Quotulatiousness

November 27, 2013

Scottish defence, in a post-independence world

Filed under: Britain, Military — Tags: , , , , , — Nicholas @ 11:35

Think Defence has posted a portion of the Scottish Independence White Paper dealing with defence issues. This includes an outline view of what is thought to be required for Scotland’s (non-nuclear) military establishment at independence:

Maritime forces

One naval squadron to secure Scotland’s maritime interests and Exclusive Economic Zone (EEZ) and contribute to joint capability with partners in Scotland’s geographical neighbourhood, consisting of:

  • two frigates from the Royal Navy’s current fleet
  • a command platform for naval operations and development of specialist marine capabilities (from the Royal Navy’s current fleet, following adaptation)
  • four mine counter measure vessels from the Royal Navy’s current fleet
  • two offshore patrol vessels (OPVs) to provide security for the 200 nautical mile Exclusive Economic Zone (EEZ). However, as the Royal Navy only has four OPVs currently[263], a longer lead time for procurement might be necessary
  • four to six patrol boats from the Royal Navy’s current fleet, capable of operating in coastal waters, providing fleet protection and also contributing to securing borders
  • auxiliary support ships (providing support to vessels on operations), which could be secured on a shared basis initially with the rest of the UK

These arrangements will require around 2,000 regular and at least 200 reserve personnel.

Land forces

An army HQ function and an all-arms brigade, with three infantry/marine units, equipped initially from a negotiated share of current UK assets, and supported by:

  • a deployable Brigade HQ
  • two light armoured reconnaissance units
  • two light artillery units
  • one engineer unit deploying a range of equipment for bridging, mine clearance and engineering functions
  • one aviation unit operating six helicopters for reconnaissance and liaison
  • two communication units
  • one transport unit
  • one logistics unit
  • one medical unit

Special forces, explosives and ordnance disposal teams will bring the total to around 3,500 regular and at least 1,200 reserve personnel.

Air forces

Key elements of air forces in place at independence, equipped initially from a negotiated share of current UK assets, will secure core tasks, principally the ability to police Scotland’s airspace, within NATO.

  • an Air Force HQ function (with staff embedded within NATO structures)
  • Scotland will remain part of NATO‘s integrated Air Command and Control (AC2) system, initially through agreement with allies to maintain the current arrangements while Scotland establishes and develops our own AC2 personnel and facility within Scotland within five years of independence
  • a Quick Reaction Alert (QRA) squadron incorporating a minimum of 12 Typhoon jets based at Lossiemouth
  • a tactical air transport squadron, including around six Hercules C130J aircraft, and a helicopter squadron
  • flight training through joint arrangements with allies

In total this would require around 2,000 regular personnel and around 300 reserve personnel.

Civilian support

In addition to military capability following a vote for independence, the Scottish Government will establish core government capacity for defence functions, such as strategic planning, oversight and policy functions for defence and security. Given the importance of ongoing shared security interests between Scotland and the rest of the UK, we will ensure a partnership approach during the period of transition to independence.

Following a vote for independence, priorities for the Scottish Government capacity dealing with defence will be planning for the strategic security review to be carried out by the first Scottish Parliament following independence, based on the most recent UK National Risk Assessment and input from Scottish experts and academic institutions.

I linked to a couple of posts by Sir Humphrey on this issue that are also worth considering.

Some awkward questions about the Brixton “slaves”

Filed under: Britain, Law, Media — Tags: , , , , — Nicholas @ 10:29

Brendan O’Neill goes through the “half-truths and wild claims” of the recent modern slavery story in Britain:

It was presented to us as another Fritzl-like horror, involving three ‘enslaved women’, at least one of whom had ‘spent her whole life in captivity’ and had ‘never seen the outside world’. Or it was Britain’s own version of the recent Cleveland, Ohio case, in which Ariel Castro kidnapped three women from the streets and shackled them to immoveable objects in his house where he abused them for 10 years. In fact, it was worse than Cleveland, suggested the Mirror, because where those American women only suffered for a decade, these British-based women went through a ‘30-year nightmare of captivity, servitude and unimaginable brutality’. It was, in a nutshell, the worst-ever case of hidden human enslavement, the papers told us. ‘No known victims have spent so long in captivity being brainwashed, beaten, manipulated and terrorised’, one said.

We now know that these claims about the so-called ‘Brixton slaves’ are, to use the only term that will suffice, bullshit. Everything that has subsequently come to light, everything that has unfolded in the six days since these ‘slaves’ were ‘rescued’ from some kind of one-time Maoist commune, has called into question the initial claims made by the police, the highly dramatised narrative imposed on these events by the media, and the hyperbolic descriptions of the case by politicians desperate to appear as modern-day William Wilberforces combatting the evils of ‘slavery’. Indeed, the key question that must now be asked is not ‘How did three women end up in a grim commune?’ (let’s leave that to the police), but rather: ‘Why did the entire British media and the political class, along with campaigners and the Twitterati, so willingly and gullibly buy a horror story that was not true?’

[…]

So almost everything we were told about the Brixton case has turned out either to be untrue or to have been wildly exaggerated or dramatised. These were not slaves. They were not held captive. They were not denied contact with the outside world. Rather, what we seem to be dealing with is, quite simply, a very, very eccentric household, in which various people came together, did and believed very strange things, developed an obsession with Mao and conspiracy theories about the British ‘fascist state’, and then ended up regretting it all — well, three of women seem to have regretted it. And so they left. Voluntarily. Without a struggle. It sounds like it was all very unpleasant; it seems clear emotional manipulation was involved and possibly physical force too (but let’s allow the courts to decide that). But slavery? Fritzl-style abuse? Hell, horror, unimaginable brutality? There is nothing remotely resembling evidence to show that anything like that occurred.

So why did the media, politicians, feminists and campaigners lap up this half-cooked, shrill, mostly baseless fantasy about slaves stuck in suburban jails in London? Because it spoke to their already existing prejudices; because it seemed to confirm the darker thoughts that lurk in their heads, about wicked men, vulnerable women, and the unspeakable things that happen in ‘ordinary houses on ordinary streets’; because it allowed them to feel, temporarily, like history-making moral crusaders against evil, and to hell with anything so pesky as a fact. Aneeta Prem, head of the Freedom Charity that assisted the women and drove much of the dramatic talk about ‘domestic servitude’ and ‘rescue’, yesterday said there was too much media frenzy around the case and ‘the more information there is that comes into the public domain, the more it will hamper [the women’s] recovery’. So there’s a problem with having too much information about this case? Why? Might it be because the information so dramatically contradicts the fantasy put about by Prem and others about a group of slaves having been held captive in London for three decades?

OMG! There are scary-sounding chemicals in your Thanksgiving Dinner!

Filed under: Environment, Food, Health, Media — Tags: , , — Nicholas @ 09:23

Our American friends are about to celebrate their (weirdly late) Thanksgiving this week, so junk science food scares are also making another annual appearance. Angela Logomasini explains why you can safely ignore most of the advice you may receive about food safety this Thanksgiving:

Toxic chemicals lurk in the “typical” Thanksgiving meal, warns a green activist website. Eat organic, avoid canned food, and you might be okay, according to their advice. Fortunately, there’s no need to buy this line. In fact, the trace levels of man-made chemicals found in these foods warrant no concern and are no different from trace chemicals that appear in food naturally.

The American Council on Science and Health (ACSH) illustrates this reality best with their Holiday Dinner Menu, which outlines all the “toxic” chemicals found naturally in food. The point is, at such low levels, both the man-made and naturally occurring chemicals pose little risk. This year the ACSH puts the issue in perspective explaining:

    Toxicologists have confirmed that food naturally contains a myriad of chemicals traditionally thought of as “poisons.” Potatoes contain solanine, arsenic, and chaconine. Lima beans contain hydrogen cyanide, a classic suicide substance. Carrots contain carototoxin, a nerve poison. And nutmeg, black pepper, and carrots all contain the hallucinogenic compound myristicin. Moreover, all chemicals, whether natural or synthetic, are potential toxicants at high doses but are perfectly safe when consumed in low doses.”

Typically, these kinds of food safety scares depend on using unfamiliar scientific names of various chemicals, knowing that most peoples’ memories of high school science have long since faded away. Anything “safe” has an ordinary name, while anything “toxic” goes by a tongue-twisting science-y name that conceals far more than it reveals to non-scientists. Remember how many times the dangers of dihydrogen monoxide (DHMO) have been used to whip up support for petitions to ban the stuff (see the Material Safety Data Sheet (pdf) for it). Dihydrogen monoxide is a science-y way of describing a molecule with two hydrogen atoms and one oxygen atom … it’s another name for water, but it sounds so much more ominous that way, doesn’t it?

First-person shooter games and “flow”

Filed under: Gaming, Science — Tags: , — Nicholas @ 08:51

In The New Yorker, Maria Konnikova examines the psychology of first-person shooter games:

By August, 1996, Doom had sold two million copies, prompting Wired to name it “the most popular computer game of all time,” and it had spawned a new sub-genre of video game, the so-called “Doom clone.” Though Doom itself was not the original first-person shooter (a game in which, as Nicholson Baker wrote in his 2010 article about video games, “you are a gun who moves — in fact, you are many guns, because with a touch of your Y button you can switch from one gun to another”), it catalyzed the genre’s popularity. First-person shooters are now responsible for billions of dollars in sales a year, and dominate the best-seller lists of current-generation gaming consoles.

What is it that has made this type of game such a success? It’s not simply the first-person perspective, the three-dimensionality, the violence, or the escape. These are features of many video games today. But the first-person shooter combines them in a distinct way: a virtual environment that maximizes a player’s potential to attain a state that the psychologist Mihaly Csikszentmihalyi calls “flow” — a condition of absolute presence and happiness.

“Flow,” writes Csikszentmihalyi, “is the kind of feeling after which one nostalgically says: ‘that was fun,’ or ‘that was enjoyable.’” Put another way, it’s when the rest of the world simply falls away. According to Csikszentmihalyi, flow is mostly likely to occur during play, whether it’s a gambling bout, a chess match, or a hike in the mountains. Attaining it requires a good match between someone’s skills and the challenges that she faces, an environment where personal identity becomes subsumed in the game and the player attains a strong feeling of control. Flow eventually becomes self-reinforcing: the feeling itself inspires you to keep returning to the activity that caused it.

As it turns out, first-person shooters create precisely this type of absorbing experience. “Video games are essentially about decision-making,” Lennart Nacke, the director of the Games and Media Entertainment Research Laboratory at the University of Ontario Institute of Technology, told me. “First-person shooters put these tasks on speed. What might be a very simple decision if you have all the time in the world becomes much more attractive and complex when you have to do it split second.” The more realistic the game becomes — technological advances have made the original Doom seem quaint compared with newer war simulators, like the Call of Duty and the Battlefield series — the easier it is to lose your own identity in it.

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