Quotulatiousness

November 26, 2009

Dragon Age: Origins . . . not all that original

Filed under: Gaming, Humour — Tags: , — Nicholas @ 12:29

Darkwatermuse tries Dragon Age: Origins, and is not overwhelmed with joy and mirth:

Dragon Age: Origins enjoyment mileage will depend greatly on each gamer’s experience and familiarity with the RPG genre as well as any recent history of head injuries known to have affected their memory.

If I wasn’t familiar with the long history of RPG D&D styled games I might find myself in agreement with the more cynical rankings the game has received. Scores of 4/5 and 8.5/10 are justified only if you’ve never actually installed or played any of the game’s predecessors or have been paid handsomely through a complex financing network connected to the game’s publisher’s marketing department.

[. . .]

DWM’s biggest annoyance? Being confined to these cartoon landscapes which are clearly represented as hexes somewhere in the bowels of the game’s engine but which are not rendered in the visual 3d world we’re forced to navigate through during endless hours of click-double-clicking either the left — no, try the right one this time — button.

Christ on a dungeon ration biscuit! Whose idea was it to leave the last 15% of the game’s coding to the dyslexic?

DWM asks the question few before dared to ask, is it necessary for me to have to endure the chronic sense of shame evoked when I click on part of the screen I can only then discover can’t actually be moved to? More fool me. Again. Excuse me for having failed to recognize that empty terrain is actually harder than a young adolescent dragon’s pecker during the bumpy bus ride to school.

There’s much more . . . I had to force myself not to quote the entire review. Very reminiscent of a Yahtzee game review, with less yellow-background animation (who, interestingly enough, has also reviewed DA:O recently).

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