Published on 14 Aug 2015
Check out The Great War’s complete playlist here for your easy binge-watching enjoyment:
https://www.youtube.com/playlist?list=PLB2vhKMBjSxMK8YelHj6VS6w3KxuKsMvT
I have been really enjoying The Great War series, so I figured I ought to take advantage of an opportunity to look at several WWI heavy machine guns side by side. This is a video to give some historical context to the guns, and not a technical breakdown of exactly how they work (that will come later). These really were the epitome of industrialized warfare, and they wrought horrendous destruction on armies of the Great War.
The guns covered here are the German MG08, British Vickers, and French Hotchkiss 1914.
Hammer Prices:
Vickers: $20,000
MG08: $11,000
Hotchkiss 1914: $7,000Other heavies used in the war include the Austrian Schwarzlose 1907/12, the Russian 1905 and 1910 Maxims, the Italian Fiat-Revelli, and the American Browning 1895. The book I was quoting from towards the end was Dolf Goldsmith’s unmatched work on the Maxim, The Devil’s Paintbrush.
August 28, 2017
Heavy Machine Guns of the Great War
August 26, 2017
Inside A British Mark IV WW1 Tank I THE GREAT WAR Special
Uploaded on 25 Aug 2017
Check out The Tank Museum on YouTube: http://youtube.com/thetankmuseum
Indy and Tank Museum curator David Willey take a look at the British Mark IV tank. Over 1000 of these tanks were built and they are an iconic symbol of early tank warfare during World War 1. We discuss crew conditions and other important details in this episode.
August 21, 2017
Top Five Tanks – Indy Neidell
Published on 11 Aug 2017
For the fourth in our Top 5 series, Great War Channel presenter Indy Neidell came to The Tank Museum to share his 5 favourite tanks. https://www.youtube.com/TheGreatWar
It’s all about opinions, so please feel free to agree or disagree in the comments below.
Whose Top 5 would you like to see next?
August 19, 2017
How bad can a business graphic get? This bad
Found on Colby Cosh’s Twitter feed:
CUT TO DESIGN MEETING
“We need something like a pie chart, but worse.”
“Sure thing, boss.”#PieChartsKillKittens pic.twitter.com/lXJ6SKYxNc
— Thomas LaRock (@SQLRockstar) August 16, 2017
"Bet you can't violate every principle in 'The Visual Display of Quantitative Information' with one chart."
"Hold my beer."— W. Dow Rieder (@Riderius) August 17, 2017
August 14, 2017
Tank Chats #16 Panther
Published on 18 Mar 2016
Probably the best German tank design of the Second World War.
The Panther was not as thickly armoured, nor as heavily armed, as tanks such as the Tiger but was probably a much more balanced design. It was one of the fastest German tanks, highly manoeuvrable and equipped with an accurate gun. Its worst defect was a propensity to catch fire if the engine backfired.
July 20, 2017
July 16, 2017
Tank Chats #13 Praying Mantis
Published on 8 Jan 2016
Number 13 in the series of David Fletcher’s Tank Chats, the Praying Mantis is an experimental machine-gun carrier manufactured in 1943 based on the Universal Carrier.
Praying Mantis was designed by Mr E.J. Tapp of County Commercial Cars and the original patent dates from 1937. Two prototypes were built of which this is the second. The idea was to create a low profile weapon carrier which could take advantage of natural cover but raise itself up, as necessary, to shoot over walls or other obstacles.
http://tankmuseum.org/museum-online/vehicles/object-e1951-47
June 30, 2017
Meet the 89-Year Old Who Built a Train in His Backyard | WIRED
Published on 14 Jun 2017
The future of train transportation might be pneumatic tubes and magnets. Meet the 89-year old entrepreneur who wants to disrupt the railroad with a modern twist on a very old train idea.
June 29, 2017
Tank Chats #12 TOG II*
Published on 17 Dec 2015
This enormous tank was designed on the premise that World War II would evolve in the same way as the First World War. Some believed that existing tanks would not be able to deal with such conditions, and one of the most influential was Sir Albert Stern, who had been secretary to the Landships Committee in the First World War. In company with many others involved in tank design in 1916, including Sir William Tritton, Sir Eustace Tennyson D’Eyncourt, Sir Ernest Swinton and Walter Wilson, Stern was authorised by the War Office to design a heavy tank on First World War principles.
Two prototypes were built, both known as TOG for The Old Gang and they were even manufactured by the company that built Little Willie and the first tanks in 1916, William Foster & Co. of Lincoln.
http://tankmuseum.org/museum-online/vehicles/object-e1951-49
June 26, 2017
Tank Chats #11 Valentine
Published on 24 Nov 2015
The eleventh in a series of short films about some of the vehicles in our collection presented by The Tank Museum’s historian David Fletcher MBE.
The Valentine – A popular and reliable British tank. It was designed and built by Vickers-Armstrongs Ltd., in 1938 and offered to the Army who accepted it for production shortly before the outbreak of war in 1939.
It made quite a name for itself in the North African campaign and also served with New Zealand forces in the Pacific and with Soviet troops on the Russian front.
http://tankmuseum.org/museum-online/vehicles/object-e1949-344
June 22, 2017
How to Make Snap-to-Line Templates | Paul Sellers
Published on 12 Jun 2017
Paul shows his prefered method for making plastic templates for drawing, layout and shaping. Using the correct materials, it is easy to cut to exact shapes and sizes with crisp traceable edges. They can be easily shaped using various tools. Paul gives some ideas of possible uses in the day-to-day of woodworking.
Paul uses styrene plastic for his templates. See here for more information: https://paulsellers.com/2017/03/making-templates/
June 7, 2017
Enfield L85A1: Perhaps the Worst Modern Military Rifle
Published on 29 Dec 2016
The L85A1 (part of the SA80 small arms family) was adopted by the British military in 1985 as a new generation of small arms to replace the L1A1 FAL (one quick note, where “A1” indicates a revision in American designations, it is simply the first iteration in British ones – there was no “L85”). As a bullpup rifle, the L85A1 was intended to replace both the FAL and Sterling SMG, similar to the French replacing the MAS 49/56 and MAT 49 with the FAMAS.
Unfortunately, the L85A1 had massive problems of both reliability and durability. They were kept pretty much hidden until Desert Storm, when it became unavoidably clear that the weapon was seriously flawed. The UK government denied the problems for several years, until finally contracting with H&K (then owned by Royal Ordnance) to redesign and rebuild the rifles. The result, after changes to virtually every part of the rifle, was the L85A2 – a much better rifle that will be tainted with its predecessor’s reputation regardless.
Mechanically, the L85A1 and A2 are basically copies of the Armalite AR-180, with a multi-lug rotating bolt and a short stroke gas piston. It feeds from STANAG magazines, and it universally fitted with the heavy but rugged SUSAT optical sight.
Thanks to the Institute of Military Technology for allowing me to have access to this rifle (which is extremely rare in the US) and bring it to you! Check them out at:
May 20, 2017
Top 10 ugliest Warships (Pre 1930’s)
Published on 31 Jul 2015
WARNING! Ugly lives here! My Top 10 ugliest warships (Pre 1930’s) This video showcases some of the ugliest warships ever made. From a sunken barn with a gun mounted on top, to a Russian UFO…these ships look better sunk then floating.
May 18, 2017
World of Warships – HMS Hood
Published on 17 May 2017
Look up in the sky! Is it a bird? Is it a plane? No don’t be silly, it’s HMS Hood. Bugger off with your Superman jokes, Jingles.
May 17, 2017
Sid Meier interview
Last week, Chris Suellentrop talked to the legendary Sid Meier about the Civilization series and other games:
The first Civilization was released more than a quarter-century ago in 1991, after being developed by a team of two – Meier and Bruce Shelley – that grew to 10 at its largest. Meier estimated recently that the budget for the game was around $170,000. He did the programming, the design, and the artwork. “It was kind of an audacious game for us to make,” Meier said during a talk about the game’s development at this year’s Game Development Conference in San Francisco. “6,000 years of history in 640k.”
The Civilization series has now sold almost 40 million copies, according to Take Two, which owns Firaxis. Sid Meier’s Civilization VI, the most recent entry in the series, was released last year. (Even though Meier’s name is on it, the lead designer was Ed Beach.)
At GDC, Meier talked to Glixel for almost an hour with boyish enthusiasm about what makes Civilization work, why Firaxis turns to a new lead designer with almost every sequel, and that whole thing with having his name on the box.
How did it feel to deliver a postmortem on Civilization at the Game Developers Conference to mark the 25th anniversary of the game’s release?
In between the time Civ 1 came out and now, the Internet appeared, modding appeared, Reddit appeared, mobile appeared. So many things have happened in that time. But it’s all within a lifetime.At Firaxis, Civ has been the pillar of what we do. We’re able to find a freshness in it by bringing in different designers. It’s one of the unique things about Civilization. Each iteration is led by a different person. There’s almost a Civ burnout. Once you’ve done a Civ, you’re kind of burned out and somebody else comes in with some fresh ideas.
[…]
What makes a good Civ game?
What happens in the player’s imagination. What we discovered afterwards, just by luck, kind of, was what fueled this “one more turn” phenomenon was the idea that, in your mind, you were always projecting what was going to happen next and what was going to happen three turns from now, what was going to happen eight turns from now. You had multiple irons in the fire. You were exploring this continent. You were dealing with troublesome neighbors. And you had this wonder that was always about to be built. So you were always anticipating what comes next.A good Civ game has that quality, and it’s based in part on the turn-based nature of it. You have the time to imagine what’s going to happen next. You have the time to project your strategy, your ideas into the future. There’s also the anticipation not only of what you’re about to do but what the game’s about to do to you. Genghis Khan is going to show up. Or they’re going to finish the wonder before you. So there’s all those things that you are looking forward to and anticipating.