Quotulatiousness

March 13, 2022

QotD: The Kaiser’s army and their Auftragstaktik innovations

Filed under: Germany, History, Military, WW1 — Tags: , , , , , , — Nicholas @ 01:00

Auftragstaktik is German for “mission-type tactics” or “mission-oriented tactics”, and it’s the main non-genetic reason they were so fearsome in battle back in the 20th century. Basically the idea is to delegate command authority to the lowest possible level, because the guys who are actually in the shit have a much better sense of the tactical realities than the guys back at headquarters. So long as the guys at the front are adequately briefed about command’s strategic objectives, they can, and should, make the tactical decisions in their areas of responsibility.

They started developing it before WWI, but proof of concept was in the trenches, and it succeeded spectacularly. It’s hard to exaggerate just how outmanned and outgunned the Germans were in that conflict, and I don’t have the exact numbers to hand, but one especially fearsome measure was “artillery density”. On the German side, the preparatory barrage before an attack averaged, at best, something like 1 shell per square foot (this is from memory, so doubtless incorrect, but you get the idea). The Allies achieved something like one shell per square inch, and there you have it …

… or there you should’ve had it, if the Allies had anything close to German-level command-and-control. But they didn’t. British WW1 memoirs, especially, are full of the kinds of ludicrous fuckups that Joseph Heller wouldn’t dare put in his novels. Robert Graves (yeah, I know, not the world’s most trustworthy source) had an especially funny scene where his company got this elaborate set of orders to move to such-and-such coordinates, build an elaborate strongpoint (laid out in minute detail), then move on to some other coordinates and do something else, again spelled out to the nth degree.

Those coordinates were, of course, a mile and a half behind enemy lines.

Or consider that silly movie 1917. If you haven’t seen it, don’t. If you have, and you know a little bit about WWI, you’ll remember how ludicrous the premise was. You don’t need to send a squad, Saving Private Ryan-style, to get a message to a distant dugout where they’re waiting to jump off for an attack. For one thing, there’s this little gadget called a “radio”, and by 1917 they were portable enough to get there. But even if not, there’s this other gadget called a “telephone”, and any C-and-C bunker anywhere along the line would have one, no matter how fast the advance was moving. Finally, even if they didn’t have either of those, the supporting artillery park sure as hell would’ve — just ring them up and call off the preparatory barrage, and I promise you, none of those troops would’ve moved an inch, even if it meant shooting Colonel Sherlock Holmes right in his prissy, pencil-mustached mug.

If you know a bit more about WWI, that kind of ludicrous, plot-ruining stupidity seems like the most accurate thing in the movie, because that kind of bullshit happened all the time. Telephone wires were always getting cut by shellfire, for instance, and since none of the red tabs [staff officers] back at the base would dream of seeing the situation for themselves, field soldiers were always getting scads of contradictory orders, sent at bewildering times. More than one advance was held up by frontline troops having to send runners back to check the orders of other runners, which had been countermanded by yet other runners, coming up with telephone messages …

The guys in the opposing trenches, meanwhile, were just getting on with it. Graves again (and again, I know), quoting from memory, wondered what the High Command would’ve done had they known that for the better part of a year, the entire sector opposite the Royal Welch Fusiliers had been held by no one higher than a corporal.

Severian, Auftragstaktik: Logic and Anti-Logic”, Founding Questions, 2021-11-18.

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