Quotulatiousness

May 7, 2011

Bring Mad Max back into cabinet?

Filed under: Cancon, Government, Politics — Tags: , , — Nicholas @ 10:13

I admit I’m rather fond of Maxime “Mad Max” Bernier, so of course I’m in favour of bringing him back into cabinet:

Mr. Harper also needs to reach out to the inner conservative that lies dormant in the hearts of most Quebecers.

How to kill these two birds with one stone? Appoint Maxime Bernier as President of the Treasury Board.

The position is open, since incumbent Stockwell Day decided not to run in the May 2 election.

Maxime Bernier hails from Beauce, a fortress of entrepreneurship in the heart of the province. He is an efficient communicator who sticks to the message. He emphasizes fiscal conservatism and individual liberties, a stance that resonates with a core of enthusiastic supporters in the province. He preaches the entrepreneurial values that lie at the very centre of Quebec’s conservative past, but are too seldom celebrated nowadays.

Lanny Friedlander, Patriarch of Reason

Filed under: Liberty, Media — Tags: , , — Nicholas @ 09:59

Lanny Friedlander, founder of the libertarian magazine Reason, died in March. The New York Times and Reason magazine both had obituaries for him:

As readers of this site and the print edition of our magazine know, Reason‘s founder, Lanny Friedlander (1947-2011), died in March at the age of 63 from a heart attack.

Today’s New York Times carries an obituary for Lanny. Here are excerpts:

Lanny Friedlander, who with little more than a typewriter and a stack of paper founded the libertarian magazine Reason in his college dorm room in 1968 and ran it briefly before dropping out of sight for the next 40 years, died on March 19 in Lowell, Mass. He was 63….

In its dorm room days, Reason never attained a circulation of more than a few hundred copies per issue. Today, the magazine is a glossy publication with a monthly circulation of about 50,000; its Web site receives four million visits a month. Reason.tv broadcasts original and archival video programming online.

Lorne Gunter: Give the new MP for Las Vegas a break

Filed under: Cancon, Politics — Tags: , , — Nicholas @ 00:40

It’s inevitable that the election of Ruth Ellen Brosseau in absentia would be a cause for amusement, but Lorne Gunter makes a good case that we should cut her a bit of slack:

It is common practice across the country to dig up candidates wherever they can be found and plead with them to let their names stand in ridings where a party has no chance of winning. (Or almost no chance. Ms. Brosseau’s case proves there is never NO chance of winning.)

In a past life, when I used to be a devoted Liberal party worker in Alberta, during the height of the National Energy Program, we used to use this tactic all the time: Get some campus Liberal club member to let him- or herself be nominated in a rural riding where the Tory candidate was going to capture 80% of the vote anyway, just so the party could claim it had run a candidate in all X number of ridings in the country.

On this count, I’m willing to grant Ms. Brosseau a pass, as this is what every small party faces every election: the need to get as many names on to the ballot as possible. It’s tough enough for minor parties to get any press coverage, but it’s much harder if you are only running a corporal’s guard of candidates in the election.

That being said, however, even in the days when we only ran paper candidates (no signs, no brochures, no active campaigning), the candidate was at least in the riding during the election. She should have either cancelled her trip, postponed it, or declined the nomination if she couldn’t do either.

One NDP supporter in Ms. Brosseau’s new riding asked the other day whether he and his fellow voters where victims of some sort of scam. No, sir, not victims — participants.

Who votes for someone who was never seen in the riding during the election, someone who doesn’t live anywhere near the riding, doesn’t articulate any policies and doesn’t even speak French all that well, but who is seeking to represent a constituency in which over 90% of the residents list their at-home language as French?

It’s clear the voters of Berthier-Maskinongé were so eager to vote NDP — as were so many Quebec voters — that they didn’t care who the local candidate was, which is appropriate in this case, because the local candidate didn’t care either. Ms. Brosseau was doing a favour for a friend at NDP headquarters in Ottawa, now she’s going to have to uproot her life for the next four years and go be the MP for a riding where the voters know no more about her than she knows about them.

I wrote about the allegations of fraud in the nomination papers here.

Comparing mouldy old tech with bright, shiny new tech

Filed under: Books, Economics, Media, Technology — Tags: — Nicholas @ 00:19

Dark Water Muse looks at competing technology from different eras:

The tech world is all a-buzz with reviews of eReaders and tablets capable of rendering eBooks, each of these device types purported to be candidates as the preferred host for future textual content to dethrone the lowly book as the natural media form readers turn to for reading textual content. Technical reviews focus solely on the merits of individual tablets and eReaders or line them up in comparative reviews. In DWM’s opinion these reviews completely miss the whole context of what is to be critiqued.

This tablet versus eReader battleground isn’t the real competitive landscape. Tablets and eReaders aren’t merely duking it out between themselves to win the hearts of readers. DWM views tablets as equivalent to eReaders when used to access published textual content such as books and magazines. Throughout the remainder of this piece DWM will refer to tablets, and other computer hardware which support eBook formats, and eReaders as simply eReaders.

As noted earlier, eReaders aren’t merely fighting amongst themselves for market share. The eReader, collectively, is fighting to displace the printed book. Read on as DWM explores exactly how that fight is going.

At the moment, I don’t really have any strong urge to purchase an ebook reader. I have a few dozen books on my iPhone, and it’s able to display the text acceptably well for casual reading (those few times I have to wait and for some reason don’t have a real book with me). My big concern with ebooks is less the reader and more the content: unlike a real book, you don’t own your copy of the content, and it can (and has) been remotely removed by the licensor in more than one case already. I have very great reservations about paying money to “buy” when it turns out that I’ve just paid a license fee that can be revoked at the licensor’s discretion without warning or compensation.

This week in Guild Wars 2 news

Filed under: Gaming — Tags: , — Nicholas @ 00:02

I’ve been accumulating news snippets about the as-yet-to-be-formally-scheduled release of Guild Wars 2 for an email newsletter I send out to my friends and acquaintances in the Guild Wars community.

Part 1: Discussion of previous news

  • Kill Ten Rats has a recap of all the sixth anniversary changes introduced last week. “Six years of Guild Wars, and it is still going strong even with the last box release being over three years. Most of its perseverance is owed to the Guild Wars Live Team. The Live Team has put out another great update, which follows on the heels of the Embark Beach update last month. There’s a smattering of prodigious items like high-resolution textures in town, hard mode versions of favorite quests, and the much requested Friends location feature. Plus the weight of the birthday presents feels a little different this year, and madness has bled into PvP.”
  • This week’s anniversary sale item at the Guild Wars ingame store is storage panes for your Xunlai Chest. Half price at $4.99 (US). Just what all us packrats need.

Part 2: Guild Wars news

  • Reminder: If you’d like to keep track of the upcoming Winds of Change and other Guild Wars Beyond material, keep this page bookmarked — http://wiki.guildwars.com/wiki/Guild_Wars_Beyond.
  • Flameseeker Chronicles: Afterparty. “It was embarrassing how completely we failed at this quest, but for that very reason I am incredibly impressed with it. The ArenaNet team set out to create a real challenge for veteran players, and I know a lot of people thought it would be the same old “crank up the mob levels and HP and call it a day.” No such thing. Granted, the levels are cranked up — Galrath himself is level 40, higher than anything we’ve seen in Guild Wars before — but the mobs themselves are the bigger challenge. They’re balanced beautifully, including the healers. I was feeling good at one point when I had an Assassin bandit nearly dead, until out of nowhere he popped up to almost full health. The mobs include Mesmers, Assassins, Monks, and Necros, and going in blind won’t do much besides eat through your stock of candy canes.”
  • The Mesmer. “Mesmers. Few hold ambivalent opinions regarding this profession — most players either love or hate these masters (or, it has to be said, more commonly mistresses) of manipulation. For those that like them, they represent a unique experience and one of the iconic features that distinguishes the franchise from the competition. For others, Mesmers are frustrating to play against, offer nothing useful as a party member, and generally add nothing worthwhile to the game.”
  • Game update, 5 May. Changes include “Reduced the duration of Summoning Sickness to 10 minutes. Added Razah to the Isle of the Nameless and the Command Post.”

Part 3: Guild Wars 2 news

  • Developer Q&A with Eric Flannum. “I’ve worked on a lot of different types of games, and while all of them present challenges, none of them compare to the difficulty of developing an MMO. You have complex network models to deal with. You have to create enough content and systems to support players getting not just 20 or 40 hours (which is a long time for most games), but hundreds or thousands of hours of play out the game. You have to deal with the community aspect of the game. The economics and balance of the game become much more involved in an environment where you have thousands of players interacting. The list goes on and on. You don’t see a lot of companies taking many chances, because developing such a complex game is not only hard, but also very expensive. Add to this the fact that you have a clear “number one” game that’s making a ton of money. From that viewpoint, it becomes very easy for a company to become conservative and not take any chances that could cause the game to take longer to develop — or even risk it becoming a failure when it does launch. At ArenaNet, we see things quite differently; we think that the only way to compete in the MMO market is by taking risks. If we can deliver a fun and unique gameplay experience, then we believe we can attract many more players than we would by playing it safe.”
  • Fan video – Top 10 reasons to be interested in Guild Wars 2.
  • Hunters Insight has six reasons to play Guild Wars 2. “How could I not be interested in this Guild Wars 2? How could anyone ignore the promise it shows? Surely not all will come to pass, and perhaps Guild Wars 2 won’t be as stunningly magnificent as I’m sure NCSoft would love us to think, but how could this many innovations turn Guild Wars 2 into anything less than a good and solid game.”
  • Guild Wars 2 profession downloadable wallpaper images.
  • Exclusive fan site interview at Hungary’s Variance. “Couple of weeks ago, our small blog gently enquired if it was possible to have a short interview with Arenanet devs about Guild Wars 2. The excellent folks at Arenanet not just proved, that they really care about fans and fansites (also about the small ones), but they also were kind enough to give us exclusive, never-seen-before answers to some of the questions. So here we go, below you can read questions collected by our superb community, answered by Eric Flannum (Lead Designer), John Corpening (Programmer), Egan Hirvela (Game Designer), Matt Witter (Game Designer). Special thanks to Regina Buenaobra, without her, we couldn’t make this interview!”
  • Shadows in the Water: the Krait. “Even the amphibious hylek are at a disadvantage when fighting underwater. No hylek tribe has been able to mount an effective force against the krait. The quaggan are terrified of them and tell tales of their monstrous chantries beneath the sea. The krait have never been beaten, and do not believe themselves to be defeatable. They are convinced that they are blessed and elevated: the superior species in the world.”
  • More about the Krait. “One thing, however, is certain. According to krait history (which, to tell the truth, may well have been “selectively edited” by the priests over the years) the krait have never known defeat. One wonders how they reconcile this with having apparently been driven from the wider oceans by the Elder Dragon of the Depths, but either way, they’re going to learn. Even (and perhaps especially) if the lesson will turn out to require repeated beatings with blunt instruments in order to hammer it home.”
  • More Guild Wars 2 art updates (scroll down past the tractor).

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