This week and next, we’re going to look at an issue not of battles, but of settings: pre-modern cities – particularly the trope of the city, town or castle set out all alone in the middle of empty spaces. Why does the city or castle-town set amidst a sea of grass feel so off? And what should that terrain look like – especially in how it is shaped by the human activity taking place in a town’s hinterland. This is less of a military history topic (though we’ll see that factors in), and more of an economic history one. If that’s your jam – stay tuned, there will be more. If it’s not – don’t worry, we won’t abandon military topics either.
I find myself interested in pre-modern economies and militaries in roughly equal measure (in part because both are such crucial elements of state or societal success or failure). One of the reasons is that they are so interconnected: how military force is raised, supplied, maintained and projected is deeply dependent on how the underlying economy (which supplies the men, food, weapons and money) is structured and organized. And military institution and activities often play an important role in shaping economic structures in turn. So even if you are just here for the clashing of swords, remember: every sword must be forged, and every swordsman must be fed.
(Additional aside: I am assuming a west-of-the-Indus set of cereals: grain, barley and millet chiefly. Specifically, I am not going to bring in rice cultivation – the irrigation demands and density of rice farming changes a lot (the same is also true, in the opposite direction, to agriculture based around sorghum or yams). Most (western) fantasy and historic dramas are not set in rice-planting regions (and many East Asian works seem to have a much better grasp on where rice fields go and need no correction), so I’m going to leave rice out for now. I’m honestly not qualified to speak on it anyway – it is too different from my own area of research focus, which is on a Mediterranean agricultural mix (wheat, barely, olives, grapes), and I haven’t had the chance to read up on it sufficiently).
Lonely Cities
There’s a certain look that castles and cities in either historical dramas or fantasy settings set in the ancient or medieval world seem to have: the great walls of the city or castle rise up, majestically, from a vast, empty sea of grassland. […] These “lonely cities” are everywhere in fantasy and historical drama. I think we all know something is off here: cities and other large population centers do not simply pop up in the middle of open fields of grass, generally speaking. So if this shouldn’t all be grassland, what should be here? Who should be here?
What is a City For?
I think we need to start by thinking about why pre-modern towns and cities exist and what their economic role is. I’ll keep this relatively brief for now, because this is a topic I’m sure we’ll return to in the future. As modern people, we are used to the main roles cities play in the modern world, some of which are shared by pre-modern cities, and some of which are not. Modern cities are huge production centers, containing in them both the majority of the labor and the majority of the productive power of a society; this is very much not true of pre-modern cities – most people and most production still takes place in the countryside, because most people are farmers and most production is agricultural. Production happens in pre-modern cities, but it comes nowhere close to dominating the economy.
The role of infrastructure is also different. We are also used to cities as the center-point lynch-pins of infrastructure networks – roads, rail, sea routes, fiber-optic cable, etc. That isn’t false when applied to pre-modern cities, but it is much less true, if just because modern infrastructure is so much more powerful than its pre-modern precursors. Modern infrastructure is also a lot more exclusive: a man with a cart might visit a village where the road does not go, but a train or a truck cannot. The Phoenician traders of the early iron age could pull their trade ships up on the beach in places where there was no port; do not try this with a modern container ship. Infrastructure is largely a result of cities, not their original purpose or cause.
So what are the core functions of a pre-modern city? I see five key functions:
- Administrative Center. This is probably the oldest purpose cities have served: as a focal point for political and religious authorities. With limited communications technology, it makes sense to keep that leadership in one place, creating a hub of people who control a disproportionate amount of resources, which leads to
- Defensive/Military Center. Once you have all of those important people and resources (read: stockpiled food) in one place, it makes sense to focus defenses on that point. It also makes sense to keep – or form up – the army where most of the resources and leaders are. People, in turn, tend to want to live close to the defenses, which leads to
- Market Center. Putting a lot of people and resources in one place makes the city a natural point for trade – the more buyers and sellers in one place, the more likely you are to find the buyer or seller you want. As a market, the city experiences “network” effects: each person living there makes the city more attractive for others. Still, it is important to note: the town is a market hub for the countryside, where most people still live. Which only now leads to
- Production Center. But not big industrial production like modern cities. Instead it is the small, niche production – the sort of things you only buy once-in-a-while or only the rich buy – that get focused into cities. Blacksmiths making tools, producers of fine-ware and goods for export, that sort of thing. These products and producers need big markets or deep pockets to make end meet. The majority of the core needs of most people (things like food, shelter and clothes) are still produced by the peasants, for the peasants, where they live, in the country. Still, you want to produce goods made for sale rather than personal use near the market, and maybe sell them abroad, which leads to
- Infrastructure Center. With so much goods and communications moving to and from the city, it starts making sense for the state to build dedicated transit infrastructure (roads, ports, artificial harbors). This infrastructure almost always begins as administrative/military infrastructure, but still gets used to economic ends. Nevertheless, this comes relatively late – things like the Persian Royal Road (6th/5th century BC) and the earliest Roman roads (late 4th century BC) come late in most urban development.
Of course, all of these functions depend, in part, on the city as a concentration of people. but what I want to stress – before we move on to our main topic – is that in all of these functions the pre-modern city effectively serves the countryside, because that is still where most people are and where most production (and the most important production – food) is. The administration in the city is administering the countryside – usually by gathering and redistributing surplus agricultural production (from the countryside!). The defenses in the city are meant to defend the production of the countryside and the people of the countryside (when they flee to it). The people using the market – at least until the city grows very large – are mostly coming in from the country (this is why most medieval and ancient markets are only open on certain days – for the Romans, this was the “ninth day”, the Nundinae – customers have to transit into town, so you want everyone there on the same day).
(An aside: I have framed this as the city serving the economic needs of the countryside, but it is equally valid to see the city as the exploiter of the countryside. The narrative above can easily be read as one in which the religious, political and military elite use their power to violently extract surplus agricultural production, which in turn gives rise to a city that is essentially a parasite (this is Max Weber’s model for a “consumer city”) that contributes little but siphons off the production of the countryside. The study of ancient and medieval cities is still very much embroiled in a debate between those who see cities as filling a valuable economic function and those who see them as fundamentally exploitative and rent-seeking; I fall among the former, but the latter do have some very valid points about how harshly and exploitatively cities (and city elites) could treat their hinterlands.)
Consequently, the place and role of almost every kind of population center (city, town or castle-town) is dictated by how it relates to the countryside around it (the city’s hinterland; the Greeks called this the city’s khora (χώρα)).
Bret Devereaux, “Collections: The Lonely City, Part I: The Ideal City”, A Collection of Unmitigated Pedantry, 2019-07-12.
June 12, 2023
QotD: Cities in the pre-modern era
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