sin.

The traditional rationalizations for adult panic about teen sex are teen pregnancy and STDs. But if teen pregnancy really had much to do with adult panic, anti-sex rhetoric would have changed significantly after reliable contraception became available. It hasn’t. Similarly, we don’t hear a lot of adult demand for STD testing in high schools. No; something else is going on here, something more emotional and deeper than pragmatic fears.

Conservatives and liberals alike are attached to the idea that sex ought to be controlled, be heavy, have consequences. The Judeo-Christian tradition of repression, which yokes sex to marriage and reproduction, is still powerful among conservatives. Liberals have replaced it with an ethic in which sex is OK when it is harnessed to building relationships or personal growth or therapy, but must always be undertaken with adult mindfulness.

Both camps are terrified of mindless sex, of hedonism, of the pure friction fuck. Lurking beneath both Judeo-Christian and secularized taboos is a fear that too much pleasure will damn us — or reduce us to the status of animals, so fixated on the drug of orgasm that we will become unfit for marriage and society and adult responsibility. What has not changed beneath contingent worries about pregnancy and STDs is the more fundamental fear that pleasure corrupts.

And beneath that fear lurks something uglier — the envy that dares not speak its name. The unpalatable truth is that a teenager’s “immature” hormone-pumped capacity to have lots of mindless sex makes adults jealous. The conscious line is that the kids have got to be stopped before they have more sex than is good for them — the unconscious line is that they’ve got to be stopped before they have more fun than we can stand.

Eric S. Raymond, “Teen Sex vs. Adult Resentment”, Armed and Dangerous, 2002-05-29.

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