My weekly Guild Wars 2 community round-up at GuildMag is now online. The community’s reactions to the September Feature Pack that was released last week finally seems to be settling down: at least the ratio of complaints to compliments moved in the general direction of balance. The Fall World versus World tournament also began last week and runs for another three weeks (much shorter than previous tournaments). In addition, there’s the usual assortment of blog posts, videos, podcasts, and fan fiction from around the GW2 community.
September 19, 2014
When Royal Navy submarines fly the “Jolly Roger”
Ali Kefford on the origins of a colourful naval tradition:
Sir Arthur Wilson was infamous within the Royal Navy for being an admiral with a tetchy temper. His nickname – Old ’Ard ’Art – was a bad joke about his uncaring nature.
Yet a verbal broadside he delivered in 1901 was to spawn one of the Submarine Service’s most loved and deeply ingrained traditions – the flying of the Jolly Roger flag to mark the victorious return from a successful patrol.
Wilson, later a hugely unpopular First Sea Lord, is said to have blasted the innovation of submarines, dubbing the covert way they operated as “underhand, unfair and damned un-English”.
He even went so far as to say: “They’ll never be any use in war and I’ll tell you why. I’m going to get the First Lord to announce that we intend to treat all submarines as pirate vessels in wartime and that we’ll hang all the crews.”
[…]
One hundred years ago this week, shortly after the start of the Great War, British submarine HMS E9 despatched two torpedoes at close range at Germany’s SMS Hela in a skirmish off Heligoland.
Its commanding officer, Lieutenant Commander Max Horton, had to dive immediately to avoid return fire, so he did not see the cruiser sink.
But the 13-year-old Silent Service had notched up its very first kill, confirming the deadly effectiveness of sneaking around in the deep then launching a surprise attack on an enemy.
Horton, recalling Admiral Wilson’s words, told his signaller to sew a piratical Jolly Roger flag, which flew proudly from his boat’s periscope as she sailed into Harwich, Essex.
A naval tradition was born, as the skull and crossbones went on to be the Royal Navy Submarine Service’s official emblem.
The tradition continues to today:
RT @shaunwatchorn: HMS Triumph returning to Devonport after tomahawk raid on Libya pic.twitter.com/dzRf8UYsFk
— NavyLookout (@NavyLookout) September 19, 2014
Doctorow – “The time has come to create privacy tools for normal people”
In the Guardian, Cory Doctorow says that we need privacy-enhancing technical tools that can be easily used by everyone, not just the highly technical (or highly paranoid) among us:
You don’t need to be a technical expert to understand privacy risks anymore. From the Snowden revelations to the daily parade of internet security horrors around the world – like Syrian and Egyptian checkpoints where your Facebook logins are required in order to weigh your political allegiances (sometimes with fatal consequences) or celebrities having their most intimate photos splashed all over the web.
The time has come to create privacy tools for normal people – people with a normal level of technical competence. That is, all of us, no matter what our level of technical expertise, need privacy. Some privacy measures do require extraordinary technical competence; if you’re Edward Snowden, with the entire NSA bearing down on your communications, you will need to be a real expert to keep your information secure. But the kind of privacy that makes you immune to mass surveillance and attacks-of-opportunity from voyeurs, identity thieves and other bad guys is attainable by anyone.
I’m a volunteer on the advisory board for a nonprofit that’s aiming to do just that: Simply Secure (which launches Thursday at simplysecure.org) collects together some very bright usability and cryptography experts with the aim of revamping the user interface of the internet’s favorite privacy tools, starting with OTR, the extremely secure chat system whose best-known feature is “perfect forward secrecy” which gives each conversation its own unique keys, so a breach of one conversation’s keys can’t be used to snoop on others.
More importantly, Simply Secure’s process for attaining, testing and refining usability is the main product of its work. This process will be documented and published as a set of best practices for other organisations, whether they are for-profits or non-profits, creating a framework that anyone can use to make secure products easier for everyone.
The Gamers: Humans & Households – Episode 1
Published on 18 Sep 2014
The kingdom may be in peril, but on an adventurer’s day off, why not relax with a game of Humans & Households? The latest Gamers film from Dead Gentlemen, Zombie Orpheus, and Lynnvander!
QotD: Faster computers, and why we “need” ’em
I recall, in the very early days of the personal computer, articles, in magazines like Personal Computer World, which expressed downright opposition to the idea of technological progress in general, and progress in personal computers in particular. There was apparently a market for such notions, in the very magazines that you would think would be most gung-ho about new technology and new computers. Maybe the general atmosphere of gung-ho-ness created a significant enough minority of malcontents that the editors felt they needed to nod regularly towards it. I guess it does make sense that the biggest grumbles about the hectic pace of technological progress would be heard right next to the places where it is happening most visibly.
Whatever the reasons were for such articles being in computer magazines, I distinctly remember their tone. I have recently, finally, got around to reading Virginia Postrel’s The Future and Its Enemies, and she clearly identifies the syndrome. The writers of these articles were scared of the future and wanted that future prevented, perhaps by law but mostly just by a sort of universal popular rejection of it, a universal desire to stop the world and to get off it. “Do we really need” (the words “we” and “need” cropped up in these PCW pieces again and again), faster central processors, more RAM, quicker printers, snazzier and bigger and sharper and more colourful screens, greater “user friendlinesss”, …? “Do we really need” this or that new programme that had been reported in the previous month’s issue? What significant and “real” (as opposed to frivolous and game-related) problems could there possibly be that demanded such super-powerful, super-fast, super-memorising and of course, at that time, super-expensive machines for their solution? Do we “really need” personal computers to develop, in short, in the way that they have developed, since these grumpy anti-computer-progress articles first started being published in computer progress magazines?
The usual arguments in favour of fast and powerful, and now mercifully far cheaper, computers concern the immensity of the gobs of information that can now be handled, quickly and powerfully, by machines like the ones that we have now, as opposed to what could be handled by the first wave of personal computers, which could manage a small spreadsheet or a short text file or a very primitive computer game, but very little else. And of course that is true. I can now shovel vast quantities of photographs (a particular enthusiasm of mine) hither and thither, processing the ones I feel inclined to process in ways that only Hollywood studios used to be able to do. I can make and view videos (although I mostly stick to viewing). And I can access and even myself add to that mighty cornucopia that is the internet. And so on. All true. I can remember when even the most primitive of photos would only appear on my screen after several minutes of patient or not-so-patient waiting. Videos? Dream on. Now, what a world of wonders we can all inhabit. In another quarter of a century, what wonders will there then be, all magicked in a flash into our brains and onto our desks, if we still have desks. The point is, better computers don’t just mean doing the same old things a bit faster; they mean being able to do entirely new things as well, really well.
Brian Micklethwait, “Why fast and powerful computers are especially good if you are getting old”, Samizdata, 2014-09-17.