I attended my first science fiction convention when I was 16, and being a science fiction fan in the mid 70s was ever so slightly more reputable than being a junkie or a drag queen in “mundane” society. Fandom was a tiny, tiny group of people compared to just about any other group of enthusiasts you could think of. At my first SF con in Toronto, there was a sharp dividing line between the “real” SF fans and the (euchhhhh!) Star Trek fans … even though the Trek fans were close to 50% of the attending fanbase. The “real” SF fans viewed the Trekkies as just barely tolerable (think of a guest bringing along a new and not-yet-housetrained puppy to your party). This was the first cycle of modern SF fandom history. On LiveJournal, wombat-socho outlines the pattern:
A short-lived show on NBC, Star Trek, generated massive fan interest in people who had never heard of science fiction fandom. The Trek fans flooded into fandom, and in the first of a sadly repetitive series of dumb mistakes, fandom turned on these newcomers and made them aware that they were most certainly Not Welcome. Fandom’s open and non-judgmental culture suddenly became harshly critical of “drobes” who ran around in Starfleet and Klingon uniforms they hadn’t even made themselves, and Trekkies who seemingly had no other interest in SF outside the series. This was horseshit, of course; perhaps predictable horseshit, given that so many SF fans (as I mentioned previously) were more than a little lacking in social skills, but horseshit all the same. Trekkies were in many cases SF fans fired up by the campaigns to bring the show back, fans writing fanfic, fans writing fanzines to publish fanfic and fanart in, fans starting conventions to which bemused actors were invited and besieged by legions of fans seeking autographs. In short, fans doing fanac, but not in the Approved Manner or on the Approved Topics. And so Trek fandom and its conventions, for the most part, went its separate way from traditional literary SF fandom.
Not too long after the hordes of unwashed Trekkies had been successfully repelled from the ghetto, a fellow named George Lucas showed up at the Kansas City Worldcon in 1976, promoting a remake of Akira Kurosawa’s The Hidden Fortress featuring starships, a courageous young farmboy with hidden psychic powers, a couple of amusing robots, two ancient masters of martial arts, and a brutal Galactic Empire. He got a warm reception, and a few years later millions of people around the world were flocking to see the movie we all know now as Star Wars. They, too, started showing up at science fiction conventions, and got the same warm reception shown to their older brothers and sisters the Trekkies, and they in turn started going to what were increasingly called media conventions. The media conventions, like the Trek conventions before them, were very different from the fan-run SF conventions that preceded them. More (if not most) of them were unabashedly for-profit, charged different membership rates with different levels of access to the guests, and sometimes seemed more like combination flea markets/autograph sessions, with some panels where the guests talked about the shows. And they drew tens of thousands of people, because after Hollywood saw the huge piles of money Lucas was making, they couldn’t wait to launch a new Star Trek movie, a new Star Trek TV series, and all manner of TV shows and movies with science fiction themes. And lo, the fans of these shows and movies were likewise greeted with a cold shoulder by the Big Name Fans, Filthy Pros, and Secret Masters of Fandom.
At about the same time, role-playing games (Dungeons and Dragons, Traveller) exploded in popularity, followed not much later by collectible card games like Magic. For some reason, gamers had always fit better with traditional fandom, perhaps because so many of them were SF and fantasy fans to begin with, but after a while (perhaps around the time video games started becoming affordable and popular) they, too, started feeling less than welcome at regular SF conventions, and began going off to swell the crowds at GenCon and other conventions that were mostly about games and gaming.
Are you starting to see a pattern here? Is a trend becoming apparent to you?
Fans, back before Star Trek, were an isolated low-status fringe group who banded together against the mundanes who looked down on them. Given multiple opportunities to live up to their declared open and tolerant mores, each and every time they tried to do to the newcomers (Trekkies, Star Wars fans, gamers, and so on) exactly what the mundanes had done to them. You can’t say fans aren’t human, because they certainly re-enacted the same social exclusion, belittlement, and shaming that almost every in-group in human society uses against almost every out-group. Oh, and look, the “real” SF fans did the same thing recently to the libertarian and conservative fanbase.
Having read the preceding, should the results of SP3 have been a surprise to anyone? The people running WSFS and the people running local SF conventions are the same people who for the last fifty years have been mouthing off about “openness” and “tolerance” and “not being judgmental” while doing their best to run off “fringefans” at every opportunity instead of welcoming new chums and introducing them to the wider world of science fiction and fantasy. In order to join traditional fandom, you are only allowed to come in through one door, only allowed to read certain books, only allowed to express certain opinions. Then you can be accepted as a “true fan”. Why would anyone in their right mind want to put themselves through that? It’s a good question, and one which a lot of fans have answered by ignoring traditional fandom in favor of geek culture events such as the San Diego Comic Convention, Otakon, GenCon, and Dragon*Con. Some fans have signed up for Sad Puppies 4, hoping to recruit enough friends and allies to retake the Hugo Awards from the Sadducees and Pharisees who have controlled it (and increasingly, handed it out to those favored by Tor) for going on ten years. In the long term, though, perhaps what fandom (as opposed to Fandom) needs to do is build up a fan organization that welcomes all fans of science fiction and fantasy, no matter what door they enter by.