One of the interesting things about being a participant-observer anthropologist, as I am, is that you often develop implicit knowledge that doesn’t become explicit until someone challenges you on it. The seed of this post was on a recent comment thread where I was challenged to specify the difference between a geek and a hacker. And I found that I knew the answer. Geeks are consumers of culture; hackers are producers.
Thus, one doesn’t expect a “gaming geek” or a “computer geek” or a “physics geek” to actually produce games or software or original physics — but a “computer hacker” is expected to produce software, or (less commonly) hardware customizations or homebrewing. I cannot attest to the use of the terms “gaming hacker” or “physics hacker”, but I am as certain as of what I had for breakfast that computer hackers would expect a person so labeled to originate games or physics rather than merely being a connoisseur of such things.
[. . .]
All hackers are, almost by definition, geeks — but the reverse is not true.
Eric S. Raymond, “Geeks, hackers, nerds, and crackers: on language boundaries”, Armed and Dangerous, 2011-01-09
January 10, 2011
QotD: Geeks and Hackers defined
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